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Posts with tag eyes

Splash Screen changes: Worldwide Invitational edition

With mere hours to go before the Worldwide Invitational, the splash screen has changed. This time the file, named Ice5andahalf.jpg, shows the 5 runes even brighter, and adds a 6th rune - a winking smiley face. You think Blizzard's having fun with this yet?

It's also worth noting that the lines around the glowing eyes are much more pronounced now - as are the eyes themselves, which now look a lot like twin stars. But are we seeing the lines of Arthas' helmet, the lines on Diablo's face, or the lines on a Protoss Templar's face? I'm not sure we'll know for sure until WWI's big announcement now, although I'm rooting for Diablo. Then again, is that the spire of Icecrown Glacier I see down there in the lower right of the night sky?

It's likely that we're hours away from a big announcement at the Worldwide Invitational, and ice6.jpg will appear then, and we'll know exactly what is up with all this wacky stuff. With any luck, we'll also hear about just how much thought Blizzard put into this whole splash screen deal. Were they really expecting all this hubub?

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Filed under: Analysis / Opinion, Blizzard, News items, Rumors, Worldwide Invitational

Blizzard's splash screen changes for June 27th: A "Lost" penguin and Death Knight imagery

Good Morning everyone! It is now June 27th, and as expected, Blizzard's splash screen has changed yet again to reveal more of the mystery behind what they may be announcing at the Worldwide Invitational, which begins tomorrow. What exactly they're announcing is still up in the air, but there have been some interesting revelations, especially concerning the mysterious purple monster everyone's been wondering about.

The new graphic, named ice5.jpg, doesn't seem to have changed the cracking ice much, but what has changed is the "eyes." There's now very little doubt that they are glowing eyes instead of snow flecks, and to be frank, they do look remarkably like the eyes of Arthas the Lich King from underneath his helmet -- although the ethereal feel of them and the strange ridges being formed in the vapor are also very reminiscent of the Protoss. Whether these ridges indicate Arthas' helmet or the face ridges of a Protoss or a demon might still be up for debate, but this overlay of Arthas on today's splash screen by Zach is very convincing -- the eyes match up pretty much exactly. Hopefully, we'll know for sure who it is tomorrow.

In addition, the new rune, located just above the breaking ice, is that of a snowflake, which brings to mind the Frost tree of the Death Knights (even if the frost rune shown on the official Death Knight page doesn't quite match up). Tipster Allen notes that the new rune looks a lot like a Norse Bind-Rune, specifically one known as a compass or the "Helm of awe," which is often used for invulnverability -- perhaps a Lost Vikings reference, or a nod to the Viking-like architecture seen in many screenshots of Northrend?

All This new imagery would seem to be a killing blow of sorts for a Diablo 3 announcement, but it is also worth nothing that the new frost rune is in the correct area for the Pentagram theory to continue to apply. In addition, all 5 runes have lit up, so if you weren't able to get a good look at them before, you certainly can now.

What's really sort of interesting, though, is what our purple monster friend reveals, which I'll discuss after the break.

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Filed under: Events, Blizzard, News items, Galleries, Rumors, Worldwide Invitational

2.4 model changes: Good or bad?

Sparkle sparkle!David Bowers touched on this just the other day, and the WoW community has mostly seen this change as a negative thing. Example: The original thread from the official forums.

My favorite little change out of the various, random character model changes in patch 2.4 is actually the change to the human female eyes. Sure, it looks silly in some cases, but for my own characters it was an improvement. I could never find the perfect eye choice for them before, because they all looked either empty and sunken, or incredibly angry. I'm not sure exactly how to describe how the eyes look now, but there's some sparkle that wasn't there before. I like that! Yeah, there's some that look horrible, which is lame for the players with those particular eyes. Overall, though? I like it. Even if the iris seems a little over sized, they have character.

The outcry over this very minor detail drives home a point that Blizzard has made before, too. It's a very unfortunate one. The character models most likely will not receive any substantial overhaul in the future because there will be a lot of people very angry about it. I didn't really want to buy into that, because I really want updated character models, but it seems much less likely after this. Such a big deal over eyes is not a good sign when it comes to model upgrades.

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Filed under: Patches, Analysis / Opinion, Bugs, Humor

Does my human female look psycho to you?

Apparently Blizzard spent some time rebuilding all the player models for Patch 2.4 in order to increase performance. What exactly does this mean to us players who loves the way our characters look? Absolutely nothing. You won't notice any differences in the models at all -- except, that is, if you happen to play a human female. Then you might look deep into your characters eyes and notice a certain "Stepford-wife" look, like a "2000-yard stare," as if her "irises are popping out of her head."

Asariah noticed this and posted his concerns in the Bug Report Forum (did you know there was a Bug Report Forum? neat huh?). Hortus spotted this report and informed us that the human female was the only one of the multiple races to receive a minor alteration from this, and that "it was decided that this was an acceptable change." Apparently someone up there at Blizzard is a big fan of 2000-yard, iris-popping, stepford-wife eyes in women!

For my part, though, I have to get up really close to my human female character to notice the difference -- and then when I do it makes me giggle uncontrollably. It's really no worse, in my opinion, than all those glowy reflections you see in anime girls' eyes. And to be honest, human women have always been a bit vacant-looking in WoW; they're better than human men, of course, but still don't usually look like paragons of profound intelligence. At least they don't bounce up and down like night-elf girls do.

[Via World of Raids]

Filed under: Human, Patches, Humor

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