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WoW Moviewatch: Kilrogg Shoots His Eye Out?!?

Happy Winter Veil! In the latest Winter Veil video from Wowcrendor, we meet young Kilrogg, who's just been given a sweet air-rifle as a Winter Veil present. Between that and the video's title, you can imagine how the plot plays out from there... so just how did Kilrogg lose that eye? The answer involves a cameo from Greatfather Winter because it's the holidays so of course it does.

If you're looking for more holiday cheer, Crendor is doing a series of Winter Veil videos, so check out day 1 and day 2 of his 10 Days of Winter Veil countdown if you've missed them.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

The Queue: In which stuff got weird

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

This week has been kind of strange. I put together an image in Photoshop last year of Elsa in the Lich King's armor, because it was kind of funny. Then I stuck the image on Twitter, and a lot of people liked it. This week, it popped up on a news site with an article about how Elsa dolls have dethroned Barbie dolls as the dolls of preference this holiday season. A lot of people told me about this, I found the whole thing very amusing, and then the image was pulled.

Ah well. I still have the mental image of Barbie resigned to a Bolvar fate in my head, and that's enough for me.

Lamneth commented:

The dungeon system I miss from WoTLK was the Frozen Orb. They should make savage blood available via the LFD system. Even if it was just 1 or 2 at the end that everyone got to roll on. Would encourage people to stay for the whole dungeon and give me a reason to sign up for them when I already outgear them.

If they put Savage Blood in as a drop reward for completing a heroic dungeon, I would start doing heroics again immediately. Without question. As is stands, the amount of time I have to spend in queue as DPS and the lack of any rewards that are at all currently useful to me make heroics largely useless as far as I'm concerned. I'm sure there are plenty of other people still getting use out of them, I'm just not one of them.

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Filed under: The Queue

Breakfast Topic: Have you replaced any buildings yet?

I have this love-hate relationship going on with my garrison. The whole follower mission thing is pretty fun as far as sending people off to go fetch things, but the buildings themselves are giving me a headache. Part of it is the fact that so few buildings in the Horde garrisons have important things to weather the cold, things like doors, or ceilings, or chairs to sit on. Part of it is the buildings themselves, which would be giving me pause regardless of Alliance or Horde.

I ended up ripping down my storehouse a few weeks ago, partially because I realized getting a level 3 blueprint for the place was going to be nearly impossible (but has since been adjusted via hotfix, and I can now purchase the plans), and largely because I'm an engineer and I can pretty much summon a bank whenever I want to. The level 3 version of the building doesn't really do anything but give me a transmog vendor, and that wasn't worth my time, and it wasn't worth the space the building took. So I tore it down, and now I have a nice salvage yard.

But I have a problem when I think about my larger buildings -- I have the barracks and a war mill, and I don't really want to get rid of either of them. One gives me followers, one gives me gear for my followers. I would, however, like to try out a set of stables at some point -- I just don't want to tear down one of my big buildings to do it. So now I feel kind of stuck. The storehouse was an easy decision -- it wasn't really doing anything I couldn't be doing myself. The big buildings, though, the buildings with things like walls and ceilings, those I'd really hate to tear down. Have you guys replaced any buildings? Are you happy with the idea of just swapping a building out when you want a better one? Are you attached to the layout you have, or are you content to switch things out at a moment's notice?


Filed under: Breakfast Topics

WoW Moviewatch: Villain Holiday Party

Think your holiday party is awkward? At least you're not a World of Warcraft villain, because their get-togethers never seem to go well. The real question, of course, is whose terrible idea was it for them to have a holiday party -- complete with gifts and strained conversation -- in the first place?

Whoever's on the planning committee for this, at least we get to sit back and watch everyone's misery courtesy of Wowcrendor. This is second part of a Winter Veil series of videos by Crendor, so we can only expect more holiday mayhem in the days to come. We're going to count that as a solid entertainment win.
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

Editorial: I fully support buying gold from Blizzard


Yesterday Blizzard announced intentions to explore trading game time for gold via in-game items that can be purchased with real-world currency. The full statement reads:

Blizzard Entertainment
We're exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they'd be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature.


