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Posts with tag flying

Trying out the new Wintergrasp

The new Wintergrasp, I am here to tell you, is a lot like the old Wintergrasp. Which isn't a bad thing -- though Blizzard has made a few significant tweaks to the game's big non-instanced battleground, it's still the same match it's been (and a good match it is, if you ask me). The main difference is that all of the workshops outside the keep are now up for grabs, so the defending team can now not only take out the southern towers to knock some time off the clock, but also lock down the workshops to create a vehicle shutout. That's tough to do, in my experience, though -- even if you grab the two lower workshops, it leaves the top two open for attack, and odds are that the lower two workshops will really only be taken if all of the towers are down and the vehicle drives down south need something to do.

So the gameplay hasn't been changed that much, but it is nice that the requirements for the daily quest have been lowered -- we now only need 10 kills of the other side, and there are more NPCs around to count for those kills, so I actually finished both the kill and vehicle quests without even trying. It would be nice for Blizzard to somehow streamline the raid invite/share quests process that happens everytime WG begins, but they're leery of that, given how honor farming was such a problem in the auto-invite AV. And I have one personal request: Blizzard, can you please have me auto-dismount when I try to pick up an RP-GG? I'm fine with not mounting while I have one, but every single time I try to pick one up I get that error message, when all you need to do is auto-dismount me like any other object I use while mounted.

The biggest WG change isn't even in the battleground, it turns out -- most of the players I've talked to are just thrilled that you can now fly over Wintergrasp on the way from Dalaran to Sholazar Basin (and it figured 3.1 would drop a week after I finished the Oracle rep grind). I've even heard you can get credit for winning the BG if you're in the air when your side wins. Though a fix for that will probably have to come during the next round of WG improvements, whenever that will be.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, PvP, Classes, Battlegrounds

The Queue: To fly or not to fly


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Starting this week, we have a little change coming to The Queue. Adam Holisky and I will be tag-teaming the column, taking turns writing it each day. Today is me, Alex. Tomorrow is Adam. The day after is me. The day after that is him. I think you get the picture. It'll let both of us do a lot more work on the site as a whole, while still keeping The Queue fresh and awesome. I think it'll work out well!

Ezzy
asked...

Did they remove the ability to buy Ruby Shades from Haris Pilton? I camped them for a while and the never spawned.

Read more →

Filed under: Analysis / Opinion, Mounts, Death Knight, The Queue

New Death Knight starting screen and skeletal gryphon mount


Fresh from the new Beta build today: new Death Knight starting screens and our first look at the Death Knight flying mount – a skeletal gryphon! The starting screen pictured above is pretty cool. The Death Knight is standing on a terrace surrounded by Northrend. Neat. Be sure to click on the picture for a hi resolution image.

The gryphon that we're seen, which is pictured after the break, is about the same size as a normal flying gryphon – but a complete skeleton. The actual name of the flying mount item is "The Winged Steed of the Ebon Blade." It is something that I'm really looking forward to picking up now, and I'm pretty sure most of you will be as well.

Lots of great bits of information coming out from this beta patch – stay tuned for more

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Filed under: Patches, News items, Mounts, Death Knight, Wrath of the Lich King

How to make 10,000 gold in a month

I like to have a bit of gold on me at all times. When I see something I want for one of my alts, it's nice to be able to just buy it without thinking about the ramifications for next week's farming and raiding. There's a strategy that I've been using for a couple months now that'll let those that follow it earn upwards of 10,000g a month.

To use this strategy, you need to have access to the following:
Those might look like insane requirements to some, and they're not wrong. They are a bit steep. However making this amount of gold should not be easy and be able to be done by everyone. But with that said, it's not too hard to get into a T5 guild these days, and weekly Kara runs plus a few heroics can get you 30+ badges a week.

Read on after the break for the complete strategy.

Read more →

Filed under: Blacksmithing, Items, Tips, Tricks, How-tos, Economy, Guides, Making money

WoW Rookie: Mount up!


