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Posts with tag duke-hydraxis

The OverAchiever: Cataclysm achievements FAQ

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we are pleased to discover that a certain noncombat pet's going to be a lot more fun to obtain.

Hey folks. This edition of OverAchiever was initially meant to cover archaeology achievements, but we've been getting so many questions on Insane in the Membrane and other problematic achievements that I decided to pre-empt the archaeology article. The Queue comments also tend to host a lot of achievement questions, so I want to answer as many of them as I can here. I apologize in advance to anyone who already knows some, most, or even all of the answers contained herein.

If you have a question concerning disappearing achievements, reappearing achievements, achievements that are being altered, or [insert issue du jour], hopefully you'll find the answer here. Additionally, there's some information on the Razzashi Hatchling that pet collectors might want to hear about (fair warning: It involves a Cataclysm spoiler related to Northern Stranglethorn content), in addition to notes on what's going on with the Shen'dralar, Dire Maul, Molten Core, and city reputation tabards. I ran both an Alliance and Horde character ragged on the beta to confirm everything in this article personally, and the information should be accurate as of the most recent beta patch.

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Filed under: Achievements, The Overachiever

Azshara: Changes and what will be missed

The Cataclysm beta is at times a little off putting. Flying over zones is an alien experience that is still somewhat strangely familiar. There aren't really words to describe the disconnect you feel -- it's got something to do with the newness of the old zones. Suddenly that place that had been a lake for the past five, six years is gone. Suddenly entire rock faces have vanished. And in the case of Azshara, suddenly large parts of the landscape have taken a dive into the ocean.

For Alliance players, Azshara wasn't really much of a zone to begin with -- there are a few quests at Talrendis Point in Azshara, a few more neutral quests here and there, and of course the level 50 class quests and the quests for the Hydraxian Waterlords -- other than these however, Azshara was simply a mystery. At Talrendis Point both Alliance and Horde players can find an NPC named Loh'atu, a tauren who will give quests to either faction. He'll also tell you a little bit about the history of the area, but doesn't really go into great detail.

And that's always been the major problem with Azshara -- there wasn't really anything of significance to be found there, generally speaking. Unlike Felwood, Feralas, Tanaris, Un'goro or any of the other Kalimdor zones in vanilla WoW, Azshara seemed to be a zone that consisted of large amounts of land that you had to run over and mobs you had to dodge to get to the one place that had the one item for the one quest you needed to complete. Everything else? It could be ignored. And so it was -- most players tended to skip the zone entirely after Burning Crusade's launch. There are, however, small bits and pieces of lore and quest lines that shouldn't be missed, quests that will be disappearing entirely when Cataclysm hits.

Check out the gallery below for a look at Azshara as it stands today -- the list of quests, and the reasons why you should do these quests now, start after the break.

Gallery: Azshara

Azshara map (pre-Cataclysm)Talrendis PointShadowsong ShrineHaldarr EncampmentValormokSouthfury River Falls

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Filed under: Analysis / Opinion, Lore, Cataclysm

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