I cheered for joy when I read this. I can't wait to essentially buy gold directly from Blizzard.

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Filed under: Analysis / Opinion

The Queue: I'm turning into Rend Blackhand

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

If you read today's Breakfast Topic, you know why I said this. It's a really surreal feeling, let's just go with that.

Merkavar asks:
Q4TQ anyone else miss the way dungeon rewards worked in wotlk. where you got one bonus reward per day but you could save up to 7. so you could smash out 4-7 dungeons in one go instead of doing one a day.

im not on every day so it would be nice if one or two days stacked

I feel much the same way. The weekend is the best time for me to get in some uninterrupted WoW time, and it would be nice if I could do a bunch of dungeons on Saturday/Sunday instead of trying to log on every day. I get why they made the change, but personally I miss the flexibility to my schedule this provided.

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Filed under: The Queue

Around Azeroth: Because I'm tacky

"Because you can find garrison resources most anywhere, I spend a lot of time poking around in all the buildings," writes submitter Gimmlette of Spectacular Death on Llane (US-A). "(Yes, I know about the maps you can get, but that kind of takes the fun out of 'Oooh. What's in here?') I was questing in Pinchwhistle Point and ran up into the main building. To quote George Takei, 'Oh myyyy.' Complete with door beads, I'm not sure if this is an homage to the 1960s or just bad taste. It does need the addition of a lava lamp and mirror tile to be complete, but this makes me thankful for dwarven decorating tastes."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: My WoW eyepatch

That's my WoW eyepatch.

I have two eyes. The problem is, for whatever reason, ever since I got a horrendously bad sinus infection (and I still have it, although not nearly as bad as it was) whenever I play WoW I get headaches, nausea, and really serious vertigo. I've found that I can cope with this by closing my right eye. (It doesn't work if I close my left eye.) But of course, it's not really very natural for me to keep my right eye closed for extended periods. I keep forgetting and opening it, and as soon as I do, it all starts up again.

Hence the eyepatch. I'm hoping with it I can play for longer before the head pain and nausea starts up. (Chronic illness sucks, btw. I don't recommend it.) So I figured I'd take this opportunity and ask, what's the weirdest thing you've ever done to keep playing WoW?

Filed under: Breakfast Topics

WoW Moviewatch: Battle for Town Square: Winterveil Day 1

Khadgar seems to be everywhere. He's giving you quests and following you around Draenor, but he's also set up camp in the capitol cities of Azeroth to try to recruit fresh faces for the battle against the Iron Horde. (We'd ask how he does it, but the answer would probably involve complicated magical theory and we just don't have the patience.)

It's a practical plan: of course Khadgar would want to stake out the busiest areas to catch the attention of adventurers... but it seems to have set him at odds with Greatfather Winter, who's recently arrived to ring in Winter Veil. The latest machinima from Wowcrendor sets us up for a holiday-themed series that pits Khadgar against Greatfather Winter... but as to who will win and who will lose in this epic battle, we'll just have to keep watching.

Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: Machinima, WoW Moviewatch

Around Azeroth: Stray cat blues

"So if you were smart enough to have chosen the Smuggler's Inn for your outpost in Spires of Arak, one of the things that you can buy from Honest Jim is a little toy that turns you into a growling, hissing, supposedly-civilized kitty cat, WoD-style," writes submitter Arugadh of The Brotherhood of Iron on Wyrmrest Accord (US-A). "However, the toy doesn't exactly play nice in the litter box with the other toys, as I found out when I used it while having my Blazing Wings activated. So now I've got fire shooting out from my head and giving me a severe case of heartburn. Which is normal for a dwarf paladin, I admit, but not like this!"

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: What would you bring back?

As expansions come and go, some features come into play, exist for a while and then are retired, or never actually make it live - reforging comes to mind as a big one, a feature that was of critical importance for two expansions before it was removed. While flight itself wasn't removed, it's of no utility in Draenor's 90 to 100 zones, and mechanics like hit and expertise, weapon skill, and others have been removed over time. Raiding has fundamentally changed repeatedly. Talent trees are almost unrecognizable from the old days. Several old dungeons and raids were removed or revamped, with their original versions gone from the game.

