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Posts with tag elemental-shaman-patch-4.2

Totem Talk: Choosing to play an elemental shaman

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once only tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all shaman DPS specs. (And no, two-handed enhancement is still never coming back.)

Two weeks ago, I wrote a post on why new shaman should choose enhancement. Enhancement was my first love in this game and the reason I was finally able to break my streak of level 20 to 40 alts and level to 70 in The Burning Crusade. First loves aren't everything, though. (There's a reason the American divorce rate is something around 40%). This post is for my second love and the other option for leveling shaman. This is why you should choose an elemental shaman.

Elemental shaman are ranged casters. Lightning Bolt will be your primary damage spell, particularly at low levels. Earth Shock is a very good burst damage ability when you're very low-level but doesn't scale as well as Lightning Bolt. You'll want to use it for the first 15 to 20 levels, and then forego using it in lieu of another Lightning Bolt until you reach the Fulmination talent. Thunderstorm is also incredible damage at low levels and possibly more useful as a damage spell than a knockback spell until you level up and mobs start to be an actual threat. Lava Burst becomes available at level 34. Lava Burst is the lynchpin of the elemental rotation, and you should get used to keeping Flame Shock up on a target, Lava Bursting whenever it is available and Lightning Bolting in between.

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Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Totem Talk: Fixing the Fire Elemental problem

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. Josh Myers once tackled the hard questions about enhancement but has recently expanded his sphere of responsibility to all DPS specs for shaman. And no, two-handed enhancement is still never coming back.

Imagine you have a friend. This isn't any normal friend, but a friend that you really, really, really want to get interested in World of Warcraft. To this end, you have the brilliant plan that if you let him raid on your character, he'll be so taken by the experience that he'll be level 85 within a week.

Naturally, this goes badly. Recount shows your character below the tanks every attempt, as your friend spends half the fight attacking the wrong target and the other half of the fight attacking nothing at all. Of course, that's only on the fights where he manages to stay alive, which is one in 10 attempts.

Now, imagine that in order to do your maximum DPS, you have to let that friend raid with you every single fight. If you choose not to allow that friend to raid, you'll lose about 3,000 potential DPS. However, if you choose to let him raid, you run the risk of his dying, attacking the wrong target, or standing in the center of the room while he mentally alt-tabs.

Welcome to playing an elemental shaman.

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Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

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