WoW Rookie is brought to our readers to help our newest players get acclimated to the game. Make sure you send a note to WoW Insider if you have suggestions for what new players need to know.

UPDATE: The magic number is now 20! Read our updated version of mounts for the leveling player.

In the World of Warcraft, 40 is a magic number. Once you hit this level you get access to a 31 point talent, which usually does some pretty nifty things for your class. You really start specializing into your role as a healer, tank or DPS character. The best part about 40 is getting your fancy new mount. Once you get used to traveling the world on you pony (wolf, nightsaber, raptor, ram, etc) it can be really hard to go back to hoofing it on foot.

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Filed under: Tips, Economy, Guides, WoW Rookie

Forum post of the day: Flying mounts in the old world


I was thrilled when Blizzard announce that the Burning Crusade would usher in flying mounts. Then we found out that we would only be able to use flying mounts in Outland, since Blizzard had not rendered some areas of the game. Lalia of Icecrown suggested that flying mounts should be allowed in the old world, just with a lowered ceiling.

The biggest objection to this idea was the possibility of sky-ganking. Ganking however is a fact of life on a PvP server. I try to avoid going to Azeroth whenever possible, partly because it takes so long to get from place to place. Sure it would take a great deal of coding, but I would love to see this explored further.

If nowhere else, flying should be an option in Moonglade. That way Druids could try out their fantastic flying skills as soon as they get them.

Do you think we should be able to fly in Azeroth?

Filed under: Druid, Blizzard, Mounts, Forums

Breakfast Topic: The price of flight

As recently reported, Kharmen EU Talnivarr has reportedly paid 20,000 gold for the Amani War Bear. Kharmen reportedly raised the cash for the enormous land epic ride on her which raised questions about how much gold grinding would trigger a gold farming alert.

The 20,000 price tag seems pretty outrageous considering I'm still puttering along, like many others, on my regular Windriders on all of my 70s. If the Artisan Riding Skill were important to me, I'd make more of an effort to save the 5,000 gold for the mount, but I find it to be low on my priority list. There is no indication that the cost of epic flight will be reduced in the future.

Read more →

Filed under: Analysis / Opinion, Economy, Breakfast Topics, Making money, Mounts

Riding around Northrend

Bornakk plays it super safe on a question of whether there will be new mounts in Northrend (sometimes I think Bornakk is just a script that is programmed to post "There are no plans to do that at this time" periodically on the forums), but I can tell you for sure: there will, no doubt, be new mounts found in Northrend.

The question, however, is what they'll be. We've also heard that Blizzard won't be allowing flying mounts at least in the early parts of Northrend-- they claim that flying allows players to skip content, and they don't want anyone skipping content. But we will be able to use them eventually, and considering the steps that Blizzard has taken (in changing the riding/mount prices), it is almost assured that we'll see a few different mount options come out of Northwind. We've already seen dragons there, and the Blue Dragonflight will be there as well, so that points toward another type of dragon (other than Netherdrakes).

Of course, there's another type of vehicle we'll be riding around on in Northrend-- those siege weapons. It may be that, as Bornakk says, we don't get another riding skill rank to train, but there may be training purchases involved in letting players drive and use siege weapons as well.

Filed under: Analysis / Opinion, Lore, Mounts, BlizzCon, Wrath of the Lich King

The dark legacy of engineering mounts

More good news for engineers everywhere! Those clever gnomes over at Dark Legacy have figured out what the engineering mount should look like, and they've told us the whole story about how they came up with the idea for designing it. Next, they should really design some more trinkets and bombs and other gadgety items for us to use!... or should they?

Click here to read their comic, then come back and tell us what you think of their design.

