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Posts with tag everquest-ii

Lichborne: More death knight depictions in pop culture

Cecil Harvey, Shadow Knight from the Square Enix game FInal Fantasy IV
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In the comments of last week's article, commentors came up with other pop culture sources of death knight inspiration. A lot of them are great suggestions, some of which I didn't write about mainly because I haven't played them lately, others because they weren't technically games. Still a lot of the suggestions were fun enough that it feels like a good idea to take another week and look at another set of death knights and death knight precursors in games, books, and other pop culture sources. Thanks to all of last weeks commentors for their suggestions and thoughts.

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Filed under: Death Knight, (Death Knight) Lichborne

MMO Roundup: RIFT launch coverage, world records, and more

Sometimes you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Massively's RIFT launch day coverage
RIFT's launch has, so far, been an undeniable success. For those of you who decided not to take the preorder plunge and weren't playing during the preorder head start, Massively has everything you need to know about the game -- guides, content previews, soul (player class) reveals, and more.
World of Tanks sets Guinness World Record
This surprisingly popular MMO, which is still hip-deep in beta, already has one record for the books -- literally. Wargaming.net announced that World of Tanks set the Guinness World Record for Most Players Online Simultaneously on One MMO Server. The event happened on Jan. 23, as 91,311 players crowded onto its Russian server.
DCUO launches first major content patch
The first content patch of the recently release DC Universe Online hit live servers this past week, and Massively has all of the details. Help Batman out in the batcave and chase Catwoman over the rooftops of Gotham City!
Exclusive launch trailer for EverQuest II: Destiny of Velious expansion
This past week, Sony Online Entertainment unleashed its seventh expansion for the company's premier title, EverQuest II: Destiny of Velious. In celebration, SOE has released a brand-new video calling all EQII players to arms. It features narration from the Erudite Al'Kabor and boasts footage shot entirely in game.
Massively Speaking episode 136
Massively Speaking returns this week with Shawn and Rubi being joined by SWTOR columnist and Contributing Editor Larry Everett. Topics include the new Norn race details for Guild Wars 2, EverQuest II's newest expansion launch, DCUO's first patch, Xsyon's postponed release date and more!
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

Breakfast Topic: How did you start WoW?

Time has passed in this game. People have histories, both personal with each other and in-game with their characters. These histories can be very telling not only about the individual, but about the progression of the game itself. For instance, my first character started out in Northshire in Elwynn Forest killing all the wolves he could get his warrior hands on. Now he's rampaging through the dungeon finder Titan's Gripping everything in existence.

But perhaps more interesting, at least to me, was how I got started in WoW in the first place. I originally began in 2004 by being very excited about EverQuest II, and only picked up WoW as something to try that was a little different. At the time I wasn't very happy with the cartoon like characters of WoW compared to EQII, and I didn't think the gameplay would be as hard core as EQII would be.

How wrong I was.

On that day in November 2004 when I picked up both WoW and EQII I had no idea that in the next five years my interest would shift entirely, and that so much of my time would be taken up by talking about everything Warcraft.

How did you get started in WoW? Are you where you thought you'd be when you first picked up the game?

Filed under: Breakfast Topics

Blizzard needs to steal character customization Ideas from other MMORPGs

The idea of being able to customize your character's look and feel beyond choosing one of 4 or 5 basic face and hairstyle choices at character creation or upgrading to a new piece of loot is one that's near and dear to me. I'm an RPer, so I like to think of each of my characters as a unique person with unique quirks, ideas, and fashion sense that I can't always express as I'd like to due to the limitations of WoW's mechanics. I've even had some very good friends quit WoW because their characters weren't customizable enough.

The idea came to the front of my mind a few weeks back when I was visiting my brother. We played EverQuest together, but when it came time to move on from that game, he (and most of our EQ guild) chose Everquest 2, and I chose WoW. So, of course, he ribs me about it quite often, and since I was visiting, he decided to load up EQ2 and show me what I was "missing."

Now to be honest, I'm still a bigger fan of WoW, but that's a subject for a different article. One thing I will say for EQ2 is that I was very impressed with the wider range of options to customize your character and show off your character's accomplishments. There's a few ideas related to character customization from EQ2 and other games that I'd really like Blizzard to continue emulating in future patches and in the WoTLK expansion that I believe would deepen the game experience for me and my friends, and for many other players as well.

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Filed under: Items, Analysis / Opinion, Virtual selves, Expansions, Factions, RP

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