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Posts with tag frustration

Breakfast Topic: Where's my red Battlegear of Wrath?

Look, I'm a transmog aficionado. I have no bag space left because I collect gear constantly. So every time I go to Tempest Keep to kill Kael, I run into these guys and they irritate the heck out of me. I already have the Battlegear of Wrath, and its recolor. I prefer the classic look to the Burning Crusade green color dungeon set, but I'd very much prefer that red set above to either, and I can't get it. It doesn't drop anywhere - the only place you'll see it in game is on mobs like the guys in Tempest Keep and Ruul the Darkener, who makes it even worse by dual-wielding Thunderfury while he's at it.

This irks me. I want this set, but I can't have it. It's not a major concern - it's just irritating.

So let's make this about you - any mobs who have something you want - an item, gear, a special mount?

Filed under: Breakfast Topics, Transmogrification

Blood Sport: 5 frustrations of PVP and how to overcome them

Want to crush your enemies, see them driven before you and hear the lamentation of their women? That's why Blood Sport is here!

WoW is a big, big game. In most of the game, you get to hang out with friends, do your best, and eventually see all the content. Even if it requires extra levels, raid nerfs, and gear improvement, chances are you will eventually get the chance to kill every boss in the game. Play long enough and keep working hard enough, and you can be guaranteed to see all of the player-versus-environment content.

PVP doesn't work that way. PVP is a zero-sum game. In order for someone to win, someone has to lose. The Arena doesn't end until one of the teams suffers a total defeat. In the Battlegrounds, one team achieves its objectives and the other team fails.

The result of this zero-sum situation is that PVP can be very, very frustrating. We have some tips and techniques that will help you battle these frustrations, either by managing your emotions or overcoming the most annoying aspect of PVP.

Read more →

Filed under: Blood Sport (Arena PvP)

Survey reveals what twinks are all about

This is interesting -- our friend Drayner over at Twinkinfo.com recently took a survey of his site's readers, and after picking up almost 1,000 replies, he's posted the results. They show a little bit of insight into the kind of person that plays a twink (a character maxed out at a certain level before 80, usually to run around in PvP battlegrounds). Specifically, they're male, under 21, play for 21-30 hours a week, think their gear rates a 5 out of 5, and are probably level 19 and in Warsong Gulch capturing flags. I'm not sure if that's suprising or not, but those are pretty safe majority votes, even given the smaller sample size of the poll.

Twink players are also more likely to not have more than one account, which kind of makes sense -- they only need one account and just have lots of characters on them. 66% of twinks are actually in twink guilds, and most have at least more than one twink to play around with. Hunters and Rogues top the class choices (though not with a clear majority at all). And perhaps most interesting, over 50% of twinks say Blizzard is serving them just fine -- they're not ignoring them, and they're not giving them any more love than other players. Still, as Drayner pointed out to us, about 36% of twinks said they'd leave the game if Blizzard shut them down with an additional 30% saying Maybe, so Blizzard does have a little incentive there to keep twinking happening.

Quite interesting -- twinks might be one of the only groups of players who are completely fine with how they're being handled in game. 2.3 obviously gave them lots of new items to play with, and while there is some frustration from other players, Blizzard has made it so easy to level that if you don't want to play with the twinks at 19, you can move on pretty quickly.

Filed under: Hunter, Rogue, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard, PvP, Alts

Blood Sport: Hitting the brick wall of 1800

V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas. He also dabbles in the dark arts in Blood Pact.

You've formed your ideal Arena team. You have great expectations and diligently put in time and effort to claw your way up the ratings. You dust yourself off after defeats and trudge on, knowing that great things will come your way if you persist.

Gradually your team rating improves, and the sweet taste of victory more than makes up for the disappointment of defeats. You move past 1600, and 1700 eventually. You notice that victories are becoming scarcer, and defeats seem a lot more painful. Your team hits 1800 - woot! - and suddenly match wins seem to all but dry up - and your weekly matches start to feel like exercises in futility.

Welcome to hardcore Arena - where your opponents are much more likely to be decked out in full Season 3 gear and less likely to give you an "easy" win. You start to run into a lot more cookie-cutter comps - you know, the ones you read about here. The queues are long but the matches are short - and you've run out of encouraging or witty things to say to your team while waiting. It's almost an awkward, seething silence between matches, and the game becomes a test of patience. "Did I sign up for this?" You ask yourself.

Read more →

Filed under: Analysis / Opinion, PvP, Guides, Blood Sport (Arena PvP), Arena

Breakfast Topic: What's your favorite quest?


Yesterday's forum post of the day discussed everyone's least favorite quests. The ones that seemed to come up most frequently were Courser Antlers, Zeth'Gor Must Burn, Mok'thardin's Enchantment, and most escort quests.

WoW quests seem to be pretty formulaic. "Bring me some number of this item or kill that number of mobs." I guess there only so many types of quests that the developers can make. In order to ensure that you get enough experience from some quests, they assign a ridiculously low drop rate. Sometimes I think there are sensors in the keyboard that measure one's level of the frustration by how hard you hit the keys. Once you reach a certain threshold, the item drops. I'm probably wrong about that.

Read more →

Filed under: Analysis / Opinion, Breakfast Topics, Quests

Forum post of the day: These are the people in your raid

When you put five, ten, twenty-five, or forty people together you're bound to come across people who annoy, amaze, and amuse you. Peri on Terokkar posted a list of raid archetypes who may seem familiar to you. Some highlights of her post include:

  • The GM's Significant Other- Okay, so he was going to have to quit but he tricked his SO into playing. She loves it. She's terrible. You'll effectively 24 man every boss. Count on 4 constructs in the raid, every attempt. She plays a Belf.
  • The Backbone- Plays a tank. Doesn't have much to say. Made an error once in SSC, or so you heard. Will disconnect when Gorefiend is at 30% and keep aggro while offline for the rest of the fight. Has never said anything negative to the healers. Ever. GL with your progression without one of these. Hates the prima donnas.
  • The Prima Donna- Requires special attention from management. Constantly whining. Plays some vital role. Might be a main tank, mage tank, or lock tank. The officers really hate this guy and as soon as they can find another tank with 24,000 buffed HP, he's out.

Read more →

Filed under: Virtual selves, Humor, Raiding, Forums

Breakfast Topic: Pet Peeves

This thread in the general forums brings up a good discussion topic about everyone's in-game pet peeves. And note the definition - a minor annoyance that causes extreme frustration. I have a number of them, myself, including people who refer to me only as "priest," players who start yelling "HAEL ME!!!" the second they take damage, and the players who see me shadowforming in PvP and feel they need to lecture me on the worthlessness of a priest that doesn't heal. (The latter especially irritates me, as anyone who's played with me for a while should realize that, even with a shadow spec, I know how to shift out of shadowform, and if I wind up in a good group will spend entire AV matches healing. Argh! I get frustrated just thinking about it!) But what are your personal pet peeves in this game?

Filed under: Odds and ends, Breakfast Topics

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