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Posts with tag emblems

Badge purchases now refundable for two hours

A previously unannounced relatively un-promoted feature is apparently going live in patch 3.1 today: buyback for "alternate currency" items. "Alternate currency" means any currency except gold - Emblems of Heroism, Arena Points, etc. According to Vaneras, when the patch goes live, you'll have two hours after buying an item with an alternate currency to sell it back and get a refund. I've never accidentally bought something with badges, but I know people who have, and it sucks; this is a nice fix.

A few caveats:

  • Stackable items (such as Frozen Orbs) are non-refundable.
  • Items that grant achievements are non-refundable.
  • Augments will not be returned - if you buy an item, enchant it, and then sell it back for badges, you don't get your enchant mats back.
  • This only works one step back: If you buy a tier token for emblems, then exchange that tier token for a tier piece, you can trade the tier piece back for the token if you want. You can not, however, trade that token back for emblems after doing that.

Even with these limitations, it's still good protection against accidental purchases. Thanks, Blizz!

Filed under: Items

Vaneras clarifies Ulduar emblems

There has been a certain amount of confusion about what exactly is going on with emblems in Ulduar. We've known for a while that Emblems of Valor, which currently drop from 25-man Naxxramas, are going to drop in 10-man Ulduar, and that Ulduar-25 is going to drop a new badge: Emblem of Conquest. However, there were some rumors that the EoVs from Uld-10 would be a different "color" than the EoVs from Naxx-25, enabling purchase of some gear for the new EoVs that would not be buyable with the Naxx-25 EoVs. There have also been various theories about whether Tier 8 tokens would be buyable with emblems, like some of the T7 tokens are now.

Vaneras has gone and clarified these questions and more, in a FAQ post on the European forums. I'll try to distill the information that I found useful into a few bullet points.

  • The EoVs in Uld-10 are the same as the ones from Naxx-25, and let you buy the same rewards.
  • Relics from Naxx-25 are being added to the EoV quartermasters; nothing else is being added to them at this time.
  • Tier 8.5 gear tokens (chest and helm) will be buyable with EoCs (from Uld-25). Tier 8.0 gear tokens will not be buyable in any way.
  • There will be a new EoC quartermaster with the two 8.5 tokens and additional ilvl 226 gear for purchase.

The justification for T8.0 not being buyable for tokens is that they didn't want current Naxx-25 raiders stockpiling huge numbers of EoVs to buy stuff on the 3.1 release. This does make some sense, although there are other routes they could have gone with it. Anyway, it's good to have clarification.

Filed under: Items, News items, Raiding

Why too many currencies actually helps progression

Badges of Justice, Battleground marks, Marks of Honor Hold and Thrallmar, Spirit Shards, Stone Keeper's Shards, Emblems of Valor, Emblems of Heroism, and now Emblems of Conquest: Ulduar will add yet another currency item into the game and Cypruss of Draka wonders, rightfully, if it's all just too much. The good news is that since the currency system was introduced, all of this stuff is out of our bags, but wouldn't it just be easier if instead of creating a whole new token system, Blizzard just charged a lot more for the gear?

Bornakk says no -- he says that if they just kept the same tokens and charged more per item, people would end up doing Naxx, Ulduar, OS, and any other instances that dropped that token every single week rather than actually moving up through the content, which is what Blizzard wants us to do. He also says that the Emblem exchange mechanic is designed to help this -- you can do Ulduar and go backwards for the gear, but you can't do Naxx ten extra times to get Ulduar gear.

Which, we have to give it to Blizzard, is actually pretty smart. Yes, it does keep players from farming up the tokens (Blizzard knows that if you could run all the instances per week just to get one kind of token, there'd be lots of players who would), but it also keeps people progressing to get gear they can upgrade to. As Bornakk says, they've been trying to improve the Badge system ever since it was introduced in BC, and this method of introducing new currency to send players up the ladder is a result of their work there.

Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Raiding, Bosses, Making money, Battlegrounds

EoHs (not) exchangeable for EoVs at 10:1 on the PTR

Update: This post is incorrect. Sorry about that. As mentioned in the comments, the actual change is one EoV for one EoH, which makes a lot more sense.

In the latest PTR build, updated tonight, the Emblem of Valor quartermaster will sell you Emblems of Valor (the 25-man raid, ilvl 213 emblems) for the price of ten Emblems of Heroism (10-man/ilvl 200). This is something we talked about way back last summer, when they introduced the idea of having multiple levels of badges; this way, 10-man raiders can eventually get the 25-man gear, it just takes a very long time. One EoV can not be traded back for ten EoHs, by the way.

I do think that exchange rate might be a bit high. The cheapest items (rings and cloaks) cost 25 EoVs, which would be 250 EoHs if you paid for it entirely that way. That's (just under) 16 weeks of full Naxxramas clears. If you've been clearing Naxxramas for 16 weeks, you're probably pretty bored of it and ready to move on to Ulduar (which will hopefully be released by then), at which point any EoH-EoV trade-up is meaningless, because you're not getting EoHs anymore.

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Filed under: Patches, Items, Raiding

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