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The WoW Insider Show Episode 353

Every week, join us as we present you with The WoW Insider Show podcast -- an hour's worth of WoW community discussion covering everything from the week's top stories here on WoW Insider to emails from our readers and what's been going on with our particular characters in Azeroth.

Want to have your question answered on the air? Email theshow@wowinsider.com! And don't forget to join us for the live show again next Monday at 8:00 p.m. PDT!

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Filed under: Podcasts, WoW Insider Show

The Queue: Beggars, mounters, and dungeon runners


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Nice questions in the Queue today. And I must say, it's a nice day out over all.

I just love it when it's 90 and humid.

Hint: I'm being sarcastic... very sarcastic.

Jeff "The Dude" LaBowski asked:

Why isn't begging for gold in WoW a ban worthy offense? Other than duel spam or guild invite spam, it's gotta be the most annoying thing.

Read more →

Filed under: The Queue

Around Azeroth Beta Edition: Keep your eyes on the road

"I'm really enjoying the scenery in Draenor," writes beta tester Gimmlette of Spectacular Death on Llane (US-A). "I have several screenshots I could see printing as art because some places are just beautiful. I like what the designers have done with draenei architecture, although there are some things I can't unsee now. I was running up to this building to complete a quest and came to a dead stop. It's looking at me; two eyes and a hat and and empty socket for a nose. Now that I've seen a face with this building, I'm seeing it in other buildings of this style. They're watching us. Where's my tinfoil hat?"

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Breakfast Topic: Do you want to keep your old face?

In my extremely accurate and scientific polling (I read some twitter) I have discovered that one of Blizzard's biggest fears for the new character models seems to have been pretty accurate. Even though they've said (multiple times) that the faces on the new models are still a work in progress, I keep seeing the same reaction over and over again - "I really like the new models but my character's face has changed and now it's not as good/not my character." If you remember back to 2009, when the when are they going to update character models talk started being bandied about, you'll remember that being one of Blizzard's biggest arguments against doing it - people get very attached to their characters and think of them in a way that makes them very dangerous to tinker with.

So far it seems like people have a Not My Character's Face policy towards the revamp - they like how the new models are more detailed and are in general much more fluid and animated, but they still don't like it when the faces change.

So how about you? How attached to your character's face?

Filed under: Breakfast Topics

WoW Moviewatch: Siege of Orgrimmar Abridged

Siege of Orgrimmar Abridged features an epic battle to bring justice to Azeroth. Or something like that. Despite its thrilling story and exciting bosses, there were more than a few odd moments in SoO. Also, some of the bosses spoke a little too much truth. After all, you and I both know that some of your raid members maybe shouldn't really be there, right?

Slightly Impressive to a bang up job highlighting those bizarre little quirks. Take the time to check out the video, and let us know in the comments if you shared Griff's experiences. We'd love to hear your story!
Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an email at moviewatch@wowinsider.com.

Filed under: WoW Moviewatch

The Queue: Betas, Tanaan Jungle, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Look at that crystal. That's a nice crystal.

DanielHudson asked:

Got into the beta last week, and was amused when the in game text popped up "awesome in game cinematic" was less amused when I didn't get to see the cinematic. Is this typical during betas?

Read more →

Filed under: Analysis / Opinion, The Queue

Around Azeroth: Whirlpool powwow

"How awesome is this?" asks submitter Quadratic of Gnomeregan Forever on Wyrmrest Accord (US-A). "After a hard day of slaughtering dinos and insane trolls that want to eat us, those same trolls were nice enough to have prepared a hot tub for us hard-working gnomes!" Abusing those poor trolls that just wanted to devour your succulent gnome flesh. You monsters.




Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

Know Your Lore, Tinfoil Hat Edition: The terrifying, living world of Draenor

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

We don't really know much about Draenor. Certainly we know plenty about Outland, the shattered remains of a world once called Draenor, but that shattered world is a mere remnant of what Draenor actually was. In the Warcraft cosmos, the only planet we are incredibly familiar with is Azeroth -- and even then, Azeroth holds plenty of mysteries and riddles that have yet to be solved. But Draenor bears very little resemblance to Azeroth, touted instead as a savage land on which we'll have to fight to survive.

