Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag ensidia

Exodus punished for exploiting Yogg-Saron encounter


As previously reported, there were accusations that US guild Exodus used an exploit to obtain the World First of the last unclaimed Hard Mode in Ulduar -- Alone in the Darkness. As it turns out, these accusations were true and blue poster Daelo posted on the official forums that the Yogg-Saron encounter was hotfixed on all servers to prevent this from happening in the future. Owing to this, Exodus' kill is no longer recognized by some achievement trackers.

Contrary to some reports, however, Exodus released a statement on their website that members of their guild were not banned, clarifying that Blizzard meted out a 72-hour suspension for their abuse of game mechanics. They argue that the encounter wasn't beatable to begin with, similar to the C'thun fight in Ahn'Qiraj before it was fixed, prompting the exploit. In the same statement, Exodus also points at Ensidia's arguably hypocritical stance of complaining about the abuse considering Ensidia used similar questionable methods to achieve other World Firsts. Serennia mentions this behavior in his column at wowriot, as well, bringing into question Blizzard's apparent double standard when meting out punishment.

Filed under: Analysis / Opinion, Cheats, Guilds, Blizzard

World first of "Alone in the Darkness" a possible exploit

We reported last week that a guild named Exodus on the US realm of Ysondre had come out of nowhere to topple the world first of the Heroic: Alone in the Darkness achievement, which requires that you bring down the biggest bad currently in the game, Yogg-Saron, with no help from any of the Keepers in Ulduar. But not so fast, says Serennia over at WoWRiot -- over on their forums Ensidia is claiming that Exodus used an exploit, and that their kill doesn't count at all. Apparently, having Thorim help on the fight keeps the "Immortal Guardians" in the last phase of the fight from being a problem, and without Thorim, you have to not only do the fight without his extra 10% damage bonus (each Keeper ups your DPS that much), but you have to deal with the Guardians messing up your melee classes, and oh yeah: they both heal and get healed by Yogg. Not that it's impossible to do it, but it's definitely not easy, and Ensidia claims that Exodus found a known exploit that allows you to evade the Guardians out completely, thus turning the last phase into a straight tank-and-spank, obviously much easier.

After that, it gets into some guild back and forth (Ensidia apparently did something that might have been an exploit on Hodir, and when people call them out on that, they say that the exploits were different -- Ensidia's tactic was just an interesting use of game mechanics, while the exploit Exodus is suspected of using is more of a cheat), but the fact remains that Exodus is clearly not a guild that anyone expected to clear what might be the toughest raiding achievement in the game before anyone else, and yet that's exactly what they did. Ensidia says they won't be killing Yogg for the achievement using the exploit, and that they've reported the Exodus kill to the devs, so we'll have to see if the devs decide that Exodus did cheat, or if they let Exodus keep their achievements and mounts. We're not sure how much it all matters, with world first kills not being all that important any more (and that's exactly what the devs might say as well), but Ensidia is claiming that an exploit took place -- we'll have to see if that turns out to be true.

Thanks, Nimrod!

Filed under: Analysis / Opinion, Guilds, Blizzard, Raiding, Bosses, Forums

More Algalon firsts from around the world

The last couple of days have seen a few more 'firsts' around the world for Algalon, the supposed Destroyer of Raids. Premonition of the Sen'jin server scored the US first, roughly a week after Ensidia's world first. Their kill revealed two brand new drops from the boss, both of which you can see in the little gallery just below. Good work, guys.

In another part of the world, the infamous Chinese guild Stars (the one that moved to Taiwan servers to play Wrath of the Lich King) has downed Algalon as well. This is extremely impressive. Why? Well, Taiwan got their hands on patch 3.1 a full week after North American and European realms did. That means Stars killed Algalon in the same amount of time it took Ensidia to do it. If both regions received the patch on the same day, the two kills would have happened at very nearly the same time.

Congratulations to both guilds, and we look forward to watching the next raiding race when patch 3.2 rolls around!