So this morning I ask you this - if you had the power to bring back anything from any era of World of Warcraft or its beta periods, what would it be? Would it be Naxxramas 40 player? Reforging? Weapon Skill? Path of the Titans? Please share your vision.


Filed under: Breakfast Topics

WoW Archivist: A Glyphmas story

Scrolls of glyphs
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Professions in Warlords of Draenor feel completely different than at any other era in WoW. Creating powerful items is no longer a matter of farming, luck, or gold. Instead, we have to produce their key ingredients via garrison work orders. Leveling crafting professions is no longer about creating a bunch of useless items that we instantly vendor or disenchant, and reaching max level is now a slow burn instead of a quick grind. This is the first expansion where I haven't hit max level on all my professions within the first week or two.

The profession that has changed the most is the most recent: Wrath of the Lich King's inscription, added in 2008. Even the interface changed: the glyph window was originally part of the spellbook UI, not the talent pane. Because of those changes, for a few very special weeks, inscription transformed the financial futures of countless WoW players. I was one of them. We called it Glyphmas, and it was magical.

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Filed under: WoW Archivist

Around Azeroth: A stellar performance

"The priest spell Ascension, which comes from a rare drop named Codex of Ascension in Ashran, is the most fun I've had with my priest in a while," writes submitter Chelley of Nurfed on Tichondrius (US-H). "It allows you to fly, which, makes for some pretty sweet escapes ... and views. Side note: I think I spotted a nice spot to hide these ten thousand broken bones filling up my bags."

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: What do you love, what do you hate?

I'll go first. Nobody loves everything about the things they enjoy, and everyone has things they prefer - things they wish weren't there and things they wish there was more of to experience. So I'm curious what these things are for you. What do you love about Warlords, and what don't you love? What makes you outraged, or makes it worthwhile to keep logging in, keep your sub active?

For me, I really hate Frostfire Ridge. I think this will be the expansion I finally stop saying I'm someone who plays both Horde and Alliance, because I cannot get through this zone. Seriously, I just can't. I like my tauren quite a bit, I really do, and I feel awful that there's no way in heck I'm going to get him to level 100 because I cannot stand this zone. Oh my word I hate it. Yes, the end cinematic is nice, but man, I just don't care otherwise. Can't get through it.

As for what I love... well, it's kind of self evident. So I won't waste your time there.

What about you?

Filed under: Breakfast Topics

Know Your Lore: Breakout Characters of 2014, Part One

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Since 2014 saw the end of one expansion and the beginning of another, it's actually got quite a list of characters that got an expanded role in the lore. Some of these are fairly predictable, and others less so. Since I like to talk about lore (it's what the column is about) I decided to round up some of the ones I found the most interesting. I've set myself a few arbitrary rules for this. One, Mists of Pandaria characters are fair game. I know the last patch was in 2013, I don't care. Secondly, they had to do something in terms of story. Sorry, Varian, but you really didn't do much at all in Siege and you haven't done much in Warlords, either.

This isn't listed by priority - the last character we talk about isn't more or less important than the first. So let's get down to brass tacks - who do I think broke out in the past year? (If somehow you still haven't had any exposure to Warlords of Draenor's story, be warned, Here Are Spoilers.)

Vol'jin
This one is kind of borderline for me - while he certainly took a big role in the end of Mists of Pandaria, he hasn't done a whole lot yet in Warlords. But I think it's an indisputable fact that Vol'jin's mere presence as a non-orc (a troll, even) atop the Horde power structure is a very significant change in terms of what it means for the Horde going forward. Before Vol'jin's rise to power, there had only been four warchiefs, two from the old Horde and two for the new, and all were orcs - the institution of warchief itself was an orcish one, brought over from Draenor when the Horde invaded.

No other change in the history of the Horde has done more to draw a strong line of demarcation between past and present. The ascension of Vol'jin says to the world of Azeroth (and beyond it) that the Horde is no longer Orcs and their Amazing Friends, but instead a collective of races banded together for mutual survival, and one where no particular race predominates (at least in theory). We have yet to see how successful Vol'jin is in the role, but he definitely changes the status quo dramatically for the Horde.

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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria, Warlords of Draenor

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