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Encrypted Text: Guide to Rogue gear for new raiders

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss gearing options for a Rogue who wants to break into the raiding scene.

Last week, we looked at what stats are important for a PvE Rogue, and how those stats interact with each other and why they're important. To summarize, hit and expertise ratings are very important until you reach a few key milestones, after which the pure damage options like Agility and Attack Power become more attractive.

The key is to be over 99 hit rating (the Yellow Hit Cap - YHC) but under 315 hit rating (the Poison Hit Cap - PHC) and to never be over 214 expertise rating (the Expertise Cap - EC)? If you look in the right places, reaching these numbers becomes fairly simple. Bind on Equip Leatherworking goods, Heroic drops, and reputation rewards will form the core of your gear as a newly 80 Rogue. Let's explore where to find the right type of gear to prepare you for that Naxxramas raid next weekend. Much of this information can be found at Shadow Panther, however I have collected the pieces that specifically sport Hit or Expertise that can be acquired in 5 man Dungeons or below. Remember that the PHC and EC are "caps" and not necessarily goals, and that you shouldn't sacrifice other stats to reach these goals unless you have used a spreadsheet to determine which is the better piece of equipment.

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Filed under: Rogue, Instances, Raiding, Factions, Guides, (Rogue) Encrypted Text

Encrypted Text: Guide to Rogue stats for new raiders

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we'll discuss what stats are important for raiding Rogues in today's end-game.

Wrath's first true raid instances come in the form of a level 60 raid instance put in the microwave for 20 levels and served with a side of dragons. Don't get me wrong; I love the retouched Naxxramas. I never got to experience all of the fights against Kel'Thuzad's minions before they relocated to Northrend, so being able to re-enter the citadel of death and slay some undead is a welcome opportunity.

If you search for "naxx 60 rogue gear guide" I'm sure you'll find a bunch of articles that recommend you sport at least 8/8 Bloodfang and maybe a weapon or two from Ahn'Qiraj. Times have changed, and so have the gear requirements. There are a few magic numbers that every Rogue wants to shoot for. After the cut I'll detail these vital stats and explain why they're so important to us.

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Filed under: Rogue, Instances, Raiding, Guides, Enchants, (Rogue) Encrypted Text, Wrath of the Lich King

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