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Posts with tag eu-connected-realms

US and EU connected realm and free character migration updates for February 6

Blizzard Community Manager Nethaera has posted the latest set of Connected Realm updates for US servers. There are currently three batches so do hit the break for more information. The first batch will be connected today, February 6, with the exception of Thunderlord and Azgalor/Azshara/Destromath:
  • Hydraxis and Terenas
  • Kirin Tor and Steamwheedle Cartel
  • Shattered Halls and Executus/ Kalecgos
  • Thunderlord and Azgalor/Azshara/Destromath- This connection is on hold and will be rescheduled for a future point in time.
  • Uther and Runetotem
The next set, scheduled for Thursday February 13 will be as follows:
  • Alterac Mountains and Balnazzar/Gorgonash/The Forgotten Coast/ Warsong
  • Azjol-Nerub and Khaz Modan
  • Eldre'Thalas and Korialstrasz
  • Farstriders and Silverhand
  • Spinebreaker and Wildhammer
Hit the break for the third, upcoming set.

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Filed under: Realm Status, Blizzard, News items

US and EU Connected Realms update

Realm list
Blizzard has announced new batches of connected realms for both US and EU servers. If your low or medium population realm isn't on this list yet, it will be soon as Blizzard has stated they plan on connecting all of these realms eventually. Starting with US realms, the next set of connections will happen on Thursday, January 9 during a maintenance from approximately 6 a.m. to 11 a.m. PST.
  • Bladefist and Kul Tiras
  • Nazgrel and Nesingwary/Vek'nilash
  • Nazjatar and Blood Furnace/ Mannoroth
  • Norgannon and Kargath
  • Stormscale and Drak'Tharon/Firetree/Malorne/Rivendare/Spirestone
  • Uldaman and Ravencrest
The following set of US realms currently have no date set, but should be soon afterward:
  • Antonidas and Uldum
  • Blade's Edge and Thunderhorn
  • Bonechewer and Aegwynn/Daggerspine/Gurubashi/Hakkar
  • Destromath and Azgalor
  • Jaedenar and Agamaggan
  • Shu'halo and Eitrigg
Hit the break for a list of upcoming EU realm connections.

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Filed under: Realm Status, News items

EU Connected Realms update released

An update to the EU realm connections has been released with the successful completion of patch 5.4.2. Several new realms are now slated for connection, and although no official date has been released for the connections, they should begin next week according to the post. Players on the realms listed should expect a little downtime in the near future, and a bunch of new players to hit the scene shortly after for raiding, guilds, and a heftier auction house.

While the list is somewhat short, it includes English, French, Spanish and German realms. Read on for the full list -- and if you have any questions regarding the Connected Realms process, Blizzard has an official blog post that explains the process in full.

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Filed under: Realm Status, News items

More Connected Realms announced for EU

realm list
The rollout of connected realms has been a little slower in the EU with only 3 connections made so far, but Blizzard has just announced a new batch of 13 connections. If you see your realm on this list and don't know what a connected realm is, it essentially connects two or more realms together so they behave as one. You can join guilds, enjoy a fuller auction house, and run raids with each other. If you have the same character name or guild name as someone from your connected realm, you will both be able to keep using your names.

I recently went through a realm connection myself and it completed without a hiccup. The problems some players on US realms Nesingway and Vek'nilash have experienced seem to be isolated incidents.

View the full list of realms after the break. Keep in mind there is currently no ETA for these connections.

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Filed under: Realm Status, News items

Vaneras on the merging of high-pop realms

realm list
As we reported the other day, connected realms will soon be coming to WoW's EU servers. As expected, there have been a bevy of questions regarding the upcoming changes, and the EU community managers been busy keeping on top of updates. Connected realms represent a number of potential benefits that have many folks hopeful that their servers might get an injection of vitality, so Vaneras took some time to give a clarification of what the current intentions are behind the use of connected realms.

Some players on high-population realms, particularly high-pop realms with an enormous faction imbalance, have been looking toward connected realms as a potential way to correct that imbalance. Alas, Vaneras explains in his post that this functionality is not currently a way in which Blizzard intends to use connected realms technology. Connected realms are specifically focused on improving the situation of small-population servers. If you play on a small server, you're likely familiar with many of the problems they face: few guild options, stagnant economy, very high prices for essential raiding supplements such as gems, glyphs, and enchants, as well as increased difficulty in tackling group content. These are the types of problems connected realms are intended to alleviate.

Vaneras further explains that, because of the limitations of the existing technology, merging very high population servers just is not physically possible at the moment. The technology may expand or evolve in the future in ways that may make it possible, but for now, it's not an option. The full blue post is under the break.

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Filed under: News items

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