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Ancilorn wants to know your favorite form dance

For some reason, this post in the WoW Europe general forums asking what shapeshift form has the best dance moves makes me suspicious. The poll itself is innocuous enough, although I don't understand why Tree of Life and Moonkin carry such a commanding lead (Cat is my personal favorite).

No, the suspicious part is: why are they asking this now? New dances were a much-hyped feature in Wrath of the Lich King, although they have so far entirely failed to materialize. If they're still working on them, for 3.3 or 4.0, this might be some market research to see what sort of dances we like.

On the other hand, it may just be an innocent piece of fun from Ancilorn. Who knows?

Filed under: Druid, Shaman, Forums

WoW Insider Show Episode 92: Giving Druids another chance

We had a great time as always last Saturday on our podcast -- Turpster and I welcomed Kevin Dika, the winner of the Child's Play Children's Week auction, who gave a very generous donation to Penny Arcade's charity and won a guest spot with us on the show. We talked with Kevin about his WoW experience -- he plays a Ret Pally, but hey, nobody's perfect, right? -- and got some insight from him about running a guild in the game and what a tough job it can be, how to deal with kids and other folks playing along with you, and how to come up with a worthwhile balance between playing the game and living in real life. We answered your emails (including a few more "Turpster is..." emails), and then we talked about the most popular posts from the last week of WoW.com: the new Druid art form coming to the game, what's new in 3.1.3, and where Blizzard has gone wrong recently with 5-mans, and where they might go next.

It was an excellent show, and we're happy to have Kevin on to thank him for his support (and he did a pretty great job on the podcast, too). We'll be back on as usual next Saturday at 3:30pm Eastern over on the Ustream page, and we might even do some more video streaming next week -- we did a little bit during the aftershow this week, and it worked out better than I thought. Stay tuned.

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Filed under: Analysis / Opinion, Podcasts, Podcasting, Fan stuff, Blizzard, Humor, WoW Insider Show

Resto4Life interviews Druid artist Andrige

I could have sworn that we interviewed Andrige here on WoW Insider, but I can't seem to find it in the archives, so I guess Resto4Life beat us to it. Phaelia has posted an interview with the artist (and machinimist) behind some of the best WoW fan art out there, and to the surprise of no one I'm sure, he seems like a fun, down to earth kind of guy.

He talks about his fascination with both the Horde and Druids, why he loves Feral, and what he's been up to lately -- he's planning to do a piece of the Night Elf bear and Tauren cat fighting each other, which should be awesome. He's also awaiting the art change in Wrath of the Lich King -- like a lot of players, he's tired of the sci fi and can't wait to get back into the old sword and sorcery style. He wouldn't turn down a job at Blizzard (who would?), but he humbly says that he's got a lot of work to do before he steps up to that level. Good for him. Finally, he shares some good advice about how to make machinima (the script for his film was actually written by a few people on IRC), and a few good ideas about Druid forms. A "Runic Wolf" -- I love it.

Nice interview, and good to hear from the guy behind the art.

Filed under: Druid, Analysis / Opinion, Fan stuff, Virtual selves, Fan art

Breakfast Topic: If druids could shapeshift into anything...

What would it be? If you asked me this question a year or two ago, I certainly wouldn't have thought of moonkins and trees! Certainly a bird form would have popped into my mind, but other than that, I might have also thought of keepers of the grove, dryads, and possibly some sort of tauren equivalent (maybe something like a Liontaur!)

A new expansion is coming up, along with new talents and new abilities for the druid class. Who's to say one of them isn't a new form of some sort? Speaking both from a practical standpoint and also based on your wildest dreams (or nightmares), what sort of forms do you hope druids could learn in the future?

Filed under: Druid, Breakfast Topics

Feral druid range bug and graphical issues

For a very long time now, druids have been bemoaning the "feral range bug," which makes it so that feral special attacks sometimes don't work, even though the regular auto attacks are fine. I've always thought this bug caused special attacks to have a shorter range than auto attacks (and I wasn't alone), but some videos demonstrate that the bug (as shown above, and also here) has to do more with positioning than the actual range between the druid and the target.

