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Posts with tag evaluating-holy-paladins

The Light and How to Swing It: New tools for evaluating holy paladins

wol parse
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered, like why paladins are so awesome.

DPS classes have it easy. Their only goal is to deal more damage than the other guys. Their existence revolves around a single, immutable metric: DPS. There's no ambiguity when comparing two damage classes, as their DPS speaks for itself. As a DPS player's gear and skill improve, it directly increases their damage done, allowing them to evaluate their performance clearly and instantly.

Evaluating a healer is much more difficult. As their group's damage and skill improve, their healing numbers will actually go down. Healers are relied on the most when a raid is attempting a new encounter and gradually become marginalized as the fight moves toward farm status. As a healer, your best HPS performance might be the very first time you down an encounter. If you're killing heroic Ultraxion in four minutes, your raid simply isn't taking enough damage for you to parse highly. In order to properly evaluate a holy paladin's play, you have to dig deeper.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

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