Axes, maces, lightning, Windfury and wolves. It can mean only one thing: enhancement. Rich Maloy lives it and loves it. His main spec is enhance. His off-spec is enhance. He blogs about the life and times of enhance and leads the guild Big Crits (Season 2, Episode 1 now out!) as enhancement shaman Stoneybaby.
I can't wait for the new talent trees to kick in with patch 4.0.1. The game designers truly streamlined talent trees, including Enhancement. They've even gone so far as to make
Primal Wisdom, our mana regen talent, into a base ability, and they've taken one point out of
Unleashed Rage. This frees up two talent points right away and gave us some very viable specs to use right out of the gate of 4.0.1 for our last hurrah at level 80.
I see two different possibilities for level 80 specs for enhancement: Fire Nova or Improved Shields. First, an
Improved Fire Nova spec of
5/31/0. Not only did this talent get moved to the enhancement tree, but it got dropped down deep, out of reach for elemental. The unfortunate part is that come
Cataclysm,
Fire Nova will require a
Magma,
Fire Elemental or
Flametongue Totem and will not work off our new and improved
Searing Totem. To further confound matters, the improved nova is right beside
Searing Flames, the Searing Totem special kicker.
The improved novas make a big difference in fights requiring both boss and AoE damage, such as heroic Halion-25. Outside of that fight (or any future fights like it), Improved Fire Nova is a waste; better to put the points in Improved Shields. My main spec at 80 will be
5/31/0. Just moving those points isn't going to push your DPS up significantly, but with the changes to
Lightning Shield, making it effectively a 10-minute, non-depletable buff (when
glyphed), those two points are well spent there at 80.
Dipping into the elemental tree, after our requisite 31 points in enhancement, three points in
Acuity are a must-have, especially as we start to level again. The last two points going into
Concussion will pack an extra punch.