I play a feral druid, and I can't say that I've noticed this bug very much, but I tend to shy away from PvP situations where it would be likely to show up most -- mainly because I find feral druid PvP to be very difficult (though I keep trying now and then). Perhaps this bug is one of the reasons for that, but everything is just too fast-paced for me to see?

In any case, Vaneras on the European WoW forums responded to a poster in order to let us know that the developers are indeed aware of this "concern," and they ... well... that's it. They're just aware. Nobody knows if they'll actually fix it or not, though I would assume they will at some point.

In addition, Vaneras says the developers are aware of the some graphical imperfections in some druid feral forms, and they also "like the idea of new graphics and models for the Druid forms, however there are no plans for such in the immediate future." The key word here is "immediate," which implies that the not-so-distant future might be quite different! Is there hope for feral druid graphical updates in Wrath of the Lich King, perhaps?

[Update] I just got back from testing this in PvP, and sure enough I found my special abilities weren't landing, even though I was on top of my enemy. Click on the link below to see a video of this bug in a PvP situation.

Read more →

Filed under: Druid, Bugs

Is Druid insta-shifting overpowered?

Serennia, a gnomish warrior on Tichondrius, believes that the changes to druid shape-shifting [shown in the video clip above] in patch 2.3 make it too easy for druids to get out of snares without being caught in their vulnerable caster form. She puts it very eloquently:
In 2.3, druids can shift from any form to any form (ie cat to bear; bear to travel, etc) without having to enter human form. But, it gets worse, they can shift from the same form to the same form also (bear to bear). Why is this significant? It's basically a free snare removal without ever having to expose themself in human form, making it much more difficult for anyone to kill them. It still costs them mana to do it, yes, but it's an easy trade-off for never being locked in caster form with no armor anymore to get away from a melee. So much for those well-timed caster-form kidney shots, right?

Druids needed help in 5v5 with a bit better caster form survivability, and they got that with the new Natural Perfection changes and a bit more utility. However, they did NOT need to be even harder to kill with this short-sighted change. Melee might as well not even attempt to catch a good druid anymore, and well, casters never could to begin with.
She says that this may or may not be what Blizzard was intending when they decided to go ahead with this change, but for my part, I think it's a buff druids really need, especially feral ones, who are likely to get the most use out of insta-shifting between forms. I've said before that, although restoration druids enjoy a lot of success in PvP, it's very hard for many feral druids, and personally, I think this sort of mobility can help make up for other areas where the druid is not as strong, and can provide more synergy between the druid's different forms and abilities without some of the risks that made this synergy impractical before. What do you think?

Filed under: Druid, Patches, PvP, Forums

Shifting forms with one button in 2.3


Yes, I know this is 2.2's-day. One announced change for patch 2.3 has slipped way, way under the radar, though, and I think it could use some recognition. Using macros, Druids will be able to directly switch from one form to another (cat to bear, for instance), with only one keypress. Here's how it will work:
/cancelform
/cast Dire Bear Form
(or whatever your target form is)
Fun, eh? This works because /cancelform is going to be recognized instantly in 2.3, like /dismount is now. The macro should function no matter what form you're currently in.

This also allows things like shifting from bear to caster, drinking a pot and/or using a healthstone, and shifting back into bear, all without interruptions and with only one keypress:
/cancelform
/use Super Healing Potion
/use Master Healthstone
/cast Dire Bear Form

The 2.2 patch notes included an item that seems related to this ("Cast sequence macros no longer get stuck at feral druid abilities"), but I think that's just a bug fix; the above macros don't work in 2.2 as far as I know. Here's my question, though: if you can make a macro to shift forms directly, why not just make the default form buttons have that same behavior? Maybe they will, but I haven't heard anything about it yet.

[macros by Nandini of Darrowmere]

Filed under: Druid, Patches, Tricks

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