Filed under: Gnomes, Engineering, Humor, Mounts, Comics

Peep drops from Kael'thas



Most of you have probably seen the news that Peep, the super-rare epic flying phoenix mount pictured above, was first given to Ezra. Last night, Method, of A-Sylvanas (Eu), got the world-first drop of The Ashes of Al'ar, the item that summons Peep. This was on their guild's first kill of Kael'thas, the final boss of The Eye. I don't think there are enough kills of Kael'thas that we have any idea what the drop rate of the Ashes is, but if it's anything like the Deathcharger's Reins (from Baron Rivendare) or the Fiery Warhorse's Reins (from Attumen), expect it to be significantly less than one percent.

By the way, how do we abbreviate "Kael'thas"? I would go with KT, except Kel'Thuzad has that one already. Perhaps just "Kael"? It's a bit of a surprsie to me that he would drop this; for some reason it doesn't seem quite "serious" enough for him. I had previously hypothesized that Peep might drop from the boss Al'ar, the Phoenix God, but that does not seem to be the case. Anyway, grats, Method!

[via MMO-Champion]

Filed under: Items, Guilds, Raiding, Bosses, Mounts

Dismounting automatically, or on command

Do you guys like the new AutoDismount option built into the interface? There's now an option that you can check or uncheck (in the interface window) that will automatically dismount you from your flying mount whenever you start casting a spell-- and that includes dropping into stealth, shapechanging (for druids-- Hugsy of Thunderhorn tested it for me), and mining and herbing.

I used to use an addon called EZDismount a while back that did exactly this, but I eventually ditched it because it seemed like it kicked me off my mount too much. But since the patch, the AutoDismount seems to be working perfectly-- it saved me tons of clicks farming herbs while flying around (and towing my orphan behind-- what can I say, I'm a multitasker). I don't know if Blizzard has theirs set up differently, because I haven't used the old addon in so long, but so far it just seems to work better.

But I do realize that not everybody likes it, and unfortunately, it seems the checkbox only seems to work for flying mounts-- AutoDismount is set on by default for all ground mounts now. If you want to turn it off for all mounts (so that you get an error message, just like before, when you try to cast a spell while mounted), you can simply type this: /console autoDismount 0. That, we're told by Slouken, the UI blue guy, is all you need to type in once, and it's set off for all mounts. I'd assume to turn it back on, you just type /console autoDismount 1. And there's a few helpful dismount macros in that thread as well-- you can use a hotbutton to select a random mount in your inventory, or use a hotbutton to turn on or off AutoDismount (if, for example, you want to use it in battlegrounds, but not in PvE). Interesting stuff. I'll be autodismounting, I'm sure, but with all that info, it's good to know that you have control over when you get on and off your mounts.

Filed under: Patches, Tricks, How-tos, Add-Ons, Mounts

WoW Moviewatch: Epic gryphons on crack


This video is pretty short, and is just for the purpose of showing off what those of you who haven't been on the test realms are missing. I'm sure this'll get patched any day now, but seeing an epic gryphon freak out is just something you should do at some point in this world (of Warcraft). As you can see, the bug only happens when you fly forward for more than a couple seconds; strafing or hovering doesn't have the same graphical glitch. Still, seeing my bird behaving like this makes me wonder if it really was worth that pile of gold. After all, I don't even have that many miles on it! I wonder if it's still under warranty...

Previously on Moviewatch...

Filed under: Machinima, Bugs, Features, WoW Moviewatch, Mounts

Breakfast Topic: Epic mounts



I finally got my epic flying mount for my main the other day, and boy is that thing fast! 5200 gold well spent, if you ask me (5000 for the training, 200 for the mount itself). There aren't too many flying mounts available in game. Alliance get the choice between four different colors of gryphon: blue, red, purple, and green (I went with blue). The Horde counterpart is windriders, which come in yellow, red, purple, and green. Additionally, both factions in theory have access to the Nether Drake. Members of the top Arena team on each realm at the end of each season will get an armored Swift Nether Drake, which gives a 310% speed increase (other epic flying mounts are a 280% increase). For those of us who aren't going to be making it to the top of the Arena ladder anytime soon, Blizzard have said that there will be a way to get a 280% (non-armored) Nether Drake via questing, which will be "difficult" but not require a raid. Drysc also said there will be a 310% speed boost counterpart to the Arena reward, though he was unable to give details on how it might be attained. I'm guessing massive gold sinks.

