5 awesome ways World of Warcraft has improved since day one
Every now and again, I'll have a conversation with a friend that starts with said friend asking, "Hey, Anne! You like vanilla WoW. If they ever released a server that was just vanilla WoW with nothing else on it, would you play it?" And then there's a moment where I think about that. I think about the first day I was presented with the character selection screen, going over my choices with wide-eyed delight. I think about the night elf druid I made, and the months spent exploring this shiny new world. I think of my Forsaken priest and the hours of fun I had raiding with 39 other people.
And then I say to my friend, "No. Oh, no no no. Heck no."
Filed under: Analysis / Opinion
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The DirecTV stream has been of questionable stability today, but it has brought us an excellent interview with Cory Stockton, WoW's lead world designer. Here's what we learned:




