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Posts with tag experimentation

Have any of you tried...



One of the things I simultaneously love and dread about my guild on Malfurion is that we have a lot of slightly demented, creative, think for yourself types. Case in point is Vish, who often main tanks for runs when I'm healing on my shammy. The other day, in Shadow Labyrinth, before we got to Blackheart the Inciter the following paraphrased conversation took place.

"Hey, if we don't clear this room, do these guys come when you engage Blackheart?"
"Yes they do."
"You've seen them come?"
"No, but WoWWiki says..."
"So you don't really know that they'll all come."

He had me there. I'd never actually seen it. Ten seconds later, however, I did see it when he told the party to wait in Ambassador Hellmaw's room while he ran up and engaged the Inciter. Turns out that puts the whole party in combat even if they are hiding very far away, so I made use of my handy Astral Recall spell while everyone else died a gruesome but informative death.

This made me wonder: have you ever disregarded the various guides, sources and general body of common knowledge about an instance and gone in cold? Have you ever tried something just to see what happens for yourself? I don't think we should run around seeing what that level with the skull on it does all the time, but as long as everyone in the party is okay with it, sometimes it's fun to experiment in game. It's like Mister Wizard, only he usually didn't end up having to run back to his body afterwards. Usually.

Filed under: Analysis / Opinion, WoW Social Conventions, Virtual selves, Guilds

Your Perfect Swing

"Two roads diverged in a wood, and I... I took the one less traveled by, and that has made all the difference." - Robert Frost

Who knew that Robert Frost played World of Warcraft. He didn't? Well, he should have. I think he would have played a survival hunter (maybe even a melee hunter) who did tailoring and goblin engineering. Ladies and gentlemen, boys and girls, children of all ages, I am going to take this time to vent (or rant, if you prefer) in as polite a manner as I can about something that really bugs me. It gets under my skin. It sometimes upsets me to the point that it affects the quality of my performance in-game. Before you continue reading this article, maybe you should go to the fridge and get yourself some comfort food, perhaps some of that meat loaf from a couple of nights ago and a nice glass of milk. There you go. All comfy? Ready for the jaw-dropping news that is going to change your perception of World of Warcraft?

There is no magic formula.

I see people looking for this magic formula in chat channels all the time. "What is the best profession for a..." or "What is the best spec for a..." or "What is the best weapon for a..." are all ways that sentences in these conversations start. Folks, you're missing the most crucial part of the equation: the human variable.

You should play what feels good for you. I think one of the biggest reasons some guilds are so frustrated in end-game content is because all their characters are photocopies of each other, or builds that they picked up off the forums. Do you think maybe that Blizzard reads these forums too? They know with mathematical precision what the most popular builds are. So do you think when they were designing the instances and raids for The Burning Crusade that they took this data into consideration? They would be foolish not to.

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Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Instances, Raiding

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