- Difficult to get starting gear - For most people, it's hard to get started as a tank. Gearing is an issue, because some tanks (DKs, warriors and paladins) need specific tanking gear, while even the leather tanks still generally use different stats to some degree, different enchants, different weapons for tanking than DPS or (especially) healing. This is a problem the gearing changes in Warlords should really help with.
- Where can you learn it? - Tanking requires a different skill set from DPS or healing. While proving grounds exist, they don't really teach the most important part of being a tank - reacting to other players. It can be hard as a new tank to walk into a dungeon having never done it before. That leads into the third difficulty of picking up tanking.
- Dungeons don't provide any sort of experience right now - With the wildly disparate gear levels on people running random dungeons, you can have a tank in 450 gear trying to hold aggro off of players in 580 gear. While it can be nice to be the tank in 580 gear, even you might have trouble when groups don't cooperate, run ahead of you, pull mobs half way across the zone, and generally simply refuse to act like any kind of groups at all. This is something I'm hoping the gear squish and ten levels will do away with - we'll all basically be on the same page when Warlords dungeons are being run.
Posts with tag dungeon
The downside? While you're here, you'll be playing in a group of five -- typically a tank, a healer, and three DPSers -- and you'll need to learn how to play well in a group, which can be a bit different than playing solo. Though dungeons -- especially low level dungeons -- are easier than ever, there are some tips that will help ease your way. So let's take a look at what you need to hit the dungeons so you're ready to take advantage of that sweet, sweet Dungeon Finder XP.
Filed under: WoW Rookie
- Proving Ground Silver will be required for solo queue heroic dungeons
- Group queue heroic dungeons will have no Proving Ground requirement
- Proving Grounds will be updated to "further refine balance and mechanics"
I did a little experiment as part of my research for this article. In an attempt to see how bad getting a Silver could be, I took a fire mage to the proving grounds. Not a new 90, but an unplayed one. My gear was woeful. I managed, with this gear, not at the hit cap, not even at ilvl 463 with downscaling, to reach wave 4 of Silver. Bronze took five tries.
Filed under: Warlords of Draenor
Even if you feel like you know your stuff in World of Warcraft, the switch from soloing to grouping can be bumpy -- so how do you make the transition without looking like a newbie? Fortunately, we've been around the block a time or two and have some advice to help you get started, no newbie moments required.
Filed under: WoW Rookie
However, there is a caveat: the Challenge Mode group must have at least 3 players from the same realm to earn the titles.
It's not enough to go for the gold anymore. How far will you go for the titles and Feats of Strength?
Filed under: News items
In the above screenshot, you'll notice that the Dungeon Finder interface has been updated. When you click on the Choose Reputation button, your Reputation tab will appear. Choose the Pandarian faction you want and click Find Group. You can only cash in on this reputation reward once per day.
My main has hit exalted with most of the factions. I'm still working on the Anglers but I have a hard time motivating myself to push for it. Work orders and the reputation rewards in the dungeon queue should help ease that grind up. I feel the same way with my alts. I have absolutely no interest at the present in doing all those dailies again (at least, not for a long time).
That looks like the compromise solution we were looking for!
The UI has changed so that the Reputation panel in the character screen displays which reputation they have purchased Grand Commendations for. That's great for people like me who've accidentally purchased the same reputation commendation twice.
How about it guys? What do you think of this alternative way to earn reputation? You can still knock out your dailies but between the commendations and the bonus reputation from dailies, I wager you'll be able to hit Exalted at a nice rate.
For players in that position, yes, low-level dungeons are too easy. But, as Taepsilum points out, players with years of WoW under their belts ought to turn back the clock, to let the Ghost of Azeroth Past take them on a journey through time to their first ever dungeon. Hopefully they weren't as foolish as your writer, and didn't select tank without really realizing what it meant. The low-level dungeons have, at least to some extent, to cater to players who have never been in a dungeon before.
