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Posts with tag eredar-twins

Raid Rx: Raid bosses that brought healers to their knees - Part 3 & 4


Every week, Raid Rx will help you quarterback your healers to victory! Your host is Matt Low, the grand poobah of World of Matticus and a founder of No Stock UI, a new WoW blog for all things UI, macro, and addon related. Ever wondered what were the hardest fights to heal in the game? Based solely on my opinion and experience, here's a list counting down from number 5 to number 1, along with everyone's favourite "Honorable Mentions" list to follow!

Before continuing with reading the list, I'd strongly suggest you check out part 1 and part 2. Healers have a unique role they play. Almost none of their time is spent with bosses in their crosshairs or target frames. Us healers are busy making sure everyone is alive so they can kill the boss while the rest of us hold down the fort.

Enough with the preamble. Let's find out what the biggest pain in the ass bosses were from number 5 to number 1 are.

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Filed under: Druid, Paladin, Priest, Shaman, Analysis / Opinion, Features, Raiding, Raid Rx (Raid Healing)

Tank Talk: Do you feel lucky, punk?


Tank Talk is WoW Insider's new raid-tanking column, promising you an exciting and educational look at the world of getting the stuffing thrashed out of you in a 10- or 25-man raid. The column will be rotated amongst Matthew Rossi (Warrior/Paladin), Adam Holisky (Warrior), Michael Gray (Paladin), and myself (Druid). Our aim is to use this column to debate and discuss class differences, raid-tanking strategies, tips, tricks, and news concerning all things meatshieldish. At least, that's what the others said they were doing. I intend to use it mostly as a soapbox to complain. Absolute power tends to......something something.

Welcome to Tank Talk. I am your bear Druid hostess for this week, with a topic that occurred to me while reading a recent article here on the site. Eliah Hecht wrote that his guild is facing a not-uncommon tank shortage and that he has considered the possibility of leveling a tanking class to 70 before Wrath, or tanking on a Death Knight afterwards. A number of people on my server and in my guild have talked about doing the same thing, or switching mains once Wrath hits. With so many people playing Death Knights, I think it's very possible that more people will discover they enjoy -- or at least, don't mind -- tanking, and may seek to do so in a raid environment without necessarily knowing what they've really signed up for.

From those of us who have tanked raid content in vanilla WoW or BC, here are the 10 questions you'll want to ask yourself if you're considering the possibility of tanking serious raid content:

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Expansions, Features, Raiding, The Burning Crusade, Bosses, Classes, Death Knight, Wrath of the Lich King, Tank Talk

Archimonde, Eredars hotfixed

I love hotfixes. They're like patches you don't have to wait for. Just posted by Daelo, WoW's lead encounter designer (who I've been seeing a lot of lately, but don't remember seeing much before) is a brief account of hotfixes to Archimonde and the Eredar Twins. For Archie:

We just implemented a hotfix for all realms that makes Archimonde's doomfires no longer be able to move right through him after they spawn. Their movement should now be much more consistent with the previous patch's behavior, and melee should have a bit easier time dodging the doomfires as a result of the change.

He goes on to note that any other problems people might have noticed have been un-reproduceable at Blizz HQ, but they're still keeping an eye on them. As for the Eredar Twins, they "
hotfixed a bug in the Eredar Twins encounter that prevent a Hunter's Feign Death ability from working if Lady Sacrolash was alive." Nuff said there. These fixes should, as far as I can tell, be live now on the US and the EU realms.

Filed under: Bugs, News items, Raiding, Bosses

Make way for maintenance day

Maintenance day is underway until 2pET/11aPT and many WoW fans are searching for something to do, while players with day jobs log on to point out that they can never play during these hours. Fortunately, we have lots going on today, as well as some highlights from the past week that you won't want to miss.

Wrath of the Lich King:
Arena Season 4:

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Filed under: News items

Premonition gets the Eredar Twins US first!

Congratulations to Premonition of Alleria on the first kill of the Eredar Twins in the US! From what I hear, it was a tight race to first place yesterday, but Premonition was ahead of the pack.

They walked away with the Golden Bow of Quel'Thalas, Shroud of Redeemed Souls, Shoulderpads of Vehemence, Sin'dorei Pendant of Triumph, and some lucky Warrior/Hunter/Shaman walked away with a pair of Tier 6 Bracers. Though Nihilum beat them to the world first, there's no denying they put plenty of work into this kill. Congratulations to Premonition, and good luck on M'uru when Rohendor decides to get out of the way!

I must add, it's neat to see some of the old school sets in many of these first-kill shots. They're still way cool, but you can see Blizzard's trend of making things more and more over the top as WoW evolves. I can't honestly say I have a problem with that. As much as I adore Faith, Absolution blows it away as far as style and the smaller details.

Filed under: Analysis / Opinion, News items, Raiding, The Burning Crusade

First Sunwell Plateau gate is now open on US Servers

If your uber guild has freed Kalecgos, beaten Brutallus, and felled Felmyst, and you've been a little bored, here's some good news for you: Agamath, The first Sunwell Plateau gate is now opened. This means that the Eredar Twins, Grand Warlock Alythess and Lady Sacrolash, are now fair game. Good luck to all the guilds aiming for a world first!

This puts the first gate opening time at just about 2 weeks (the patch went live on March 25th, as you recall). If the next two gates come down just as fast, we may see a world first Kil'jaedan kill somewhere around early May. Then again, I imagine Blizzard wants to drag stuff out just a tiny bit so that they don't need to put out a patch 2.5 with new content between now and the release of Wrath of the Lich King.

[Via MMO-Champion]

Filed under: Realm News, News items, Instances, Raiding, Bosses

Exclusive Interview: Nihilum, the Sunwell, and the future of high-end raiding


After writing one of my first articles on an essay penned by Neg, one of Nihilum's resto Shaman, I was surprised and heartened to see him get in touch. We talked about a few matters related to our pieces and I asked him if he would mind answering some questions about what the guild's been up to since we spoke to them last. We hadn't heard much about Nihilum on the PTR (Vis Maior was the guild steamrolling the content this time out), but they've been upgrading and expanding their website, and one of the 2.4 raiding screenshots on Wowwiki belongs to them, so they've obviously been busy. It had also become clear that Awake, arguably their most high profile member, had left the guild, and I was curious about what was going on.

Neg very graciously answered my questions, which you'll find below the cut. Read on for his take on Sunwell Plateau and his favorite boss, Awake's departure, resto Shamans versus holy Paladins, picking up an enhancement Shaman and the class in PvP, various boss encounters, and WoW as an e-sport.

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Filed under: Shaman, Patches, Analysis / Opinion, Guilds, News items, Features, Raiding, Bosses, Classes, Interviews

The Eredar Twins dead in PTR


Vis Maior once again adds another PTR first by slaying the Eredar Twins, Lady Sacrolash and Grand Warlock Alythess (courtesy of worldofraids). If you were fortunate enough, you were one of the 1300+ viewers of their live stream when they killed the 4th boss of the new Sunwell raid instance. The loots were:

Band of Ruinous Delight
Grip of Mannoroth
Shroud of Redeemed Souls
Sin'dorei Pendant of Conquest
Essence of the Immortals

According to their Ustream schedule, they're at it again at 9:00 p.m.(EST) tonight.

Video of their kill inside.

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Filed under: Patches, Guilds, Instances, Bosses

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