[via MMO-Champion]

Filed under: Analysis / Opinion, Raiding

WoW Insider Show Episode 93: Avoiding the scam

Our podcast was so much fun last Saturday that we went even longer than usual -- this week instead of the usual hour, you get nearly an hour and ten minutes for your download (and all for the same low, low price of free!). Robin Torres and Lesley Smith joined Turpster and me to talk about what I did at E3 last week (meeting Michele Boyd was definitely a highlight), the new Druid forms and how they look, what's new in the game with 3.1.3, and some recent player achievements, including Ensidia's big win, and the no-deaths character. Plus, we talked with Robin about her recent scam experience, and how you can avoid having something like that happen to you in the future. One quick note: during the show, we guessed that Blizzard would never ask you for your Authenticator passcode, but that's not true: they do require you to give it to them when you sign in on their site. But our other tips are valid: if you make sure that you're the one typing the URL in to "blizzard.com" or "WorldofWarcraft.com," then you'll never have to worry about any sneaky sites grabbing your name and password.

And of course we answered your emails as usual -- if you have any movie posters to send in to us this week, you can send them along to theshow@wow.com. Enjoy the show, we'll see you next weekend.

Get the podcast:
[iTunes] Subscribe to the WoW Insider Show directly in iTunes.
[RSS] Add the WoW Insider Show to your RSS aggregator.
[MP3] Download the MP3 directly.

Listen here on the page:

Filed under: Analysis / Opinion, Podcasts, Podcasting, Fan stuff, Odds and ends, Blood Elves, WoW Insider Show

WoW Insider Show live this afternoon on Ustream

Our podcast is back yet again this afternoon, and it's sure to be a good one. Turpster and I will welcome our bloggers Lesley Smith and Robin Torres on to talk about the biggest news in WoW from the last week: we'll touch on the new Druid forms and what we all think of those, 3.1.3 and how it's worked out so far, players with amazing achievements in game (like the level 1-80 no deaths guy, and Ensidia's big finish), and scams you might want to look out for ingame. And if we have time, we'll talk about one of the stranger stories to come out of the WoW community lately.

The show begins over on the our Ustream page at June 6, 2009 3:30 PM EDT , or you can jump after the break to see an embedded feed. We'll also answer your email, which you can send to us at theshow@wow.com, and as usual we'll be chatting live both during and after the show. Should be a lot of fun -- we'll see you this afternoon!

Read more →

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Raiding, Leveling, WoW Insider Show

Ensidia gets world first 25-man Algalon kill


Just seven weeks after patch 3.1 brought Ulduar to the live servers, Ensidia has conquered it. They just made the world-first kill of the 25-man version of Algalon, the optional final boss that appears only after completing every other boss's hard mode. Algalon only allows one hour per raid lockout period of attempts on him.

Ensidia got the world-first kill of 10-man Algalon a bit over two weeks ago. They say the 25-man version is "not an easy fight," "highly gear dependent," and "a significant difficulty increase over the 10 man version." Apparently last week they got him to 4%, only 1% over the threshold to beat him (he gives up, like Mal'Ganis in Culling of Stratholme). That must be frustrating as heck.

Well, congratulations to Ensidia, once again! I wonder what they'll be doing until patch 3.2 comes out.

Filed under: Guilds, News items, Raiding

[1.Local]: Making ourselves at home


Reader comments – ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

Welcome home to WoW.com. Moving into a new place can be hectic, but we think our new digs at WoW.com are pretty darn comfy. In addition to a fresh face and identity for WoW Insider, we've introduced the beta launch of WoW.com Profiles. Show off your characters with a profile on WoW.com. By downloading the WoW.com addon, you can also keep all of your friends up to date on what you're doing in game, and make blog posts and upload screenshots directly from your game client.

Not a big fan of the social media scene? You don't have to change a thing – WoW.com offers all the old content you know (and hopefully love) so well. "If I'm being honest, when I first saw that the site had changed, I didn't really 'feel it,'" commented reader Retropally. "After days of it sinking in, I'm loving it. The new theme is awesome -- and really, nothing has changed in the way of the posts that are written ..."

