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Posts with tag dual-speccing

Are pure DPS classes really just another form of hybrid in disguise?

Once upon a time, my guild was trying its hardest to down 25-man heroic mode Lich King. It was the very end of Wrath, and we were running out of time to put an end to the boss before the inevitable launch of Cataclysm. I had been playing an assassination spec since some point between Ulduar and ToC, having given up on ever obtaining a really good combat weapon (I was partial to fist weapons; something about punching people in the face with knives appealed to me), and I was really good at it. I spent forever poring over stat caps and best-in-slot items and had just gotten the perfect set of items that capped every stat that needed to be capped.

And then it happened -- the prep patch for Cataclysm. Do you know what the best stat is for an assassination rogue in Cataclysm (other than hit, of course)? Mastery. Do you know what wasn't present on any Wrath gear? Mastery. My DPS went down, and due to sup-par burst DPS, I was sat for the realm-first 25-man heroic mode Lich King kill. I watched all my guildies ding the achievement and get the one title I was really excited about. And later, one of the officers, a druid, asked me flat out -- why didn't I have a backup combat spec?

Oh ... if only he knew.

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Filed under: Analysis / Opinion

Breakfast Topic: What do you think of 3.1


It's been a long old twenty four hours but the US servers have had Patch 3.1 running life for a little while now. I can just imagine the thousands of people swamping Ulduar, the Argent Tournament and every class trainer from Azuremyst to Thunderbluff will be stood on by thousands of toons trying to dual spec.

Now over the last few weeks Breakfast Topic has been, quite understandably, a little Patch 3.1-heavy. We've asked about your most anticipated feature, whether your guild is ready and where your toon will be when the realms restart (just in case you were wondering, Serisa is waiting outside Ulduar to see if the above happens on live as well).

So if you're lucky, you've had a few hours to poke around and take a look, I want to know what your impressions are of The Secrets of Ulduar now that it's gone live?

Filed under: Breakfast Topics

Lichborne: On Dual Specs for Death Knights

Okay, so this Alice in Wonderland reference is more of a stretch, and it was a Small Feast we ate instead of a mushroom, but still.
Welcome to this week's installment of Lichborne, where we're preparing to head further down the rabbit hole that is patch 3.1.

With the details about dual speccing becoming clearer, it's probably about time to start thinking about how it will affect Death Knights. We're probably a little luckier than many classes in that all of our trees are pretty solid for either tanking or DPS, but at the same time, some trees are better than others for certain roles, and you're definitely going to want to switch out some talent points for optimal performance in either role. Some Death Knights have actually been experimenting with "hybrid" DPS/Tank builds up until now, but with dual specs, it'll be a lot easier to just dedicate your time to one or another and go from there.

Essentially, There's 3 major ways I see most people going with dual specs: Tank/PvE DPS, Tank/PvP DPS, and PvE DPS/PvP DPS, depending on their interests. The complications will probably come in deciding which combination is right for you and your raid, and which trees to focus on.

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Filed under: Patches, Analysis / Opinion, News items, Talents, Death Knight, (Death Knight) Lichborne

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