Jeff Kaplan on WoW development: "We debate like crazy"

He does talk specifically about cutscenes, saying that the Wrathgate scene was an experiment that paid off well, and we should expect some more of that kind of storytelling even as soon as in patch 3.3 (you may have seen it before if you're checking spoilers). And he does talk about raiding sizes and accessibility -- Blizzard has always wanted to do smaller raids, both for the feel of them and for the tuning, but it apparently took them a while to bring 40 down to 25 and then down to 10 correctly. Finally, he doesn't reveal anything about the new MMO, but he does say that singleplayer gaming will always have a place at Blizzard's core -- even when you're playing a multiplayer game, the singleplayer experience should still feel right. True enough, good interview.
Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Blizzard, Quests, Raiding, Interviews, Wrath of the Lich King





