Blizzard's post-mortem on Cataclysm dungeons and raids

Read the full interview after the break.
Filed under: Blizzard, Cataclysm, Mists of Pandaria

Filed under: Blizzard, Cataclysm, Mists of Pandaria
Filed under: Guest Posts

Filed under: Guest Posts

Filed under: WoW Insider Business, Guest Posts

Filed under: Interviews, 15 Minutes of Fame

Filed under: News items

Filed under: Patches, Analysis / Opinion, Blizzard
This post by Eric Heimburg on the excellent MMO design blog Elder Game, alleging that WoW is currently run by Blizzard's B-team, has ignited a fair amount of controversy around the blogosphere. The general argument appears to be that the people previously in charge of WoW, like Jeff Kaplan, have moved on to other projects. As a consequence knee-jerk changes are being pushed through very fast, without being sufficiently tested first. "Back in the day," claims the article, "QA held the game to a higher standard."
My reaction to these claims are mixed. Kaplan may not be in charge of WoW anymore, but I don't think that "the steady hand has left the rudder," or if it has, maybe a less straight-ahead course is a good thing. Changes may be getting pushed through very quickly - Ghostcrawler routinely refers to players getting whiplash from the frequency of balance changes - but in many cases, I think this is for the best.
Filed under: Analysis / Opinion, Blizzard

Filed under: The Queue
A few days ago, Bornakk responded to yet another thread regarding dual wielding for Death Knights. I read it, shrugged, moved on with life, but I found myself digging up the thread again because I started to warm up to the idea Bornakk put forth: They're considering (that's the key word here) "something like making the frost tree the dual-wield tree" and letting the strikes hit with both weapons like Mutilate and Stormstrike.Filed under: Analysis / Opinion, Death Knight
Jeffrey "Tigole" Kaplan, former WoW Lead Designer who just recently headed off to work on Blizzard's new MMO, held a panel at the Game Developer's Conference earlier this week in San Fransisco called "Cruise Directior of Azeroth," in which he talked about some of the design decisions behind World of Warcraft, where Blizzard got their inspiration for a lot of the gameplay now made famous by the game, and even some of the mistakes they made in putting the world's most popular MMO together.Filed under: Warlock, Virtual selves, Blizzard, News items, Quests, Expansions, Classes, Death Knight
Recently an interesting thing happened in the world of game design. To non-WoW players, it may seem like a minor detail, but it really shows an insight into the way that Blizzard designs their games.Filed under: Druid, Hunter, Rogue, Analysis / Opinion, Classes, Wrath of the Lich King, Forums
Any poster that leads off talking about how Feralas is her favorite zone is a friend of mine. Cuppycake (great name there as well) has an excellent post up about questing in WoW (warning: some NSFW language). On the one hand, WoW quests are repetitive -- most of them are either "kill 10 rats" or "be my FedEx guy" -- and they don't tend to tie in to or have lasting effects on the broader story of the game (the current Shattered Sun story excepted).Filed under: Analysis / Opinion, Quests
The 2008 Game Developers Conference is underway in San Francisco right now, and this means there should be quite a bit of gaming news and juicy bites to report on in the next few days. Blizzard's own Rob Pardo is there as a featured speaker, participating in a panel on the future of MMORPGs and giving a talk on Blizzard's approach to multiplayer gaming design. Hopefully that means we might even get a few pieces of new information about Warcraft and the expansion, or even beyond. Filed under: Events, Blizzard, News items
Filed under: Analysis / Opinion, Raiding
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| Event | Date |
|---|---|
| Call to Arms: Eye of the Storm | 5/25 - 5/28 |
| Call to Arms: Alterac Valley | 6/1 - 6/4 |
| Darkmoon Faire | 6/3 - 6/9 |
| Call to Arms: Warsong Gulch | 6/8 - 6/11 |
| Call to Arms: Strand of the Ancients | 6/15 - 6/18 |
| Midsummer Fire Festival | 6/21 - 7/4 |
| Call to Arms: Isle of Conquest | 6/22 - 6/25 |
| Call to Arms: The Battle for Gilneas | 6/29 - 7/2 |
| Call to Arms: Twin Peaks | 7/6 - 7/9 |
| Call to Arms: Arathi Basin | 7/13 - 7/16 |
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