Have you got your epic mount yet? What color did you go for? And do you think it was worth the gold?

Filed under: Breakfast Topics, Features, Mounts

Druid flight form FAQ


Earlier today, I hit 68 on my Priest, which was awesome because I got Prayer of Mending. However, if I was a Druid, I would have gotten something infinitely more awesome: Flight Form. If anyone's unfamiliar with flight form, it's a Druid shapeshift that's only usable in Outlands and turns you into a Stormcrow, allowing you to fly. This means a free, instant-cast flying mount, basically, as well as free flying mount training (which is much more expensive). People have a lot of questions about Flight Form; fortunately for us, Locust has compiled an excellent FAQ in the forums. I'll put the more interesting bits here, and the whole FAQ (which is rather long) after the cut for those who can't access the WoW forums.
  • Do I need Journeyman Riding skill (which is needed for ground epic mounts) in order to gain this ability? Will it cost me?
    Yes, and it will cost you 540g.
  • Will I still need to buy Expert Riding skill in order to buy Artisan Riding skill to ride a flying epic mount?
    No. Once you train for Flight Form, you automatically gain Expert Riding skill. You save yourself 800g.
  • If I activate Flight Form while falling, can it save me from a fall that would normally cause me to die?
    You bet.
  • Can I attack in Flight Form?
    No. No attacks. No abilities.
  • What happens if I die while very high in the air?
    Your body will be found exactly where you died. If you are unable to retreieve your corpse because it is too high, you will have to spirit res.
  • Normal running speed: 100%
    Walking speed: 40%
    Aspect of the Cheetah: 130%
    Cheetah form: 140%
    Ground normal mount: 160%
    Ground epic mount: 200%
    Druid Flight Form: 160%
    Normal flying mount running: 160%
    Normal Flying mount flying: 160%
    Epic flying mount running: 200%
    Epic flying mount flying: 380%
    Epic swift nether drake: 410%
    Wind Rider (Flight Master): 500%

Read more →

Filed under: Druid, The Burning Crusade, Guides

The travails of traveling

Seeing as my Horde guild is just getting around to do Onyxia, we're all involved with the Ony key quest line lately. And last night (on my newly built PC-- hawt!), a few guildies and I went through and did the "Test of Skulls" quests. If you've never done them, you're probably Alliance, and just this once you can consider yourself lucky. Not because they're hard (they're not, especially with a full party of 60s in epics like the one we had), but because it is, shall we say, "travel-intensive." You go to Dustwallow, down to Tanaris, up to Winterspring, out to Swamp of Sorrows, back to Dustwallow, Wetlands, Dustwallow again.. well, you get the picture. We traveled around the world for about two and a half hours or so, just to kill four dragons.

Traveling has always been one of the big reasons why MMORPGs are such a timesink, and World of Warcraft, while mitigated a little bit with the hearthstone and a few gameplay mechanics (we didn't have a mage in our party last night, which would have helped out a little bit), is no exception. Especially before you get your mount, travel is pretty much a chore that most players /afk away from as much as possible.

And it's not like there aren't better methods out there. Elder Scrolls IV (which I'm also playing on the new PC) lets you click-travel anywhere you've been, and even some places you haven't. And I haven't gotten a chance to try Guild Wars yet, but I believe they also let you visit anywhere you've been in just one click as well. So why hasn't Blizzard followed suit?

I agree there are a few reasons to take things slow. Exploration is just as fun as fighting, and without traveling everywhere, you'd never see the world. And speaking of seeing, there's a certain thrill in flying on the griffon anyway-- the flight from Stormwind to IF is particularly pretty. But after the 156th time or so, it gets a little old. I don't play this game to fly-- I play to fight. And every second in the air is a second spent not earning XP or gold. So why is traveling such a travail?

Filed under: Horde, Analysis / Opinion, Tricks, Blizzard, Quests

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