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Posts with tag eu-forums

EU Arena Tournament standings posted in anticipation of phase 4


Vaneras has posted the latest EU Arena tournament rankings over on the forums (after the latest phase ended), and it looks like PMR has found their way back on top across the pond: Priest/Mage/Rogue teams have taken over the top three spots. The Death Knight/Paladin/DPS teams, formerly dominating, have fallen down to just two spots out of ten, and two Shamans have made an appearance, one partnered with a Druid and a Mage, and the other with a Lock and Hunter. Very interesting.

We should see the US standings posted soon. You can see the rest of the EU teams in the big listing over on the Armory if you want. Phase 4 of the tournament, Vaneras says, will be an invitational, and will start next week on April 14th. Congrats to all of the winners so far, and good luck in the rest of the tourney!

Filed under: Hunter, Paladin, Shaman, Analysis / Opinion, Fan stuff, Blizzard, PvP, Classes, Death Knight, Arena

Wintergrasp retuning incoming

Back before Wintergrasp was first introduced, Blizzard told us that they'd finally figured out world PvP. They said to us that they'd figured out how to have hundreds of players fighting in an open zone at a time, without any major slowdown or lag issues. At the time, we were skeptical (and this was even before the instance lag after the WotLK release), and we continue to be: anyone who ducks inside Wintergrasp while things are nuts can tell you that they're far from perfect.

But maybe not for the reason you think. Beatus on Kul Tiras posted a pretty well-written complaint about the layout of Wintergrasp on the EU forums, and new blue poster Ancilorn speaks up with a little insight into just how Blizzard was planning to keep down the lag in WG. They were planning to spread players around to the towers in the southern side of the zone, thus allowing hundreds of players to play, but in a few separate groups conquering different objectives.

The only problem, says Ancilorn, is that there's not enough incentive to split players up -- people who go south miss out on honor and daily quests, and there's not enough reward to make them go that far. He says a retuning of the map will eventually be done to try and spread out the battle a little more.

Read more →

Filed under: Analysis / Opinion, Virtual selves, Blizzard, PvP, Wrath of the Lich King

Updated patch notes for patch 3.0.8

Early this morning, Wryxian of the European forum team posted an updated set of patch notes for the patch 3.0.8 PTR. That's pretty good news, because the old set was getting really, really outdated. Ghostcrawler hinted about this a couple of days ago, so we figured it was coming sooner or later.

Nothing in the patch notes is that shocking that I can see, it's mostly just the changes we've heard about and maybe a more robust bug fix listing. It's just nice to see all of the additional changes that have come along gathered in one spot, instead of hunting around to make sure we're not crazy when trying to remember something. The patch notes on the EU website have been updated, but as far as we can see, neither the US forums or website have been. So if you're somewhere that you can't access the forums or official sites (work, school), we have them right here for you. Just click through the cut below!

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Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Patches, PvP, Death Knight, Wrath of the Lich King

Europe's turn for web site maintenance

You may remember a week or two ago when Blizzard's US web sites and related services went down for some scheduled maintenance. The same's happening tonight for the EU web sites starting at midnight Paris time. All related accesses (Account Creation, Subscription Renewal, WoW-Europe forums, the Armory) will also be down. The good news is that they'll be back up by 10am Paris time on June 19th. I doubt we'll see any of the oddities we saw the last time there was web maintenance, but we'll keep our eyes out. This could be the last step before converting Blizzard's online presence to something more thematically geared to the Wrath of the Lich King.

If you're affected by this outage, you can use the time to see what Rob Parkins hasn't been up to, or get some overview of what has been happening in your World...of Warcraft.

Filed under: Blizzard, News items, Forums

Forum Post of the Day: Spicing up the splash screen

The tips that pop up as WoW is loading usually cover the most basic mechanics of the game. I have to admit that I was once surprised by "You can eat and drink at the same time." The idea was completely novel to me and I actually learned something. We've probably seen them all before, and pay them little attention. Some of the ones I've seen lately are:

  • Your items do not suffer durability damage when you are killed by another player.
  • The auction house in each of your factions' major cities are linked.
  • Nearby quest givers that are awaiting your return are shown as a yellow question mark on your mini-map.

Well, we've all made the effort to ignore them. Canika of EU-Spreggar felt that these tips needed an update. He inaugurated the thread, inviting others to share their splash-screen tips with "Common sense; the path toward most epics." Several others chimed in:

  • Thalanor of EU-Al'Akir " When interacting with other players - a little kindness may cause them to latch onto you like a leech."
  • Jidiro of EU-Sporeggar "It is not which class has more survivibility, it is which class the rogue goes after first"
  • Raith of EU-The Maelstrom "Friends come and go epics are soulbound."
  • Stronza of Ghostlands "Bring your friends to Azeroth, but don't forget to take them to Outland as well."
  • Nagaraz of EU- Earthen Ring "No, you are not the most awesome player on your server."

The thread is filled with similar delightful little gems. I have a few additions of my own.

What would you add to the character loading screen?

Filed under: Analysis / Opinion, Humor, Forums, Forum Post of the Day

Change your gender? Blizz says no

Character customization is on its way into Azeroth-- when Wrath of the Lich King comes around (whenever that is), we'll be able to change the way our characters look more than ever. But Blizzard still isn't interested in letting us change the most major functions of our characters-- Vaneras over on the EU forums makes it pretty clear that gender changes are never going to happen.

Gender changes are still a subject that inspires a little taboo in real-life, but actually, in World of Warcraft, it's something that a lot of players might want. Plus, while it's obvious that Blizzard wouldn't want people changing race or class (since there are actual abilities that go with both of those choices), there is no difference in the game between male and female, save for the cosmetic look. Sure, the story behind it would be a hard workaround (I'll let you imagine how that might play out, or, more likely, not), but allowing gender changes wouldn't upset the game, and would let those who feel they've made the wrong choice, err, "fix" things.

The fact is, however, that just like race and class, the gender you chose when you rolled a character have probably determined that character's existence. While changing the character's gender is just a cosmetic thing in terms of code, it's not in terms of identity, and that's what Blizzard has a problem with. The idea of a role playing game like WoW is that you choose a role to play. And if you have the option to change that role at a moment's notice, what's the point of asking you to choose in the first place?

Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Blizzard, Classes

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