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Posts with tag fallout-3

Multiple realms offline tonight


Another evening, another set of realms are offline. It appears to be a continuing saga lately. My guess is that Deathwing is a little anxious to get started with his destruction and is causing all these problems.

But really, all these realms offline are okay with me -- because I've been engaged in a captivating game of Fallout 3 as I get over some BlizzCon crud I've come down with. Yes internet, you needed to know that.

The realms offline tonight are expected to be down until 10:30 p.m. EDT, but I wouldn't count on them coming up on time. They rarely do.

It also appears a lot of people are stuck at "Connecting..." Although there has been no official response to this yet, we have been able to verify it happening at least.

The entire list of realms currently affected after the break. And while you're waiting, why not look at some hawt BlizzCon cosplay? After all, who doesn't want a little succubus in their evening browsings?

Update: Things appear to be coming back online... no promises here though.

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Filed under: Realm Status, News items

Fast travel, and why it's hard to find in MMO games

Rock Paper Shotgun has an interesting piece up looking at travel in massively multiplayer games, and while the analysis is really about travel in all MMOs, of course World of Warcraft gets placed front and center -- with the notable exceptions of Mages and Warlock summons, it's a game that squarely places you in its vast world, and asks you to make some solid decisions about where you want to be. While travel has certainly gotten easier (and will continue to do so), it's still an important part of the world -- sometimes, when you're in a backwater zone and your hearthstone is down and there's no summons available to you, you've just got to get on a griffon and put the time in to fly around.

Why is that? Why can't we just teleport around at will to places we've been before (a la Fallout 3 or Fable 2, if you've ever played those games)? Why does Blizzard make us traverse the wide world? RPS lands on two solutions: either they just want you to play the game more (certainly possible, especially since big worlds with long travel times and subscription fees are a trademark of the MMO genre), or they're just being jerks about it. But their panelists, and Blizzard, have offered one more suggestion: they want this world to feel vast, and one way to do that is to make you move around it rather than warp anywhere you want at a moment's notice.

Then again, that's some deep psychology, and sometimes you just want to get in an instance with your friends and fight (hence the recent changes to summoning anywhere, queueing from anywhere, and so on). Travel definitely serves a purpose in MMOs, but the genre has shown in the past few years that while instant travel all the time might shrink the world a little too much, sometimes you just need to get to where you want to be.

[via Slashdot]

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Leveling, Mounts

WotLK cinematic picks up Elan award nomination


Throw another nomination on the list for Wrath of the Lich King -- Blizzard's cinematic team has been nominated for an Elan award for the WotLK cinematic in the category of Best Animated Short Subject. And the nom is well deserved: while the trailer broke with the tradition of showing the various races and classes of Warcraft doing battle with each other, Blizzard's choice to instead recap the story of Arthas and the Lich King while he summoned Sindragosa worked well and looked amazing.

Unfortunately, Blizzard missed out in the actual game nominations -- for best PC game, the expansion was overshadowed by Fallout 3, Crysis Warhead, Lord of the Rings Online: Mines of Moria, and Left 4 Dead. You can argue amongst yourselves whether that's justified or not. But we're sure Blizzard is happy with the animation nomination anyway -- their competition there is Turbo Dogs, so they'll probably do fine when the awards are announced on April 25th.

[via BlizzPlanet]

Filed under: Analysis / Opinion, Blizzard, Contests, Wrath of the Lich King, Achievements

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