Join the [1.Local] gang and add your thoughts about our new look and social features -- and hop on across the fold to see what else readers were chatting about during the past week.

Read more →

Filed under: Gnomes, Analysis / Opinion, WoW Insider Business, Guilds, Features, Raiding, Factions, [1.Local]

Ensidia gets 10-man Algalon world-first

Ensidia, the European super-guild that resulted from the merger of SK-Gaming and Nihilum last year, has just made the world first kill of the 10-man version of Algalon, Ulduar's true final boss. Algalon is only accessible after completing every other hard mode in Ulduar, and guilds are only given 60 minutes per week of attempts on him. 25-man Algalon has not yet been killed.

For details on the loot, see Ensidia's announcement; there's some great stuff there. Mek, from Ensidia, had this to say about the fight: "It's a pretty intense fight but not quite as hard as Blizzard made it out to be. The 1 hour timer is the real challenge since you must do a perfect attempt within it." Of course, I think "not quite as hard" for Ensidia is probably a pretty good challenge for the rest of us mortals. Congratulations, Ensidia!

[via MMO-Champion]

Filed under: Guilds, News items, Raiding

Ensidia snag world-first Rusted Proto Drake


Yesterday Ensidia completed the 10-man achievement Glory of the Ulduar Raider, giving them the first Rusted Proto-Drakes in the world. The 25-man version has yet to be cleared by anybody; the Ensidia member who posted the news mentions that he feels the 10-man achievements are significantly easier than the 25-man ones, though I'm not sure if this would still be the case if they were doing 10s in 10-man gear.

In other news, the Rusted Proto-Drake (second mount shown in the video above) is one of the coolest-looking mounts I've seen in WoW, though in my opinion the best mount in Wrath so far is the Mimiron head.

Filed under: News items, Raiding

Ensidia downs Yogg-Saron


It was inevitable that someone would down Yogg-Saron pretty quickly, and less than twenty four hours after the patch went live European guild Ensidia have claimed World First on the Death God. Given the non-linear progression into Ulduar, a lot of other guilds were able to pull off world firsts on other bosses. It also seems that Ensidia was focusing on clearing Ulduar in normal mode, as none of their kills were done on hard mode. This means we're unlikely to see Algalon downed this week (not by Ensidia, anyway).

While it came as no surprise that someone killed him, what surprised me was that it was Ensidia. I was betting on Vodka (can I get a 'for the Alliance!' from anyone?) and that they managed to do it while many of the EU realms were having stability issues. Of course, it should be noted that Ensidia was the same guild that cleared all Wrath content three days after its release (they hadn't decided on a name yet).

Boubouille over at MMO Champion has a full raid list and info on some of the loot that dropped, including a rather nice cloak and a piece of that legendary healer mace.

Filed under: Realm News, Patches, Ranking, Guilds, News items, Raiding, Bosses, Weird But True, Opinions, New In Pop Culture

15 Minutes of Fame: Teza of wowraid.com


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Some of the most fascinating and insightful interesting profiles here on 15 Minutes of Fame have been about players you've never heard of before: an anthropologist whose field research is inside the raiding World of Warcraft, or the couple who assembled a scale model of Booty Bay entirely out of Legos.

But we suspect that most regular WI readers will have heard at least in passing of Teza, the bleeding-edge guilds he has played with and the widely read WoW resource sites he's helped create. Teza's latest success: wowraid.com, launched in March to offer up-to-the-minute news and PvE raiding resources.

Teza's WoW pedigree is a long one. The old-school raider was a founder of Curse guild, which has split, merged and morphed its way through incarnations including SK-Gaming and now Ensidia. Today, Teza plays with still another well known raiding guild, Apex. Teza created Curse's add-ons section as a guild resource, guiding its explosive evolution into a widely used public add-ons resource. He also built WorldofRaids.com to offer hardcore raiding news and what become a leading PvE progression tracker. After helping WorldofRaids' transition to become a Curse site in 2007, Teza has created a new WoW news site, wowraid.com.

