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Posts with tag frostbite

Blood Pact: A pewpewer's notes from tanking and healing

Blood Pact A pewpewer's notes from tanking and healing MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill muses about tanking, healing, and why she really does play a DPS.

I have a confession: I was once a tank. Technically I could have been half a tank, because I think I healed just as often, but once upon a time I rolled a druid with the intent of getting a melee DPS perspective.

One night in Wrath of the Lich King, my first guild had some trouble with kiting the adds on Gluth. So we upped the tank count to 3: the paladin tank moved to the back for holy tag with the undead while the former-bear warrior walked me through my feral spellbook as I sat in bear form on that pipe. I think it was the extra Mauls that hooked me. I became a bear tank with a branch-waving offspec.

I have fond memories of alt or PUG raids where I had cooldown-busting health pools and hero-bear resurrections between Gormok's death and the arena entrance of Acidmaw and Dreadscale. But as my guild tore apart in the beginnings of Icecrown Citadel, I've been back to pewpewing from the back as a warlock. My bear is merely an alt.

But my bear has made my warlock a little stronger.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Arcane Brilliance: An argument for raiding as a frost mage

Welcome to another edition of Arcane Brilliance, the weekly mage column that would like to assert the following:
  • Fact: Mages are the sparkliest class in the game.
  • Fact: Sparkles are awesome.
  • Fact: Warlocks have poor personal hygiene and generally smell funny.
None of these assertions can be disputed.


Hey, mages! Let's have an argument.

Well... maybe not so much an argument per se, because no matter how you slice it, an equally geared frost mage is going to do less overall DPS than a fire or arcane mage... but we'll definitely be having a discussion.

Here's a general format for how this discussion will take place:
  1. I will present my reasons why raiding as a frost mage is viable.
  2. You will then tell me why I am wrong.
You may be asking yourself: Christian, what has provoked this sudden defense of frost magery? You play an arcane mage! Also, where are your pants?

To your first question, I would say, "yes, you're right. But in preparation for writing my forthcoming Frost 101 column, I have been toying with a secondary frost spec, and finding it a great deal of fun." To your second question, about the whereabouts of my trousers, I would say stop watching my webcam. Really, you knew what you were getting into when you clicked that link.

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Lichborne: State of the Death Knight

Welcome to Lichborne, WoW Insider's newest class column. Every week in Lichborne, Daniel Whitcomb will explore the ins and outs of Blizzard's newest class, the Death Knight.

It's Wrath of the Lich King Beta time, and finally time to meet the new Death Knight class. Unfortunately, we can't really guarantee you'll be meeting the same class that you'll see in the live game, per se. It's not that the class isn't shaping up well or isn't quite distinctive, it's more that there's just so much that's changing.

The next build that's scheduled to hit the Beta servers is a perfect example. Not only will talent trees be changing extensively, with some talents becoming baseline and some baseline abilities becoming talents, some talents switching tiers, and others even switching trees, but the very way we inflict and stack diseases will be getting some tweaking as well. In addition, many of the Death Knight's baseline abilities, especially related to disease and damage rotations, are changing as well.

So with all these changes, what can you say about a class that's changing drastically on a weekly basis, and may look completely different from how it does now by the time Wrath goes live? Is it really possible to speak about an overarching unifying theory of Death Knights?

Well, let's try. Welcome to the first annual State of the Death Knight address.

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Filed under: Analysis / Opinion, Expansions, Talents, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

Frostbite's shared diminishing returns are a bug

There's been a lot of hemming and hawing on the mage forums about the upcoming changes to Frostbite-- the latest test notes revealed that the talent, which gives a chance to freeze anyone hit by a "chill effect" (that's Frostbolt, Cone of Cold, Ice and Frost Armor, and Improved Blizzard), will now be subject to diminishing returns in PvP.

Which even mages agree is doable-- but their problem is that those diminishing returns are shared by other, controllable, freezing effects-- Frost Nova and the Water Elemental's Freeze. Basically, an accidental Frostbite proc, which can't be controlled by the player, could make the opponent immune to controlled freezes. And considering that Frostbite, when talented out, procs a lot, that puts a damper on regular frost mage abilities.

The good news, however, for mages is that the problem is being addressed. Tseric says that Frostbite's diminishing returns are meant to only affect itself, not other Freezing spells. They're working, he says, on fixing it.

Which is great (well, not so much for people fighting mages, but for mages it is). But this is the second big mage "change" we've seen on the PTR that turned out to be a bug. What's going on over there at Blizzard in the mage department?

Filed under: Mage, Bugs, Blizzard, Talents

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