Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.
At one time, possibly for ten or even twenty minutes, Molten Core was an exciting challenge. But now, if I never see the featureless brown walls of that godforsaken cave for the rest of my life, it will be too soon. Most raiding guilds probably aren't at the point where running Karazhan or Gruul's Lair is the tedious chore that weekly MC runs became, but someday all of this shiny new Burning Crusade raid content is going to be old hat too. At that point, it's going to be harder and harder to convince people to go back to it to help alts and newer guild members gear up. One reader dealt with this issue prior to the expansion.
Great column. Here's a situation I came upon many times while running with a raiding guild in summer 2006. I'm curious as to how you dealt with it. I spent 4 months in a progress guild . . . and we did a great job for the time that I was there (downed C'thun in June '06 . . . moderate progress in Naxx after). But I came into the guild later than most of the people, and I only got in because of skill. I was one of the rare exceptions that was allowed in the guild of AQ40 hardcore raiders, with cloth blues from DM . . . I was a resto shaman.
As time went on, we would get me the occasional piece of gear from a farm-status instance (I ended up with 5/8 Earthfury, but that's kinda necessary), but for the most part the guild was focused on progress, and we did not do MC or BWL very much anymore. The problem is, when Naxx hit, it got even worse. We were constantly wiping in Naxx, having issues with bosses that we shouldn't've, and I attributed it to the fact that everyone wasn't as geared out as possible. Some people needed pants off Rag, some people needed that one piece from Nef, . . . I was still using Finkle's Lava Dredger!
Filed under: Officers' Quarters (Guild Leadership)