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Posts with tag enchant-ring

Lichborne: Professions for level 85 death knights


Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label.

With your death knight at level 85 and all kitted out for raids, there's one more step you can take to make your death knight the best he can be: Learn some professions. A profession can provide self-buffs that nudge your DPS or suvivability up to the next level. It can grab you a lot of extra gold on the auction house (or drain all your gold, depending on which profession you take and how you choose to level it). Finally, it can provide you with some cool toys. This week, we'll take a look at WoW's professions to see which ones are tops for a death knight.

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Filed under: Death Knight, (Death Knight) Lichborne

Professing love for PvP through professions


I wrote up about Leatherworking as the hardcore raider's profession of choice. This is due to one particular item -- the Drums of Battle -- which greatly increases raid efficiency, particularly if the buff can be kept up indefinitely throughout a boss encounter. The item is so raid-beneficial that even cloth-wearers, who cannot equip any leather items, drop more aligned professions such as Tailoring. For Arena PvP, where each stat point counts towards survivability and lethality, there is no better profession than Enchanting and to a lesser degree, Jewelcrafting. Arena players competing at the highest levels have taken up Enchanting purely for the exclusive ring enchantments. A quick inspection of all players rated 2k and above will reveal that most have taken up at least Enchanting and enchanted their rings with the appropriate enchantments.

Today I dropped Mining to take up Enchanting after months of internal debate. I know the cost involved and it would break my back to level all the way to 375 for the Enchant Ring - Stats and the Enchant Ring - Healing Power along the way, but if I felt that if I were truly dedicated to Arena play, there simply was no other way. In fact, I'm rather disappointed in myself for having taken this long to take up Enchanting. Embarrassingly, I wasn't hardcore enough. Fortunately, I had informed my wife of this decision weeks ago and she's been generous enough to amass a bunch of Enchanting materials for me to use in skilling up. She even made me a Spellfire Bag. Now the trek begins.

I'm not as sold on Jewelcrafting for PvP, however, so I'm keeping my Blacksmithing. I also have an emotional attachment to my Stormherald, even though I know the Season 3 mace is arguably better. But as more and more players run around wielding one of the coolest-looking weapons in the game, thanks to the easy availability of Nether Vortexes, I'm pretty sure my love affair will soon end. Jewelcrafting only has unique-equipped gems with minor stat point benefits so I think I'll pass on it for now. I'm also willing to wager that Wrath of the Lich King holds nice BoP surprises for crafting professions. It feels good to have finally made the jump. At the very least, I can put this silly little racial skill to good use. Enchant Bracer - Minor Health, anyone?

Filed under: Enchanting, Analysis / Opinion, PvP, Arena

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