Gold Capped: Alchemy in Cataclysm

Alchemy is, again, a money-maker this expansion. The market isn't as straightforward as it was in Wrath of the Lich King, but it's definitely worth the slot on a character. One of the nice things about alchemy is that there is no alchemy vendor in Twilight Highlands who refuses to come out and do business until you clean up the first quest area at level 84. Now if only I had known which professions would require that and been able to stack them on a smaller number of characters than I did ...
Today, we're going to talk about how to make money using flasks, potions, and transmutes. Two pieces of vital information: First, specialization procs account for as much as 20% extra product from the same mats. Second, while you can only have one specialization per character, you can change it for 150g by visiting the appropriate NPCs in Outland (one to unlearn, one to learn). Assuming you do your business in batches, this is probably cheaper than wasting another character's profession slot on a second alchemy tradeskill. If you need help with this badly documented process, just look up the mastery you are unlearning, and revisit the NPC that trains it to unlearn it.
Filed under: Economy, Cataclysm, Gold Capped



Insider Trader

Insider Trader
I just hit 80 last night, and was the first in my guild to do so, so we won't be hitting Naxx for probably a couple weeks. Still, when I get there, I want to be prepared, so I did some quick spreadsheet math to figure out what consumables I should show up with as a deep holy priest. I'm basing the numbers off this very well-research post on
Recently in the Wrath of the Lich King beta, Alchemists were given a Passive ability called Alchemical Blood. More recently it was renamed to 
Bad (good?) news for 





