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The Queue: Garrisons, garrisons, some other stuff, and garrisons

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Garrisons continue to be the hot topic around these parts. With Warlords of Draenor leaving so much unexplained, confusion is rampant.

dshiryu asked:

How do one trigger garrison invasions? We already kill dozens of mobs from an opposing faction daily to get apexis, how many more must suffer to cause retaliation? THOUSANDS?

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Filed under: The Queue

Around Azeroth: The NIOSH report is forthcoming

"Keegan Firebeard did not think things through while stabling my mounts in the garrison," writes submitter Amrasillias of BiS on Eonar (EU-A). "Ten out of ten firemen would not recommend putting a Flameward Hippogryph next to a single stack of hay, let alone two stacks of hay. Long story short: I had to rebuild my garrison. Firebeard is fired, of course." (For the 99% of you who don't read the NIOSH fire fatality reports, you're welcome to check them out here.)

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: The professional grind

WoW's professions have changed a lot between Mists of Pandaria and Warlords of Draenor, making professions perhaps as easy as they've ever been for both leveling and crafting. Catch-up methods have made professions easier to level from zero while garrisons give us the ability to have limited access to any profession even if we didn't bother (or didn't have the profession slot) to level it.

But while professions have always been a grind, I find the removal of the grind to be nearly as much of a problem. While professions may be much more streamlined, a lot of the variety has been removed, too: there are fewer items to craft (due to a removal of low-quality craftables that were rarely used) and the things you can craft typically require a large quantity of a single material rather than sending you on an epic quest to gather bits and pieces from around the world. In theory, I like making crafting more straightforward. But in practice, it means crafting is reduced to pressing a single button to create work orders for days (or weeks) until you can finally create something. The new system may be easier, but it seems a lot less interesting, too.

So tell me, readers: just what do you think of professions in Warlords? Are you enjoying the new way of crafting, with the ease of gathering and queuing up work orders from your garrison? Or do you find yourself nostalgic for crafting systems past?

Filed under: Analysis / Opinion, Breakfast Topics

Weekly news roundup with Panser of TradeChat

The WoW Insider Weekly Recap is back again this week to discuss all of the hottest news of the past week. This week's topics include: If you enjoyed the show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: News items

Around Azeroth: Silence knows, can't drown a heart

"I discovered some hidden resources in the lake at my garrison," writes submitter Rann of Earthen Ring (US-A). "As I swam back up, I was struck by how beautiful the night is in Shadowmoon Valley. Enjoy!" I suppose this is the upside to having a garrison that isn't permanently frozen over. You can go diving for resources and stare blankly at the night sky without worrying about hypothermia setting in within five minutes.

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topics: What Building do you think Garrisons need?

I was just wondering about what I'd put in my Garrison if I could - I still think the idea of a Tony Start style armory where all your various transmog sets were on display would be cool, but then I really got to thinking about it - maybe an airstrip to allow you to fly between various points in Draenor (or perhaps that could be how we learn flying when it comes in, via the airstrip?) or perhaps a variety of race specific buildings could be added? Something like an elaborate orrery for blood elves, a crystalline tower for draenei, a clockwork robot lab for gnomes, a stump for orcs.

Honestly, I'm dead curious. What would you add if you could add anything?


Filed under: Breakfast Topics

The Queue: Garrisons, bladefists, and Blackrocks

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

As is often the case with Monday editions of The Queue, we might be a bit brief today.

Benjamin Seeberger asked:

What's the max number of followers you can have? What happens when I want another follower but have no more room? What should I do!

Read more →

Filed under: Analysis / Opinion, The Queue

Around Azeroth: So many core hound teeth ...

Hey, vanilla raiders! Remember when someone would fall off of something in Molten Core and would manage to pull a ton of trash mobs back to the raid group, therefore dooming the other 39 people, most of whom were usually AFK at the time? And then the perpetrator would explain that he was 'just exploring?' Wasn't that just hilarious? Submitter Moonfaxx of Death Jesters on Stormrage (US-A) triggered some nasty flashbacks of those raids with their aggregation of core hounds. Now just don't remind me of the suppression room in BWL. As a rogue, I drink to forget that.
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Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Who's your favorite follower?

So far the Garrison seems to be a hit. This got me curious as to which Garrison follower people enjoy the most. Is it a rare or elite you like because they cleave through missions, or perhaps simply a sentimental choice like my favorite, who is a spoiler heavy choice because he went through so much along side us, from Cataclysm to this expansion.

There's a lot of potential followers to consider. So who is it for you? Can you tell us, or are you still farming her, him or it?


Filed under: Breakfast Topics

Know Your Lore: The Molten Core

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In the deepest parts of Blackrock Mountain, the Dark Iron toil relentlessly, slaving away at the whim of an ancient, terrifying master of flame. The Molten Core, as it is called by the denizens of Azeroth, is not this creature's home. Instead, it is the home of a dark ritual gone terribly wrong, a ritual that not only backfired, but subsequently resulted in the enslavement of an entire dwarven clan.

The 10th anniversary of World of Warcraft has some extra special goodies this year, including an updated, 40man LFR version of the Molten Core. Although many players lurked in its depths in the original iteration of the raid, the story of the area and how it came to be was scattered all over Azeroth -- because the tale begins long before there were dwarves, clans, or anyone to call Blackrock Mountain by name.

