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Posts with tag feral-gear

Shifting Perspectives: Spending feral VP in 5.3

Shifting Perspectives Spending feral VP in 53
Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our DPS edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. This week, we spend our Valor Points at the corner store.

Patch 5.3 is here, the item upgrade vendors have returned, and it's time to talk about everybody's favorite things; gear. What are the pixels I can pick to push my kitty to the top of the heap? Let's take a look.

Weapons and trinkets first

As a feral, getting a good weapon is your highest priority. It's the jelly to your peanut butter, the ketchup to your french fries...okay, I may be hungry, but you get the point, it's a necessary complement to ensuring you can be an effective damage dealer. You have four choices for weapons; three drops from Throne of Thunder (Shan-Dun, Breaker of Hope, Jalak's Maelstrom Staff, or the Darkwood Spiritstaff) and the weapon with a legendary socket from 5.0, Gao-Rei. The differences in the ToT weapons are fairly minor, so just get the best you can, and upgrade it ASAP. If you can't get into ToT yet, the +500 agility from the legendary gem on Gao-Rei makes it a worthwhile fill-in. Oh, and if you've completed Chapter II of the legendary quest and received an Eye of the Black Prince, don't forget to buy another one when you get a weapon upgrade.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: The feral gear list to rule them all

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. Welcome to our feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin!

This is it -- the final feral list of this expansion. By following this, you'll be well prepared to take on anything Deathwing throws your way.

Some notes:
  • This list is focused on items suitable for PvE content. You may have some success in PvP with these items ... or not. To compare PvP items with PvE, a good rough estimate is to take five points off the item level for weapons and 20 points off the item level for armor. This accounts for the useless resilience.
  • This list starts at item level 378 (normal Firelands or new 4.3 5-man instances). If you've just hit 85, check the lists for items that can be acquired via the AH or crafting, then take a look at my previous gear list.
  • In general, one point of agility is worth three points of any of the secondary stats, and all secondary stats are roughly equal. Use that as a guide when comparing items.
  • I've grouped all the items into rough tiers. These typically line up with ilevel, but not always (mostly due to gem slots). You will almost always want to gem the best +agility gem you can afford into each socket, ignoring socket bonuses unless they are 20 agility or greater.

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Filed under: (Druid) Shifting Perspectives

Shifting Perspectives: Gearing your feral cat for raiding, part 2


Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Welcome to our weekly feral cat edition, brought to you by Chase Hasbrouck, aka Alaron of The Fluid Druid blog. Let the face clawing begin!

In this continuation of my previous article, I'll look specifically at the items that drop from the various tier 11 raids. Your first priority is getting two pieces of tier 11 gear, as the two-piece set bonus is a nice DPS increase. The four-piece set bonus isn't quite as good and complicates your rotation a bit, but it's still better than just stacking off-set pieces. For normal mode gear, your best off-set slot is the head, specifically, Tsanga's; for heroic modes, the best off-set slot is shoulders.

I won't be including any epic PvP items here, with a couple of exceptions. With the patch nerf to the four-piece PvP bonus, wearing PvP gear is generally suboptimal. An epic PvP item is usually roughly equal to a rare PvE item. I'm also not listing the few 379 items; chances are good that if you can beat Sinestra, you probably don't need to use a gear list for help.

Finally, the items from Throne of the Four Winds are randomly enchanted, with four possible combinations: Stormblast (crit/hit), Windflurry (crit/haste), Windstorm (crit/mastery), and Zephyr (haste/mastery). This makes them tough to rate. Your best choices are the pieces with mastery, but any epic will be better than a rare.

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Filed under: Druid, (Druid) Shifting Perspectives

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