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Posts with tag drums-of-panic

Tinnitus: Leatherworking drums cause a debuff


Part of the allure of drums in raids has been the ability to overlap the effects of different types of drums by having several leatherworkers drumming at a time. One member might boost attack power and spell damage for party members in range, while another might restore health and mana.

With the new Tinnitus debuff, any targets affected by drums are immune to the effects of all other drums for two minutes. While this sounds like a nerf, it might actually have a balancing effect.

In fact, other professions are seeing similar changes. Potions will create Potion Sickness, which will prevent the consumer from using more than one in any given encounter. Players will have to rest out of combat in order to refresh the privilege.

So far, this also is affecting mana gems and similar items, although it is unclear if that particular effect is a bug or not. What does this mean?

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Filed under: Alchemy, Leatherworking, Items, Analysis / Opinion, Guilds, Instances, Expansions, Buffs, Wrath of the Lich King

Insider Trader: Bang a drum

Insider Trader is your weekly inside line on making, selling, buying and using player-made products.


If you missed out on playing a bard in EverQuest, you can still get your drum on in today's World of Warcraft. Beginning with The Burning Crusade expansion, leatherworkers can create and use a handful of charged drums that create short-range AoE spells affecting party members or enemies. While some players rail against their utter uselessness and others rave about their OP-ed-ness (let's add that to the dictionary, shall we?), players who are slaves to eking out that last bit of buffage and leatherworkers who are slaves to eking out those last few skill points turn to banging the drum.

First, a few banging basics: Only leatherworkers can make drums, and only leatherworkers can use them. Druids are at a slight disadvantage here, since drums are similar to potions in that they cannot be used in feral form (although they're fine in Moonkin and Tree of Life forms). Also like potions, drums do not work in arenas. Drums affect all party members within range but do not affect raid members not in the drummer's group.

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Filed under: Leatherworking, Insider Trader (Professions)

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