And, of course, for the lower levels, dungeon leveling has to contribute an equivalent amount of XP per hour to questing, or nobody would ever go into dungeons at all. But, as another poster in the same thread commented, perhaps it would be possible to open up heroic difficulties of dungeons at lower level to players who wanted a challenge?
Filed under: Mists of Pandaria
Therefore, this is a basics guide to dungeon running that covers a few things all groups should know, because I'm seeing a lot of groups that don't seem to know them. Five man dungeons are all about personal responsibility in the Mists of Pandaria era - you need to help keep yourself alive by making smart decisions.
WoW Insider: State your name and position!
Ion Hazzikostas: My name is Ion Hazzikostas and I am the lead encounter designer for World of Warcraft.
What does that job entail?
I'm the lead on the encounter team, which is self-explanatory; we make the dungeon and raid content, primarily. We're specialists in multiplayer PVE combat. On top of the dungeons and raids, we also help with outdoor raid bosses, scenario bosses, things like that.
What would you say that your biggest goal going into Mists of Pandaria was?
Particularly on the dungeon and raid front, to provide content for everybody, for all kinds of players. And we recognize that there's a massive spectrum of millions of people who are playing and enjoying World of Warcraft - a huge range of skill, frankly, and time commitment, the whole casual-hardcore spectrum people always talk about. And one of the things that we've been doing over the evolution of the game is to add additional difficulties, additional ways of consuming that content. So, you know, we now have LFR, normal, and heroic raids, and now we've introduced challenge modes, a sort of new tier of actually legitimately difficult five-player content. It's one of the biggest differences from Cataclysm at launch; one of the things we heard from people who were in guilds with friends and they'd say "these dungeons are awesome, we're having a lot of fun" ... but the people who queued up in Dungeon Finder would have a miserable time.
Filed under: Mists of Pandaria
First up is the Temple of the Jade Serpent. It's a lovely dungeon, with just enough bosses and trash to take up about 30 to 40 minutes of your time. What I like most about the temple is how the trash is all linked very specifically to the events of the temple's corruption. Which is totally our fault, by the way. Oops. Sorry, August Celestials. It's up to us to free Yu'lon's temple from the Sha.
As you make your way across the battlements of the gate, you'll notice timed charges being dropped on the wall. In addition to clearing out pesky bug mobs that get in your way, you'll need to dodge these Bomberman style explosives. Seriously, they'll detonate and their explosions don't explode outward. They explode in four cardinal directions. In other words, stand diagonally to avoid getting fried.
The video above is a little under 50 minutes long. We would've been able to move quicker if I hadn't been in combat all the time.
Yeesh. Even the Matticus needs a drink from time to time.
Cloudstrike is the first boss your group will challenge. You'll run into Cloudstrike outside on a plateau just as you leave the first chamber. It's a three-phase encounter involving Cloudstrike and a flying serpent.
Being lovely, helpful people, we here at WoW Insider thought we would put together a short and sweet set of tips to aid you in your attempts to cleanse the Stormstout Brewery of its pollution. This isn't intended as a full guide (although of course we have furnished you with one of those in the past) but more as a helping hand for those who don't want a step-by-step walkthrough.
So what does the brave adventurer need to know?
1. Watch your debuffs! There are a lot of debuffs flying around in the Stormstout Brewery, there really are. My favourite debuff is Bloat, which makes you shoot beer out of your ears. If you're a melee player or a ranged player who likes to cuddle up to other ranged players, you'll need to check if your healer's able to keep up with the damage you're no doubt inflicting on your teammates. If not, you should probably take your beery ears elsewhere.
Filed under: Mists of Pandaria
If you look at the screenshot above, you can see the roll numbers next to each player and what roll types were used. The player who won the item is listed at the top. You can expand or collapse the menu to see the list of players who rolled and what roll type they used, such as need or greed.
The only downside to this new feature is that I couldn't find a way to move the frame around. But hey, I'll take these new loot roll frames any day. What about you?
It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!