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Last Week on Massively: On your marks, get set, WildStar!

Too bad WildStar isn't as fun as this screenshot
This post originally appeared on Massively from Jef Reahard. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

WildStar's headstart kicked off this weekend, and apart from the DDoS attacks, all appears to be going... exactly as most AAA launches go. Some people are irate, some people don't care, and some people are too busy forgoing sleep in favor of playing. Prior to the early access period, Carbine dangled some account security incentives, released an official server list, and unveiled the final pre-launch trailer.

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Filed under: MMO Roundup

Last Week on Massively: WildStar's looming headstart

WildStar
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week, you've come to the right post.

In the lead up to WildStar's May 31st headstart launch, the Carbine team this week implemented an enormous patch for the ongoing intermittent beta test and made amends for its recent name reservation troubles. Massively's all set for the launch too; most recently we interrogated the raid team on our podcast and suggested ways to prepare for the themepark's arrival.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: WildStar's pre-ESO deluge

This post originally appeared on Massively from Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO story last week, you've come to the right post.

WildStar's been busy this week, opening up pre-orders along with a brand-new website and yet another weekend beta test. Massively celebrated with a look at character creation tricks, a hands-on with the game's PvP matches, and a list of reasons to look forward to the game's launch in June.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: SWTOR's take on player housing

SWTOR
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

This week, BioWare performed an abrupt about-face on housing in MMORPGs, revealing during a livestream that Star Wars: The Old Republic will install its own system of player apartments to complement the existing private ship instances. Massively's Larry Everett broke down the video, speculating that housing will be faction-based and will have kiosks for mail, missions, decorating, appearance/outfit design, and HBO Go. Kidding.

Read on for a look at the rest of this week's top MMO stories.

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Filed under: MMO Roundup

Last Week on Massively: Maintenance mode is better than a sunset

AC1
This post originally appeared on Massively by Editor-in-Chief Brianna Royce. At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place.

As one of the first three MMORPGs ever, Asheron's Call made its mark in the genre with live events, hybrid character development, and a failed but later resurrected sequel. This week, Turbine comforted veteran players with the news that the venerable old sandbox will retreat to maintenance mode rather than sunset in the wake of the company's recent layoffs. The studio plans to make both classic AC and its sequel, Asheron's Call 2, free-to-play and allow player-run servers by the end of the year.

Read on for the rest of this week's top MMO stories.

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Filed under: MMO Roundup

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