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Posts with tag drum

Insider Trader: The rhyme and reason of crafting

Insider Trader is your inside line on making, selling, buying and using player-made products.

With news of new recipes and crafting tweaks in patch 2.4 flooding in, it's hard not to get excited about what Wrath of the Lich King might hold for our favorite professions. The trades in WoW aren't currently necessarily aging very gracefully, yet fresh directions seem perfectly attainable with a little design effort.

In the meantime, plenty of new players (and new characters) set off on the trade road every day. Many of them naively believe that a trade that complements their chosen class will provide them the gear and cash they need for the road to 70 and beyond. But with today's accelerated leveling curve slingshotting players past Old World content into gear that's positively steroidal compared to crafted options, crafters often don't see any significant return on their investment until the end game.

So why pick up a trade? We've got three good reasons, immediately ahead.

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Filed under: Alchemy, Blacksmithing, Engineering, Leatherworking, Tailoring, Enchanting, Items, Making money, Insider Trader (Professions)

Insider Trader: Bang a drum

Insider Trader is your weekly inside line on making, selling, buying and using player-made products.


If you missed out on playing a bard in EverQuest, you can still get your drum on in today's World of Warcraft. Beginning with The Burning Crusade expansion, leatherworkers can create and use a handful of charged drums that create short-range AoE spells affecting party members or enemies. While some players rail against their utter uselessness and others rave about their OP-ed-ness (let's add that to the dictionary, shall we?), players who are slaves to eking out that last bit of buffage and leatherworkers who are slaves to eking out those last few skill points turn to banging the drum.

First, a few banging basics: Only leatherworkers can make drums, and only leatherworkers can use them. Druids are at a slight disadvantage here, since drums are similar to potions in that they cannot be used in feral form (although they're fine in Moonkin and Tree of Life forms). Also like potions, drums do not work in arenas. Drums affect all party members within range but do not affect raid members not in the drummer's group.

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Filed under: Leatherworking, Insider Trader (Professions)

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