In a strange melange of English, French and Franglais/raidspeak, we visited with Teza about raiding in today's World of Warcraft, keeping up with WoW news, raiding progression and more.

Read more →

Filed under: Features, Raiding, Interviews, 15 Minutes of Fame

The Queue: Ulduar progression and more

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Ah, maintenance day. The day where I finally get to go out into the world and suck some sunshine into my pallid flesh. I may even pick up some groceries! One can only order crates of Ramen off of the internet so many times before life starts to get a little bland. ...Wait, but if I leave the house... who will write The Queue!? Oh man, forget it, I'll get some sunlight next year. Maybe I can order some Pringles to add a little flavor to my noodles.

Fargostar5000 asked...

Don't know if anyone has asked this yet, but are groups going able to run Ulduar-1o successfully using only the gear from tbe other 10-mans thus far, or will heroic level raid gear be necessary/recommended?

Read more →

Filed under: Patches, Analysis / Opinion, The Queue

The Queue: I like fire


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Yesterday we had a question about the little fiery looking thumbnail I use at the end of almost every edition of The Queue. What the heck is it? Well, it's pretty hard to make out the details as a little thumbnail, but it's a picture of Volkhan from Halls of Lightning. The big red flare is a fireburst that comes up when he wangs his anvil with his hammer. I thought the bigger version looked pretty cool, so I kept using the thumbnail.

alpha5099 asked...

I keep seeing references to EU-Magtheridon, and I'm absolutely fascinated by a server with such a ridiculously unbalanced player ratio. Does anyone know how that happened? Is there some reason an insane number of Horde players are there? Did the Horde just start getting the edge and the Alliance players left for less ganky pastures, and it's gone out of control since then?

Read more →

Filed under: Analysis / Opinion, Add-Ons, Expansions, Lore, Wrath of the Lich King, The Queue

Free realm transfers available for select EU realms

Earlier today, Thundgot of the offiical EU forums announced a couple of free character migrations for EU PvP realms. The transfers are an attempt to move some players from a few overly populated PvP realms to some that could use a little help. These transfers are available from December 17th (yesterday) to December 23rd. The open transfers are:

From: Burning Legion, Drak'thul, Sylvanas
To: Ahn'Qiraj, Burning Blade, Xavius

From: Magtheridon (Horde only)
To: Haomarush, Zenedar

Read more →

Filed under: Realm News, Analysis / Opinion, Realm Status, Blizzard

Why "easy raids" are a good thing (for now)


I really didn't expect to be writing this. Like others, I was left a bit nonplussed at the seeming ease of early raiding content in Wrath, but the more I thought about it, the more it seemed like an interesting intersection of prudence, circumstances, and quite possibly some residual discomfort on Blizzard's part over how awful early BC raiding was. I don't think that the current "ease" of first-tier raid content in Wrath is a bad thing -- and I also don't expect future content to stay that way.

My guild cleared all of the 25-man raid content in Wrath within two weeks of the expansion's release. Naxxramas was easily the biggest non-surprise. Doing Naxx-25 in the company of people who know the place inside and out is a pretty straightforward and -- dare I say it -- easy process. This is even more true with players who learned the original Naxx at 70, with a much greater margin for error than they would have had at 60. Honestly? Most of the fights haven't changed to the point where you'd have to toss out your previous strategy and start all over again. A raid that saw Naxx at any point between 60 and 70 is effectively an old dog that doesn't have to learn a new trick.

Read more →

Filed under: Analysis / Opinion, Expansions, Features, Raiding, The Burning Crusade, Bosses, Wrath of the Lich King

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
WoW's 10th Anniversary 11/21 - 1/5
Pilgrim's Bounty 11/24 - 12/1
Darkmoon Faire 12/7 - 12/14
Feast of Winter Veil 12/16 - 1/2

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh
Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization

 

Categories