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3 windwalker monk abilities that channel classic fighting games

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One of the key themes being presented with the new monk class is arcade brawlers, and the new windwalker specialization delivers this in spades. I spent my youth getting rocked by Sagat in Street Fighter II on the SNES, and I've enjoyed the genre ever since. From my time on the beta with windwalkers, here are three abilities that immediately evoke my childhood. Sorry, brewmasters and mistweavers; these abilities are only for those of us who can kick back and knuckle up.

Flying Serpent Kick Josh Myers touched on this in his earlier article on monk abilities, but remember Liu Kang's signature flying kick from Mortal Kombat? It's here, and it's every bit as awesome now as it was then. Hit Flying Serpent Kick, and your windwalker takes off at what appears to be epic mount speed, which lasts for several seconds (about 100 yards of travel). Click again and he lands, damaging and slowing anything in the area. This doesn't hit overly hard, but combined with Roll, it's amazing maneuverability around the battlefield. I used to call feral druids the fastest spec on the battlefield, but not anymore. Forget Heroic Leap; this is now my favorite ability in the game.

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Filed under: Monk

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