The challenge of recruiting for farmed content

But what if you're recruiting for farmed content? Sara is facing exactly that situation, and she wonders if her guild will be able to find good people now that they're about to finish off all the content in the game. They're expecting loss and attrition (because some people only like to raid progress, and have no interest in farming content beyond their own needs), and trying to bring new people into a guild that's already done everything. Will they only be able to find folks in it for their own loot, or will they bring interested, knowledgeable raiders willing to do the work for the rewards?
Hopefully they'll be able to weed out the "omglootz" people from the casual raiders and the other folks interested in seeing the endgame content. There's no question that running farmed content is not nearly as demanding (and that's why some people don't like it as much) as progressing a raid, but that doesn't mean that anyone wants to take on a raid full of loot whores only bent on scoring their next Epic.
Filed under: Analysis / Opinion, Guilds, Odds and ends, Instances, Raiding





