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Posts with tag focus

Scattered Shots: Why certain pet families are so popular

Scattered Shots is for Hunters. David Bowers is caught in a Freezing Trap this week, so Daniel Whitcomb -- who did not set the trap, he swears to the Light -- is substituting for him.

You hear it pretty much all the time if you've ever slightly dipped into the world of Hunters. If you want to play in the big leagues, conventional wisdom says you're pretty much stuck with a select handful of pet types (also known as pet families): Ravagers, Cats, and Raptors for PvE, Scorpids for PvP.

But do you know why those pet families are so desired? What it really comes down to is Hunter roles and abilities.

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Filed under: Hunter, Analysis / Opinion, PvP, Guides, Arena, (Hunter) Scattered Shots

Breakfast Topic: Macro madness

Yesterday, I bashfully admitted that I don't use the /focus feature in the default UI as much as I should -- in fact, aside from a totem dropping macro I put together a long time ago, I haven't used macros nearly as much as I should. It's not that I don't want to -- I'm sure I could be a better player with more macros (like the ones found in our Macro Anatomy column) -- it's just that as I said in the /focus post, there are so many ways to use macros that it's kind of tough to figure out just where to put them in your gameplay.

So let's talk about macros -- do you use them? If not, why not? And if so, how do you use them? Of course, we all play different classes, but within your class, where do you find it's easier to use macros, and it's easier to play things manually?

A lot of good players could probably become great players with a few easy macros, but for players who have no idea what macros are for, it's sometimes hard to figure out where they fit. If you do use them, how?

Filed under: Analysis / Opinion, Tips, Odds and ends, Breakfast Topics

Using your focus target to cast faster

Focus is a powerful tool built into the default UI that I just don't use nearly as much as I should. With '/focus" (and a number of key bindings), you can set up a "focused" target that, with one keypress or macro, you can snap back to and cast whatever needs to be casst. Resto4Life has been putting together a great series on Focus and how to use it: They've hit on hibernating, healing with focus, and now using your focus' target to deal out debuffs.

The situation is that you're in a raid and you're healing -- you have a little extra mana and you want to use it to throw debuffs on the main tank's target, but you don't want to miss a second of watching the main tank's bar. Using macros, you can actually cast spells on your focus' target (in this case, your focus would be the MT) without ever changing targets -- just set up a macro to cast the spell, put the button on your bar, and rather than ever having to switch targets, you can just run a macro. You can even use "modifier:shift" and "modifier:ctrl" to switch spells and/or targets. And with simple addons, you can watch your focus target even when you tab away.

Focus is such a powerful tool that it's a little overwhelming to think of all the things that it can make easier in game. But whenever you're in a situation where you're always going back to a certain target (whether that be an MT or self or someone else in the group you're playing with) and can set it as focus, then you can often use macros or addons to make everything else easier after that.

Filed under: Analysis / Opinion, Tips, Odds and ends, Raiding

2.4 leaves hunters low on mana

Since patch 2.4, hunters have been having some problems. Aside from the outrage over the fact that our traps are now announced, we seem to be having issues with mana.

On the forums, hunters are not seeing much love from the non-hunter crowd, but I suppose that is to be expected. It is important to note however, that our mana efficiency is an intended attribute of our class. We are useful, not solely, but arguably primarily, because we can provide sustainable, long-term DPS. No, we don't crit like mages. In a boss fight though, we can keep going after mages short out.

Why are hunters all of a sudden having issues with mana? There are a few theories floating around, but we have yet to be graced with a blue response. Take the jump to learn more about why this might be happening.

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Filed under: Hunter, Patches, Analysis / Opinion, Bugs, Enchants, Forums

CC: How to run instances without a net

Running 5 man instances is the bread and butter of gearing up any PvE character. There are some short instances, and some longer ones. There are some bosses that are ready for fun, and others that like to die fast. Many people consider it a universal truth that all you need to do these instances is solid crowd control. When you're faced with a pack of six or seven level 70 elite mobs, the last thing you want is one or two of them running loose.

But what can you do if you don't have any CC available? Are you just out of luck? Nope! There are a few tricks to running instances without CC, and if you pay close attention, you won't miss the lack of sheeps at all.

In fact, you might just start preferring to run without crowd control entirely.

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, Tips, Tricks, How-tos, Instances, Guides

Arcane Brilliance: Macrolicious

I used to be a mage purist. You know the type, those that would never load a mod, never write a macro for fear that it would taint the game. That was up until I recently discovered a little thing called focus. Now just about all my spells are macroed in one way or another, and I am a happier, more efficient mage for it. I thought this week, seeing as how it's been a while since Arcane Brilliance has posted, I would spend some time going over those macros that I use on a daily basis. If there are any that you particularly love, feel free to let us know. I'm always keen on adding to my collection.

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Filed under: Mage, Tips, (Mage) Arcane Brilliance

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