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Posts with tag free-to-play-wow

Breakfast Topic: Would you play free-to-play WoW?

Tom Chilton's recent comments about how WoW could one day be free to play have us wondering: would WoW players still want to play in a free-to-play, microtransaction-supported version of their favorite game? Free-to-play WoW might not look so different from the WoW we play right now, in which you can already play for free up to level 20. And the game already has its own not-so-micro transactions with pay-for for pets, mounts, and cosmetic items -- though free-to-play would only see this sort of item store expanding, perhaps drastically.

So tell us, readers: would you play a free to play version of World of Warcraft?
Would you play free-to-play WoW?
Absolutely! I'm already paying to play, so WoW for free is definitely an improvement.2776 (29.5%)
If WoW were free, I'd at least play sometimes. Why not, if there's no cost?1542 (16.4%)
I'm not sure. It would depend on the sorts of microtransactions offered.2942 (31.3%)
No way! Microtransactions would ruin game balance.2138 (22.7%)

Filed under: Breakfast Topics

PAX East 2011: Will World of Warcraft ever go free-to-play?

It seems that every new MMORPG wants to bill itself as a "WoW killer." From Lord of the Rings Online to Age of Conan to (most recently) RIFT, everyone wants a piece of the most popular subscription-based MMORPG of all time.

To date, World of Warcraft has weathered the competition. Its subscriber numbers have reached an all-time high (now over 12 million), with its latest Cataclysm expansion selling nearly 5 million copies in the first month alone. The game should remain popular and successful for years to come. Still, even Blizzard admits: It can't stay on top forever.

So what happens when the game starts losing a significant amount of its subscriber base? If what happened to Turbine's Lord of the Rings Online and Dungeons and Dragons Online is any clue, World of Warcraft might move to a free-to-play model. Since switching to free-to-play, both of Turbine's games added subscribers and increased revenues.

This past weekend, I sat in on the free-to-play MMO panel held at the PAX East 2011 conference in Boston. Afterward, I caught up with Robert Ferrari, VP of Publishing and Business Development for Sanrio Digital (Hello Kitty Online), to discuss WoW. We discussed the free-to-play industry and whether or not World of Warcraft could eventually find a place in it.

"WoW has to be looking at a free-to-play model currently," Ferrari theorized.

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Filed under: News items, Rumors

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