Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag enhancement-shaman-4.0.6

Totem Talk: How to manage your elemental totems

Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shoot web? The answer to the first two is "no," and I have no idea about the third.

Elemental totems are one of those weird aspects of our class that are never as likable as they're intended to be. In Wrath of the Lich King, Fire Elemental Totem was a welcome DPS increase, but his 10-minute cooldown made him incredibly frustrating to plan fights around. By comparison, our Earth Elemental Totem has never had much of a part in our raiding game.

Cataclysm has changed all that. Not only has it removed the shared cooldown between the totems (making it so you can drop both elementals at once), but we've also seen changes to our basic functionality that impacts our totem usage. Learning how to use these totems correctly is a vital part of maximizing our DPS.

Read more →

Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Totem Talk: Changes for enhancement shaman in 4.0.6


Every week, WoW Insider brings you Totem Talk for elemental, enhancement, and restoration shaman. On Saturdays, Josh Myers tackles the hard questions about enhancement. Can we tank? Can we DPS with a two-hander? How does one shoot web? The answer to the first two is "no," and I have no idea about the third.

Last week, I posted a view of the first three bosses of Blackwing Descent from an enhancement perspective. My plan was to continue that trend this week and look at Chimaeron, Atramedes, and Nefarian. However, our long-anticipated patch 4.0.6 was released this week, and along with it came a slew of buffs! At least, to fury warriors.

For our part, enhancement shaman didn't receive the short end of the stick in PvE. For PvP, we saw some huge hits: Purge was removed from Mental Quickness and now only removes one buff from the target, glyphed Hex's cooldown is 5 seconds longer and its duration is 2 seconds shorter, and Tremor Totem has received an entire design overhaul. Oh, and Bloodlust was removed from the entire arena game. I don't PvP at anywhere near a competitive enough level to offer opinion on these changes, so I'm just reporting them as fact.

To move into an area I do know, we're going to take a look at the positive changes for PvE enhancement shaman that came in patch 4.0.6. More after the break!

Read more →

Filed under: Shaman, (Shaman) Totem Talk, Cataclysm

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories