The original poster noted "Every time I get to that point in 2v2 arena where a psychic scream will let me get off 2-3 mana burns, my fear makes my target run in a perfect L, away from me and behind a pillar before I can even get off 1 cast. It's like that's the exact path they would have taken if they weren't feared."
Posts with tag forum-post-of-the-day
So, here's the deal: A young Warlock named Kiranth of the Aman'thul server (Who has since deleted his post, but you find it quoted a couple posts down from the top in the thread) came to the customer service forums, and in this thread here, claimed that he somehow lost his epic flying skill after buying it on a Monday and playing until Tuesday morning maintenance. He claimed that he'd been trying to contact the GMs for months in order to get the skill back, and that he was incredibly frustrated and about to cancel his 3 accounts if he didn't get the skill.
I'll summarize what he said after the break, but you really should read it for yourself. It's amazing.
To Hotlunch's credit, she didn't immediately chalk up the blame to overpowered Warlocks but, probably rightly, to her gear. It's pretty true that poorly geared Rogues aren't much trouble to your well geared Warlock. As long as you have the hp and armor to last through their barrage of stuns to get off a fear and trinket out of Crippling Poison, then kite them around while they burn through Cloak of Shadows and Cheat Death, they're pretty easy. It's when you get the well geared rogues with tons of armor penetration and resilience that you start feeling the sting of those blades.
Of course, some people in the thread rightfully pointed out that she should start looking at Opportunist's Battlegear for a quick leg up on PvP gear - it seems like her situation is exactly what it was implemented to help out with, and might have helped out a bit with the Felguard. Good luck to Hotlunch on getting geared up. With a little more preparation, I'm sure the next AFK Warlock won't be so lucky.
But thinking about the situation, I think it's also a good counter to those people who get caught in complaining about "welfare epics" and all that.
Reader Kyver tipped us off to a gem of a post on the Customer Service Forums today, titled "I'm a WoW Widow" (moderately NSFW, PG-13 rating). The story goes like this: A girl, Missmegan, lost her boyfriend to the Burning Crusades [sic]. They used to play together horde side, but after buying the expansion he turned to the alliance and is dedicated to his guild mates. All is lost, as he's no longer interested in his girlfriend's "assets" and rambles like a two-year old.
Of course this makes our forum posting protagonist upset, and she needs her boyfriend back. Now obviously this is a joke. At least I hope it is. And Katie (my girlfriend), if you're reading this I promise I'll never let it get this bad. I mean, I only play for 5 hours a day, not 13 as the boyfriend in the story does. And I make money with all this, so it's okay, right? Sweetie? Darling? Honey... D'oh....
Tagging the first response to this thread is Belfaire The Mighty, with the simple response "Dear WoW Widow, It's actually Burning Crusade. Yours, Belfaire." This had myself and the other writers here laughing. We had to share it.
So dear readers, I ask you, are you a WoW widow?
Titled "Long Road Home - Vanilla to WotLK", this great post by Calian (of Norgannon-A) explores the history of the endgame in WoW, from the days when MC was the only raid and there were no battlegrounds all the way through to the forthcoming patch 2.4 and into Wrath. It focuses on the origin and development of the casual/hardcore divide, which has become one of the hottest topics in WoW discussion today.
You owe it to yourself to read the post, but in short, he comes back to the familiar conclusion that casuals need hardcores to inspire them, and hardcores need casuals to show off to; therefore the animosity between the two groups is very much misplaced, and they are in fact in a mutually beneficial relationship. I'm inclined to agree. What's your take on it?
But for my Undead Rogue, I've never thought about this questions: What did he die of? Whether it was choking on a gnome, one too many enchantments (never knew those could kill you), or the old standby of, y'know, cancer, every Undead character out there used to have a life (and now they just play WoW, ha!). So how'd your Undead lose theirs?
I'd like to think mine was something poetic, like his family was murdered by roving noblemen, and he arose from the afterlife and became a backstabbing rogue to avenge his lost ones. But it's probably more pathetic: like most of the Forsaken, he probably just got trampled underneath the onset of the Scourge. Of course, that'll make an appointment with Arthas more interesting...
He posits that these new additions would "solve bad econom(ie)s on low pop servers" and eliminate the "need for opposite faction auction house alts". Furthermore, Mileiamh reasons that these auction houses would "likely supersede the old auction house" and therefore, could "replace [them] completely".
Seeing "no drawbacks", he seems excited at the prospect that the "items available to both factions" would be "greatly expand[ed]".
Taking the neutral auction houses as proof that "[B]lizzard seem[s] to have no problem with horde and alliance selling things to each other", Mileiamh invites everyone for further discussion. What potential benefits and drawbacks could other players point out?
Still, as forum memes go, I laughed. Detaer from Daggerspine wrapped up all the "snow mans" into one big wrapup (which Drysc then added a "snow mans" to for an infinite snowy loop). The holidays are here again, and while a few forum posters were guessing that Drysc might have been hacked, it's much more likely that our CMs are drinking way too much egg nog. When will the frozen ice-inspired craziness end? There's just snow way to know.
He markets the guide as one for casuals, but it's got great tips for everybody: fight on the flags, not on the road. Make sure you've got something held before moving on. Send a druid after the flag and control WSG's midfield. Stick together and assist and heal. This is all stuff every single person who queues up for a BG should know (and unfortunately, it's also the same stuff that's yelled in every /bg channel because lots of players don't listen).
Great post, and a must read for anyone routinely going into the battlegrounds. If you aren't doing this stuff already, take the lesson, and do it from now on.
Use Earthshock conservativley (like your bush!!) indeed. The only thing missing are the hastily Paint-shopped photos of Shaman totems, but otherwise, we've got a Shaman guide for the ages. Great show, and definitely worth a Forum Post of the Day.
Hopefully some musician more qualified than I (I've got my trusty Uke right here, but unfortunately my mic isn't quite good enough to give this thing justice on a recording) will toss in a catchy chorus and set this to music. I imagine something a little Arlo Guthrie-- how else could you pull off the song's best joke: "In excitement I click on the Blue post, / To see if it's "Soon," or "!!!" or " If you have any complaints or feedback regarding a Community Manager, please email firstname.lastname@example.org. Thanks!" Funny. And if someone does put it together, drop us an email about it-- we'll be sure to play it on the podcast.
The whole thing is reprinted for posterity after the break.
The original poster, a mage named Adultralisk writing under a friend's account (for reasons I'm unclear on,) starts by explaining that mages are unhappy with certain changes coming in Patch 2.3. Largely, they coalesce down to two themes, Arcane viability, and PvP issues. Nethaera took the time to post on this thread, asking mages to include feedback rather than simply typing '/signed,' and while I see her point -- adding suggestions to the discussion is always better than simply agreeing -- I feel that if you don't have any suggestions, a show of moral support is equally as viable.
Now there is talk of turning attention to the discipline tree. In a post today on the forums Eyonix laid the foundation for what will become some juicy speculation on what Blizzard has wanted from the discipline priests:
Yesterday I took an extensive review of what we have in store for discipline (though it will see many changes between now and release) in Wrath of the Lich King. For quite some time I've been providing the designers with feedback from the community, as well as my own thoughts and ideas. Though it may not always be apparent every member of our team works very hard communicating all aspects of player feedback.
With that being said, the current iteration of the tree literally blew my mind. I was in the class designers office in under a minute discussing the changes like I was a nine year old child who was given a sneak peak of an entire set of unreleased Garbage Pail Kids cards. I can't say much but I will say this:
The tree will stand on its own two feet.
It will be viable in PvE.
You will notice impact from player feedback
The statement is so marvelous I wanted to give it to you in its entirety (minus the first line, that merely let us know no formal announcement is being made at this time). We're going to see a fully -functional Discipline tree in WotLK, able to stand alone as a viable PvE option for priests. Finally it appears that Blizzard knows where Discipline fits in now in the scheme of things, and it seems their goal of giving every class three viable trees is coming to fruition.
Who will next receive the love, do you think?
This is largely a PvP concern, although I would love to be able to bring my Felguard into a raid instance and have him last more than 3.5 seconds. Every piece of armor my lock adds to her kit should buff her pet as well as her own locky self, it only makes sense. Well, that's the way it should be, but it's not working properly, and the locks are looking for some love. And before you go there, no this isn't a call for a buff, this is an example of a bug that needs to be addressed, and has nothing to do with whether or not locks are overpowered.
The good news is that the devs are interested in hearing what you locks have to say on this issue. This is one case where they are asking for feedback and suggestions on how to improve the situation. Of course we're talking about constructive feedback, so Neth asks that you keep the complaining to a minimum if you want to have your voice heard.
The next suggestion he gives is to check up on the poster. Look at their posting history. Keyloggers will often post the same or similar content, and many time the same links. If you look at what else they have posted on the forums, you may get an idea if this is something you should follow up on or not. Also the spelling of links that look legit can be tweaked, with the letter o replaced by the number 0 to fool you. When in doubt, trust other poster's instincts. If someone has replied saying this might be a keylogger, don't be a hero! If the milk smells bad, you don't take a drink. Apply the same caution to links on the forums.
Honestly, this whole post should be mandatory reading for anyone who spends a good deal of the time on the WoW forums. Read through the suggestions, and then let us know if you have anything to add that might help your fellow players avoid the keylogging trap.
[via European WoW Forums]