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Posts with tag emote

Breakfast Topic: What's your favorite emote in WoW?

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I asked recently whether people agreed with me in my dislike of the emote /spit and got an interesting yet mixed response.

A couple of responders mentioned that they'd like to see another emote in WoW -- and funny enough, I agreed with them! The amount of times I've absentmindedly typed /tongue, expecting to have my character stick their tongue out at my target ... and these commenters said they would like that included as well! I'd love that.

To be positive rather than negative, what's your favorite emote in the game? I warn you now, I will shake my head disapprovingly at anyone who says it's /spit. However, like another commenter, I'll probably type /shake and end up shaking my rear at you instead!

I reckon my favorite emote would be either /violin or /cower. I find /violin hilarious for some reason, and I enjoy the animation that goes with /cower, especially because it seems to be one of those that lasts until you move. You can /lol in the middle of a /cower, and you'll take a brief pause from cowering to laugh, then go right back to it! Simple things please simple minds, right?

And if you're looking for inspiration, here's a list of all the emotes in the game.

Filed under: Breakfast Topics

Breakfast Topic: Does WoW need more emotes?

Emotes are ... well ... efficient. See that picture up there? It clearly communicates to you, the viewer, that this noble individual is involved in a thoroughly arduous task of navigation. Truly, William Rand and Andrew McNally would weep with joy.

Unfortunately, before the lovely /map emote was added as part of patch 4.1, the last time new emotes were added to the game was as part of the Wrath of the Lich King expansion pack. That was more than three years ago.

Personally, I'm a big fan of NCIS, and I would love a /headslap animation. What do you think? What new emotes should be added (keep it clean!)?

Editor's Note: WTB /doublefacepalm, for when one /facepalm just isn't enough.

Filed under: Breakfast Topics

Patch 4.1 PTR: New map animation coming

Our (my 10-man) prayers have been answered! /map has an animation now on the test realms, and it totally rules.

For those of you who don't know about /map, the greatest emote in World of Warcraft, you need to try it out. There have been few times in WoW when I have felt more at peace with myself and my surroundings then when I have held my trusty map. Don't let anyone tell you otherwise -- /map is the best, most trustworthy, and amazing emote that will never let you down. And now it totally has a real map.

You also may be thinking that the words in this post are intended to be humorous or spoken in a mocking or sarcastic tone. You are wrong. Join the /map brigade, and be one of the cool kids.

Patch 4.1 cannot come soon enough. Thanks to reader Iceleaf for the tip!

WoW Patch 4.1 is on the PTR and WoW Insider has all the latest news for you. From previews of the revamped Zul'Aman and Zul'Gurub to new Valor point mechanics to the new Archaeology items.

All the World's a Stage: Player housing, interactivity, and other possible features

All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.

Playing Warhammer recently has made me think of more features that WoW could add in order to create a better roleplaying experience. Far and away the most important one, to my mind, was the Tome of Knowledge. WoW players really need an in-game resource they can refer to as a standard for information about the Warcraft universe, and having this at hand, roleplayers could do a lot better than they can today.

Knowledge is the most important thing, of course, but there are other features Blizzard could add to the game that would help roleplayers too. I'd like to address a few of these things, and see how much they could really do for us. Player housing is a possible feature that gets talked about a lot, but I have my doubts as to whether or not it would really help roleplayers all that much. Another issue is one that is more important to me personally, and is another feature inspired by my trial with Warhammer Online: looking at interactivity between characters.

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Filed under: Analysis / Opinion, RP, All the World's a Stage (Roleplaying)

Blizzard updates emote list, you applaud. Bravo!

We knew that Wrath was going to bring new emotes (and some of them were even suggested by players), and now Blizzard has posted the full list, complete with which emotes have animations and voices, and none or both. The /cower is the most hilarious one I've seen so far -- the Night Elf /cower is just terrific. And some of these are old and just not very well known -- /nosepick, I'm pretty sure, has been in there since the beginning, but I don't remember ever seeing anyone use it in game.

Unfortunately, they don't mark which are new and which aren't, but I believe /incoming is a new one. I've never tried out /sing or /ding. and /doh looks new to me as well. But odds are that there are at least a few you haven't tried yet, and we do know that lots of the animations are new for sure.

So get in there and try out some emoting -- if there's an especially funny one you find, let us know for sure.

Update: Commenter Jason M. nabbed this cache of the page from the Wayback machine so we can see what's old and new for sure. Thanks!

Filed under: Analysis / Opinion, How-tos, Fan stuff, Virtual selves, Odds and ends, Blizzard

Breakfast Topic: Emote humor


I have mentioned before that I am a sucker for practical jokes. I fall for emote humor all the time. In EQ, I fell for the pickpocket joke. And the BG joke that is definitely a little mean has gotten me as well. So I am always happy to hear that I am not the only sucker around and tonight much of my guild fell for a little ninja loot humor.

Narayan is a Boomkin. So there is no way he should be looting the Seventh Ring of the Tirisfalen. Even if he were a Feral Druid, he still wouldn't need all of that shield stuff. But for a minute, most of the people in Tempest Keep seemed to forget that loot text is green and not orange. To say that the tank was a little miffed would be an understatement. But my guildies have a great sense of humor, so there will be no ensuing drama reported in Guildwatch.

Have you fallen for an emote practical joke? Or are you the emote joke perpetrator? What is your favorite /e humor?

Filed under: Breakfast Topics, Humor

WoW Rookie: Communication Part 1


WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know.

The joy of MMORPGS is being able to interact with other players.At some point we all group up for quests, instances, raids, battlegrounds, arenas, guilds, just for company.This column is dedicated to the basics of how we communicate in game.Next week we'll discuss the third party programs that are frequently used in games.

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Filed under: Tips, How-tos, Features, WoW Rookie

Have Ideas for New In-Game Emotes?

Blizzard is looking to expand the different emotes available within the game, and they're looking to the forums for suggestions. While you can always type out emotes if you want something especially custom, the pre-defined emotes are the only way to express yourself to the opposing faction. So, do you think the the game needs a /learn2play emote? Suggest it here.

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