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Posts with tag eternal-water

Patch 3.3.3 PTR: Frozo the Renowned takes your Frozen Orbs

Frozen Orbs have been sort of a weird little problem since Patch 3.3 came out. Since they automatically drop off every heroic end boss, the dungeon finder has pretty much guaranteed that there's thousands of them created every single day. However, the Emblems of Triumph that come out of those same dungeons pretty much make most of the profession gear made with Frozen Orbs obsolete.

As a result, many of us have at least a couple stacks rotting in our banks or backpacks, and I know I personally have started outright passing on them, having nothing better to do with them. Now I sort of wish I hadn't, if only because they're finally useful as currency in Patch 3.3.3.

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Filed under: News items

Arcane Brilliance: The changing face of Frost

Welcome to this week's Arcane Brilliance, the weekly mage column that insists that tragic teleportation accident that left you with a polearm instead of an actual arm does not entitle you to a refund.

Yeah, I should have known better than to start a multi-part leveling guide during a PTR cycle.

Barring more huge news, we'll come back to the leveling guide next week, but this week we need to discuss the fact that Deep Freeze is awesome. Don't believe me? Stop reading this right now. Download the PTR client. Transfer your mage over. Spec Frost. Go find a training dummy. Use Deep Freeze on it. Giggle. Then come back here, because holy crap.

Here's how the spell works currently on the PTR:

Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns.

The base damage is 1469 to 1741. The spellpower coefficient appears to be rock solid, something in the neighborhood of 2-2.5. It doesn't currently benefit from Ice Shards or get an increased crit chance from Shatter, but I expect both of those things to change before this goes live. When it hits the PTR, it'll be the single most powerful damage-dealing spell Frost mages have.

It'll be like a Pyroblast made of ice. Only better.

For those of you with a short attention span, here's the tl;dr version:

After patch 3.3 hits, in a raiding spell rotation, you will use Deep Freeze every time it's off cooldown, and you will see a substantial DPS increase because of it. Read on for the longer, more text-intensive version.

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Filed under: Mage, Patches, Analysis / Opinion, Features, Classes, (Mage) Arcane Brilliance

Wrath 101: Farming for Eternals

So you're level 80. What now? Raiding? PvP? Hah, no, not really. It's time to start farming mats for... everything! When you're off farming, Eternals (the Wrath equivalent of Primals) are probably on the top of your list. We've had a lot of people asking us what the best places for Eternal farming are, so we're here with the answer.

Below is a quick guide to the best spots for every type of Elemental Eternal in Wrath of the Lich King, and it's assumed that you have Cold Weather Flying when you're out farming. Most of the best farming spots aren't exactly tuned for players lower than level 77, and you can't get to the really awesome spots at all. So hold off on your farming until you're 80, or near 80. It will make your life easier.

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Filed under: Items, Analysis / Opinion, Guides, Wrath of the Lich King

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