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Posts with tag fury-warrior

Titan's Grip hit penalty down to 5%

Titan's Grip, in case there are any of you in the audience who are not familiar with it, is the Fury Warrior 51-point talent. It allows the warrior to wield two 2-handed weapons (or a 2h and a shield, I guess, if they wanted to). Pretty awesome, right? Yes. But as a counterbalance, to make sure Fury isn't doing overly insane DPS, it imposes a penalty in the form of a decreased chance to hit with "damage-dealing abilities that require a weapon" (i.e. most special attacks). That decrease started out at 15%, and was changed to 12% before 3.0.2 went live. Ghostcrawler has now announced that they're changing it again, to only 5% decreased chance to hit with special attacks.

This is a massive buff. Part of it is in response to raising raid boss armor by 10%, but this goes well beyond correcting for that. GC says that this probably makes TG a bit overpowered for a 51-pointer. I have, though, seen many, many Warriors complaining about the huge miss chance when the talent is picked up, so hopefully those complaints will be put to rest now. Oh, and the attack power coefficient of Bloodthirst is up too, from 45% to 50% (i.e. it will scale better as you get more AP). But man, TG is going to be crazy good now.

Updated for accuracy.

Filed under: Warrior, Wrath of the Lich King

Insider Trader: Armorsmiths vs. weaponsmiths

I received a question over the tip line from an armorsmith this morning who is considering switching to weaponsmith because he is dissatisfied with his profession.

Player regrets surrounding a chosen specialization, or even profession, are common and happen to almost everyone at one time or another.

JDT writes that he is "extremely disappointed" with armorsmithing and what he is able to make, and that one of his reasons for possibly switching to weaponsmithing is that he theorizes it would be helpful to be able to pass down weapons to his alts that cannot wear plate.

Unfortunately JDT, anything that you craft as either a weaponsmith or an armorsmith is not only bind on pick-up, but it also requires you to have that specialization in order to wield/wear it.

That being said, there are blacksmithing plans for weapons and armor floating around that are bind on equip and can be passed along, but those can be made by any blacksmith regardless of specialization.

This week I will begin comparing the various armorsmith and weaponsmith pieces to the first non-crafted upgrades in order to illustrate the value of each item and help each class and spec come to an informed decision when it comes time to choose blacksmithing specialties.

Next week I'll finish out the comparison, as there is more than I can fit into this week's edition!

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Filed under: Paladin, Warrior, Blacksmithing, Items, Analysis / Opinion, Guides, Classes, Insider Trader (Professions)

The Care and Feeding of Warriors: Karazhan DPS gear continued


The Care and Feeding of Warriors returns at last to its guide to DPS gear to get your fury or arms warriors ready for Karazhan. Matthew Rossi, seen above on one of his many warriors taking a wine and fish break in Kara itself (hey, the food's pretty good considering that it's served by the walking dead) realizes that he took a lot longer than he expected to write this column, but in his defense, Titan's Grip. You understand.

And so we return to DPS gear for Karazhan in the form of boots, bracers and belts. If we get past that, we may shoot for rings, necks and trinkets, but let us see how far we get first. The problem with the slots in question... the belt, bracer and boots you need for your DPS kit... is that there are often not all that many options outside of PvP or crafted epics to meet or exceed your needs, and worse, there's really not much you'll get in Karazhan in terms of DPS plate either. As a result, expect me to be extremely flexible in terms of what I recommend here, and if you can think of a suitable offering I've missed for some reason, feel absolutely free to mention it in the comments. I'll probably be forced to mention the most readily available PvP options: there's really no way around it with the paucity of gear inside Karazhan to meet your DPS needs.

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Filed under: Warrior, Analysis / Opinion, Odds and ends, Instances, Raiding, Bosses, Classes, (Warrior) The Care and Feeding of Warriors

The Care and Feeding of Warriors: Gearing for Karazhan, Fury/Arms pt 2


Once more into that there breach what with the dead already filling the walls and suchlike.

When last we left our intrepid band of heroic warriors (that's you guys) they were about to head into Karazhan and hit stuff. We've already covered what to wear if you're one of those warriors who hits things and gets hit back in return, and last week we did an overview of the main slots (head, shoulders, legs, chests and hands) for your aspiring breaker of limbs. Whether it's arms or fury you intend (or some weird hybrid of the two like the spec I'm currently playing with on my tauren) you need attack power, crit chance, hit and other good things on the armor and other gear you choose to help you achieve your aim of wanton re-slaughter. I assume it's re-slaughter. I mean, most of the stuff in there has died at least once.

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Filed under: Warrior, Analysis / Opinion, How-tos, Instances, Guides, (Warrior) The Care and Feeding of Warriors

The Care and Feeding of Warriors: Gearing for Karazhan, Fury/Arms pt 1


I am a tank first and foremost. I tank on my human warrior, I tank on my tauren warrior, I even tank on my paladin and baby druid. Tanking is what I do in game nowadays. I even tried tanking on my shaman yesterday and achieved passable results. (I successfully tanked Captain Galvanger and Drek'Thar. Good healing on that one, boy.) But nobody can tank all the time without going bloody insane, and so I make sure that my tauren is an off-tank, that he gets as many chances to DPS as is possible without making raiding impossible. In the process, I'm learning the strengths and weaknesses of a non-prot tanking warrior in Burning Crusade at tanking raid content - yes, Virginia, an arms warrior can tank Nalorakk in just the gear that drops in Karazhan. If his healers are insanely awesome, thank you so much Vito, Tear and Veks. I'm sorry I didn't respec for that fight, but a man needs to hit things from time to time.

I geared my tauren for pure DPS all the way back in pre-Burning Crusade content. I ran LBRS and UBRS constantly for gear upgrades, PvP'd for the epics, collected an assortment of dps rings and trinkets. I was fortunate to be playing horde side with a talented and well-practiced undead warrior who primarily wanted to tank, and so I could work on being DPS in my own unusual idiom... I've always preferred two handed weapons over dual wielding, even though I don't dispute the incredible damage potential of the DW builds. It comes down to two things: can you still do significant damage with a two hander, and what looks cooler?

To me, the answers were always yes, and a big honking sword or axe smashing down in a tauren's gigantic armored hands. I'm glad to say it still holds true, especially when that great honking sword or axe is Jin'rokh, Now that my human has progressed beyond Kara it's still fun to come on runs in DPS gear, spec arms and crush things into paste. We don't always have the luxury of coming to Karazhan massively outgearing the instance, however.

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Filed under: Warrior, Analysis / Opinion, Instances, (Warrior) The Care and Feeding of Warriors

Priestess Delrissa, bringing a little PvP to your PvE

A brief glance at the Dungeons and Raids official forum last night was a bit of a surprise. The third boss in Magisters' Terrace has inspired a lot of hatred and arguing. Why is that a surprise to me? Well, it's becoming one of my favorite 5 man boss encounters in WoW! Either the QQ is going strong on the official forums, or I'm a complete and utter masochist. I'm leaning towards that second one, considering Blackheart the Inciter is my former favorite.

If you have never seen this encounter before, or don't know how it works, Eliah touches on it a bit in his Magisters' Terrace guide. Basically, it's a 5v5 arena match. You can't tank it, there are no threat tables. It's a game of control and survival. Priestess Delrissa, who is a Holy Priest, can spawn with four random friends, chosen from a pool of eight.

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Filed under: Patches, Analysis / Opinion, Tips, Instances, Guides

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