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Posts with tag engineers

Mists of Pandaria Beta: Goblin Glider proves engineering is still the best profession

My love of engineering is no secret. Engineering is the best profession in WoW, period, as measured by the only scale that matters: awesome points. We've seen some new head pieces coming in Mists of Pandaria, but there really has not been a huge amount of engineering news. Well, that's all changed now that the Goblin Glider engineering enchant has been introduced.

What's the Goblin Glider? This new enchant attaches the Mists of Pandaria version of the Flexweave Underlay (whose update was oddly missing from Cataclysm) that looks to only use a handful of easily obtainable materials. The real kicker with this new slow-fall cloak is that it's got a built-in Nitro Boost that periodically pushes the player forward through the air. What this means is that you've got periodic forward momentum for 30 seconds of slow fall with the ability to steer your character 360 degrees. Not only is this the coolest new escape tool for engineers, it makes WoW base jumping about 900 times cooler.

I am really excited to get my hands on the new engineering stuff, and it's great to see the best profession in the game getting some love. Let's see more, Blizz!

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Leader short stories continue with Gelbin Mekkatorque: Cut Short

The gnomes have not had it good over the last 6 years of World of Warcraft. Their home was irradiated and infested with Troggs at the hands of the traitorous Thermaplug. Gnomes were forced into hiding and shelter in the dwarven capital of Ironforge. Even during Operation: Gnomeregan, the plot to reclaim the city for its rightful denizens, gnomes only met with a modicum of success. Gnomes have had it rough.

The newest leader short story in Blizzard's series of behind-the-leader lore details Gelbin Mekkatorque, the High Tinker of the gnomes of Gnomeregan. Written by Cameron Dayton, Gelbin Mekkatorque: Cut Short details the High Tinker's fight for Gnomeregan against traitor Sicco Thermaplug, as well as Mekkatorque's coming to terms with his anger and frustration over his people's plight. We are finally treated to some back story about the gnomish leader and his emotional response to his city falling and his people dying, his place in the Alliance of the Eastern Kingdoms, and the resolution to Operation: Gnomeregan.

As the battle for Gnomeregan continues to be fought, Mekkatorque finds his way back to his old study, where his memories and introspection begin. His thoughts hit topics ranging from the election of gnomish leaders, Gelbin's first Alliance operation in the Second War against the Horde, and the inconceivable notion that Thermaplug, a gnome himself, would bring about such horrible destruction on his own people.

Read more →

Filed under: Lore, Cataclysm

NetEase to buy all new servers for Chinese WoW

Yes, as you may have noticed in the update on our post the other day, it's confirmed: NetEase will be taking over operating the World of Warcraft in China as of June -- their new homebase over there can be found at And while we originally reported that The9 would be turning over their software, hardware, and staff to run the game, apparently that's not completely true. IDG News Service is reporting that NetEase will be setting up their own network of servers to run the game. That's a big undertaking -- it likely means that things will be bumpy for the first few days of the transition (though Blizzard is clearly confident that NetEase can handle it, having run a few other games in the market before). And it also means that some of the supercomputers we've reported on before that are owned by The9 will go to... well, we're not sure what.

Not that there aren't plenty of things to use them for -- despite their stock dropping on news of the WoW license loss, The9 also runs a number of other games over there, including Guild Wars, Ragnarok Online, and a few more popular Eastern MMOs (not to mention that EA has a nice stake in them). And at the very least, there's got to be a market for supercomputers with other companies and educational institutions, right? It's unlikely that all that hardware will just sit dark.

But more importantly, it'll be interesting to see how NetEase handles the transition -- we've had a few inventory and other issues here on the Western side of the world, but we've never had a major loss of character information (cue all of the Blizzard engineers knocking on wood). We're sure there are countless backups in place, but if something goes majorly wrong in the transition between hosts, it could be devastating for the WoW audience in China.

Filed under: Analysis / Opinion, Blizzard, Hardware

Another wish-list for Engineers

Earlier this week, we discussed the state of the Engineering profession. Most notably it seems that while Blizzard is currently happy with Engineering and has no near-future plans to make any hefty changes, many Engies in the community are as frustrated as ever.

The profession is probably the most imaginative of them all, and really lends itself to fantasy brainstorming. This type of wish-list formation is a common topic on Engineering forums and blogs, and even here at WoW Insider.

If you've been following any of these posts, or would like to start, check out Kagura's Engineering Idea Bank for WoW Engineers. It specifically addresses some of the demands/issues made in the forum post that sparked our examination earlier in the week. While I did conclude that Engineering does seem to be on par with most other professions, there is no reason that we can't dream.

Filed under: Engineering, Items, Analysis / Opinion, Forums

Around Azeroth: A visit to the Ironforge airstrip

While we've seen the airstrip over Ironforge before, reader Lfnotter sent in this shot with the thought that it was appropriate considering the rumors of flying machines for engineers in the expansion. Will we one day be constructing our own devices just like these? Will the Iong-closed Ironforge airstrip be opened to visiting engineers? We're all going to have to wait and see...!

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing! Or perhaps you'd just like to see more of your pics from Around Azeroth.

Filed under: Screenshots, Around Azeroth

Engineers continue to dream

Rikora over on the official forums posted about some hopes she has for what engineers will be able to do in the next expansion, such as building siege weapons and other such machinery. You've probably already heard that engineers will be able to craft flying mounts, but other than that we haven't heard so much.

Other posters got pretty creative too, though. There were suggestions of more goggles, more pets, more fun trinkets of course, but one suggested that we make remote controlled planes that can shoot each other down. Another person suggested that there be little remote controlled machines that could sneak past enemies and scout about or throw an optional switch in an instance.

The obvious thing that somehow didn't happen with the Burning Crusade, is just to provide upgraded versions of existing trinkets that actually help as much as the old trinkets did, a Gnomish Battle Piglet, perhaps, or a Goblin Gnome Launcher. One poster to the forum thread said Engineering should be a bit on the overpowered side, and I agree wholeheartedly, especially since many of its items can't be used in Arenas.

To my mind, it should almost be like a secondary class unto itself, with lots of different abilities, from crowd control to healing -- nothing as powerful as a native class ability of course, but something to make engineers feel really glad for choosing their profession and putting lots of work into it.

One of these days, Blizzard has got to listen.

Filed under: Engineering

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