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Posts with tag first-aid

Ask a Beta Tester: It's all about the money


We have a lot of profession questions today, but also a few about Achievements, the Beast Mastery 51-point talent, and what happens when you push Death Knights off a cliff:

Riley
asks...

How is the Shaman Hex ability working? Does the target still have control of movement and does the PvP trinket work against it?

Hex is a the crowd-control spell for Shamans referenced by the devs at the class panel here, and it's been tinkered with a lot since we first heard about it. It was originally meant to be more of an emergency-only, short-duration CC. In its present form, Hex's duration has been increased to 30 seconds and it doesn't necessarily break on damage. However, in PvP the target can control where they go, the PvP trinket does work (you can also shapeshift out of it as a Druid), and it's considered a curse and can be dispelled by Mages, Druids, and restoration Shamans (who will have the ability do dispel curses with a 31-point talent Cleanse Spirit). Think of it as a somewhat odd combination of Counterspell, Fear, and Polymorph.

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Filed under: Druid, Hunter, Mage, Shaman, Herbalism, Alchemy, Engineering, Tailoring, Enchanting, First Aid, Analysis / Opinion, Tips, Economy, Expansions, Features, Classes, Making money, Enchants, Death Knight, Wrath of the Lich King, Inscription, Achievements

Breakfast Topic: The bandages

This morning, while catching up on my weblog reading, I came across a post written by Kestrel pointing out that many players still have not trained first aid, and are not carrying, or using, bandages.

Although this shouldn't have struck me as surprising, it did make me pause. Didn't everyone get the memo that post-expansion, bandages are integral? Hasn't everyone been bullied into training it? Are there really still players running around wiping more often simply because they won't carry a stack of bandages?

Evidently. If you need convincing information as to why you should be carrying this item, posts like Kestrel's will walk you through some of the situations in which not doing so can be disastrous.

As a last note on behalf of all hunters; please heal your pet in groups. Better yet, get a macro.

My character in Outland...
has 0-50 first aid414 (6.5%)
has maximum first aid, carries, and uses bandages4783 (74.8%)
has high first aid, but forgets to carry or use bandages667 (10.4%)
has no interest in first aid329 (5.1%)
doesn't exist204 (3.2%)

Filed under: First Aid, Breakfast Topics, Buffs

PTR Mystery: No more first aid quest?

Wowhead updated its database earlier today. While most of the new items were to be expected, (such as the new leatherworking bags, the new ammo and the quest items for the new daily heroic quests,) there was one that came as a surprise. Apparently, a new first aid book has been discovered in patch 2.3: Artisan First Aid - Heal Thyself.

The appearance of this item creates a lot of questions. Does this mean that characters will no longer have to do a quest to earn artisan level first aid? Or will this book merely be a reward for the current quests? Will this book be sold, and if so, where?

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Filed under: First Aid, Patches, Items, Quests

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