Our old friend Jessica Citizen has an interview up with Blizzard's Lead Game Designer
on World of Warcraft
, Mr. Tom Chilton. When Jeff Kaplan shipped off to other pastures in Blizzard to work on the new MMO
, Chilton says he took over Kaplan's meetings, so right now, he is the flag leading the big ship of WoW
. In the interview, he talks a bit about dual specs
-- the system was originally planned to go in with the Lich King
expansion, but it had to be pushed back to 3.1. And Chilton says he's already expecting to answer questions about triple specs
at this year's BlizzCon
, but of course, there's a balance there, as there has to be some choice on the part of the player as to what they decide to specialize in.
He also talks about the Argent Tournament and Ulduar -- the Tournament, he says, will be a boon to solo players and players who enjoy daily questing, with the jousting minigame mixing things up a bit. And Ulduar's hard modes
, as we've heard before, will bring raiding back to the difficulty that players expect. Chilton fesses up to an error that GC hinted at yesterday
-- Blizzard nerfed PvP items at the same time that they made raiding more accessible, and the result is that people flocked to PvE while ignoring most of the PvP options
. "We kind of over-solved the problem," he says.
In the end, he calls 3.1 "the most ambitious content patch we've ever done for World of Warcraft
." We'll have to see -- given that Noblegarden should show up with the new patch
, it ought to be implemented by at least April 26th.
Filed under: Patches, Analysis / Opinion, Fan stuff, Blizzard, PvP, Raiding, Wrath of the Lich King