That statement is far more literal than you'd think. And if you thought the Iron Horde was the biggest problem we were going to face on Draenor, you'd be very, very wrong. In a universe of benevolent Titans, bastions of order, what makes a planet fight not just with aggressive invading forces, but itself?

Please note: The following Know Your Lore contains spoilers for Warlords of Draenor.

Today's Know Your Lore is a Tinfoil Hat edition. The following contains speculation based on known material. These speculations are merely theories and shouldn't be taken as fact or official lore.

Read more →

Filed under: Lore, Know your Lore, Warlords of Draenor

The Queue: Sunday songs

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

It's Sunday! And there are plenty of questions to answer, so let's just hop into them.

Ethan815 asked:

Q4tQ (but mostly for the readers): What is your favorite track from each of the WoW soundtracks?

I'm not going to list every track I love from every expansion, but the track above is one I've had stuck in my head recently.

Read more →

Filed under: The Queue

Sunday Morning Funnies: Second opinion

From Draenor With Love
Sunday Morning Funnies is your weekly list of WoW-related web comics.

This week, in comics: Deep, soul-searching questions. A unanimous vote-down. A makeover with an impact. In strolls a troll. Plus: Puppy love.

This week, Away From Reality celebrated its 300th comic. Congratulations AFR! And thank you, for entertaining us and creating for us all these years (and continuing to do so).

Also on the list this week is the Chapter 2 cover art for Best in Slot. Plus, both Sara & Kleeyo (which updates sporadically) and Kibble & Bit have a new comic up. NPC has posted one WoW-related comic this week, and Game of Thrones fans should read the next one in the series "Quizzed" as well.

However, Fox Rain did not update this week, presumably because its creator is traveling.

Finally, if you missed last week's comments section, then you are missing out on Trig's recipe for Strawberry-Basil Lemonade.

Read more →

Filed under: Analysis / Opinion, Humor, Comics, Sunday Morning Funnies

Breakfast Topic: How often do you look at your character's face?

The first thing I do when I create a character is turn on auto loot. The second thing I do is turn off both the helm and cloak displays. It's very rare that I actually have a visible helm on any of my characters -- usually if I do, it's a helm that doesn't really block the face too much. It's mostly because I like seeing what my character looks like -- after all, I spent all that time picking out what face, hair color and other touches I wanted on my character, I want to see it!

With the new character models, there is so much detail in the expressions and nuances of the characters that I honestly don't know if I'll ever make a helm visible again. It's like playing a brand new game, and it's really weird, but really cool to see the updates in action. Screenshots and model viewers are all well and good, but you don't really get a sense of what these new models look like until you see them and play with them in game -- and after seeing them, the last thing I want to do is cover them up!

But I'm only one person, and my habits are just that, habits. I'm wondering, especially with the advent of transmog and being able to choose whatever helm you'd like to wear -- how many people turn off helms and cloaks these days? How familiar are you with how your character looks? Have you gotten a good look at your character's face lately, or are you more accustomed to seeing them covered up? And when the new models come out, are you going to change your character's transmog to suit them, or simply leave things as they are?


Filed under: Breakfast Topics

The Queue: Well I look a little different

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Anne Stickney (@Shadesogrey) is answering all kinds of questions today.

I logged onto the beta to find new models in place for both my shaman and my priest. I really like how the model revamps are coming along -- they look absolutely amazing, and my shaman is everything I could've hoped for. But let's get to the Warcraft questions, shall we?

jpec07 asked:

Do you think we should get recustomizations with the new models? Do you think we will?

Do I think we should get them? Yes. To keep it reasonable, limit it to one per WoW license, like the level 90 boosts that are coming with the expansion. Don't get me wrong, the new models look great, but I think it would go a long way if we were allowed to freely tweak our chosen main and make a few changes if we see fit to do so. I don't think it needs to be in place for every character on our account, but you'd think that one wouldn't be too far of a stretch. Do I think we'll actually get one? I honestly couldn't tell you -- we've been told no, that will not be a thing, but we're still in beta and Blizzard has been known to occasionally change their minds about things. We'll have to wait and see.