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Filed under: Lore, Know your Lore

WoW Moviewatch: Pride

Fair warning: This is a very, very long machinima, clocking in at over and hour and a half, and there is some NSFW language at various points in the film. If, however, you were looking for the ultimate in Siege of Orgrimmar story machinimas, this is it. We featured the trailer for Pride just before BlizzCon, and the movie itself came out on November 5, just as everything was beginning to kick off in Anaheim. However, the trailer has nothing on the full film, which features the story of a group of horde heroes who have let the Sha of Pride tear their group apart, but manage to pull together to achieve the impossible, and defeat Garrosh Hellscream.

The film is a pretty amazing combination of Blizzard cinematics and voiceovers interspersed with the main story written by Suge. And on top of all of that, actual raid footage from the Siege of Orgrimmar was also used to full effect, showcasing guilds The Fallen and Blow fighting the 25m Heroic (now Mythic) version of Garrosh Hellscream and his cohorts. It's a pretty amazing film, and although there are a few voice actors with less than optimal microphones, it really doesn't matter so much in the long run. Pride may run a little long, but it's worth the watch.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Draenic marshmallows

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

Look, I'm not going to argue the mechanical wonders of goblin engineering. I mean I'm a goblin engineer and everything. But I'm wondering where the heck this particular goblin managed to find marshmallows on Draenor -- I'm not objecting, mind you. I'd just like some for myself, thanks.

BlazeNor asked:

Do anyone know if the rarity of followers effect the benefits to the profession shops they are assign to?

Nope! All rarity affects is how many traits your follower has, which in turn plays into how good they are at completing missions. An uncommon follower with the ability to work at the Engineering shop will offer exactly the same things as an epic follower that has the same ability.

Read more →

Filed under: The Queue

Sunday Morning Funnies: A shocker for sure

Gnomeregan Forever
Sunday Morning Funnies is your weekly list of WoW-related web comics.

This week, in comics: Targe bursts into song. A grumpusaurus appears. Linola does a new Q&A. Richard solves a puzzle. Plus: Gogogo!

In comic news this week, we have a new addition to the list! The Warcraft Hero, by Mike Minotti, is actually a comic that we featured here for quite awhile, before it ended. If you're interested (and I recommend it!), you can check out the comic from the beginning. Bonus: Although Mike originally revived the comic as a one-time-only special, he has decided to start it up again. It will update Fridays, and be featured here weekly!

We also have a few new WoW-related comics from PvP on the list this week. Thanks for the tip, JereHunter!

Also on the list this week, Gnomeregan Forever features both a new update on the Shattershore storyline, and some bonus wallpaper, which just so happens to feature Faramir the cat. Plus, Trigonometry Comics has a special character guide up, which doubles as a showcase for the new character models. I love Rug's attitude in her entry!

I jokingly predicted, last week, that this week's list would contain gags about wait times and disconnects, and it certainly does. I knew that our resident entertainers and storytellers would meet frustration with humor and creativity. What I didn't anticipate were the more heartfelt responses; check out Surviving Azeroth (the text below the comic) and Kibble & Bit to see what I mean!

Read more →

Filed under: Analysis / Opinion, Humor, Comics, Sunday Morning Funnies

Breakfast Topic: 10 years ago

"Oh my -- how did you get that, where did you get that from?"

It was a question posed by one of my roommates at the time -- I had gotten into the World of Warcraft beta somewhere in the last month or so of testing through a friend. And I had no sooner installed and fired the game up than said roommate was out of his room like a shot and staring over my shoulder in absolute awe and disbelief. I didn't understand why he was so excited until he pointed out that this was the MMO version of the RTS games I'd watched him play more than once on his computer. And as he excitedly babbled on about Lich Kings and Thralls and other words I didn't really understand, I ran around the violet forests of Teldrassil on a night elf I made. I explored. I fell off the tree. I fell off the tree a lot.

Ten years ago, I was not, in fact, sitting in front of my computer firing up World of Warcraft for the very first time. I was instead bemoaning the fact that beta was gone, and I didn't quite have the funds to pick up the game immediately upon release. I was also reading a novel called Lord of the Clans, given to me by said roommate, who demanded that if I were not playing this game, I at least get myself familiar with the story because it was the most amazing, badass thing. My roommate wasn't one for getting really excited about anything. This thing, however, had struck some kind of chord with him, resonated with him in a way that little else did. And as I read the story of Thrall's escape from Durnholde Keep, I began to catch a glimmer of why it had.

Read more →

Filed under: Breakfast Topics

WoW Moviewatch: Tree of Life

I'd missed the first part of today's story when we featured it a little over a year ago, but both the first part of this tale and today's Moviewatch are pretty amazing. Nixxiom originally released The Druid last year, a story about a druid who shares a story with a priestess of Elune. It was a really well done story, and the visual effects, despite using the older models, worked remarkably well in conjunction with it.

Tree of Life returns to Ashevn the druid, who is still telling stories in the Temple of Elune. This time, there is no script, simply a haunting soundtrack to accompany the visuals. And even without words -- maybe even because there are no words -- the movie is incredibly effective. I really love the play of black and white vs. color that takes place throughout the piece, it really hammers home the key parts of the tale. Give it a watch -- and if you like it, be sure to check out Nixxiom's Youtube channel for more machinima.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

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