Read more →

Filed under: The Queue

WoW Archivist: More beta surprises

Sylvanas models through the years
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

As the Warlords of Draenor beta rolls onward, Blizzard keeps managing to surprise us. Recently we've learned about a huge overhaul to guild systems, random upgrades for quest rewards, and an extra-awesome core hound mount.

In the last WoW Archivist column, we looked at the surprises from the original beta and the betas of The Burning Crusade and Wrath of the Lich King expansions. This time, we continue with Wrath and also look at the surprises during the Cataclysm and Mists of Pandaria betas.

(As before, I won't go into storyline surprises here. And I won't cover surprises announced at BlizzCon outside of a beta. BlizzCon already has its own feature for controversial surprises.)

Beta of the Lich King (continued)

Goodbye, night elf Sylvanas. Through vanilla and TBC, the Sylvanas model looked like a night elf rather than an undead high elf. With Sylvanas poised to play a big role in Northrend, Blizzard clearly needed to revamp her model. Players worried that they would have to look at the old night elf model through all her lore moments in Wrath.

A build in August 2008 gave her an initial makeover (middle image above) and lore-focused players breathed a sigh of relief. Clearly she still needed some work, but at least she wasn't a night elf anymore.

A later build in September gave her the fantastic model we see today. The same build also updated the models for Varian Wrynn and Alexstraza.

Read more →

Filed under: WoW Archivist

The Queue: Draenei society, Ice cream, Zone uncertainty


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Matthew Rossi will be your host today.

Answering questions. It is our mission. It is... the Queue.

xashbringerx asks:
Why is it that the Draenei society that we meet in WoD so supposedly different than the Draenei that players can be? Lore-wise, Draenei have been a race in exile/constantly on the run from the Burning Legion since the corruption of Archimonde and Kiljaeden. Isn't the escape from Draenor to Azeroth in our timeline just a status quo for them? Technically, they already suffered a greater loss of their society when Sargeras came and corrupted two of their leaders and 95% of their original population - turning them into the Eredar (who then turned against the now-Draenei, and nearly annihilated them, saved only by Velen and the Naaru. The suffering caused by the Old Horde appears almost insignificant when compared to their original loss at the hand of Sargeras.

The flight from Argus was 25,000 years ago, and it greatly changed draenei society (technically, draenei society didn't even exist 25,000 years ago, they were all just eredar then). They were the ones who exiled themselves - the majority of their old society pledged themselves to Sargeras. Remember, the original name of the race was 'eredar', not draenei -- draenei means exiles.

As for why their society is so much different on Draenor than it is on Azeroth, it's very simple - they almost all died. Not 'we ran away and left our relatives behind' but 'everyone but a small group of battle hardened survivors died'. The original flight was a self-chosen exile. This was "9/10th of everyone we've known and loved for 25,000 years is dead." That's why it's such a big deal. If you think the Old Horde killing just about every single draenei with a handful of survivors is insignificant... well, it probably isn't to the people who had to undergo it.

Read more →

Filed under: The Queue, Warlords of Draenor

Around Azeroth: A business opportunity

Submitter Skamp and his friend Andidrui of Thunder Cats on Borean Tundra (US-A) aren't exactly gloating about the loss of flying in Warlords of Draenor. But they know a chance to make some gold when they see it. So prior to the expansion's release, they've set up their own little travel service. For jut a few gold, you can be ferried directly to your quest target from the comfort of a stag's back, and they'll even help you kill your mark once you get there. Let's see those flight masters offer that sort of personalized attention!

Want to see your own screenshot here? Send it to aroundazeroth@wowinsider.com. We strongly prefer full-sized pictures with no UI or names showing. Include "Azeroth" in the subject line to ensure your submission dodges email spam filters; if you'd like to be credited, also include your name, guild and realm.

Filed under: Around Azeroth

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