Warlords of Draenor: Final boss revealed
Filed under: Warlords of Draenor
Filed under: Warlords of Draenor

Filed under: Analysis / Opinion, Events, News items, Warlords of Draenor

Filed under: Analysis / Opinion

Of course that isn't a firm confirmation, there have been many changes, certainly ones of this magnitude, that have gone into internal testing and not ever made it live. This is no cast iron guarantee. But, the devs mention how their combat code is nearing the point where it can't actually handle the big numbers, and it seems that a full expansion of item level escalation would do nothing to help with this issue. So an item squish certainly seems extremely likely for the next expansion.TC: "If we don't do the item squish it's going to require a lot of re-engineering of our combat code to actually support bigger numbers. We're getting really close to the point where the code can't..."
CS: "Yeah, the code can't compile the numbers"
TC: "Yeah it can't compile the numbers, so we are testing the item squish internally with the expansion, and I think a good time to launch it would be right before the next expansion so people are already used to it by the time the expansion launches. So, that's the current plan, but we'll see how it works out. I hope we can."
Filed under: News items

Filed under: Blizzard

Filed under: Raiding, Cataclysm, Mists of Pandaria

Filed under: Raiding, Cataclysm, Mists of Pandaria

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: Analysis / Opinion, The Burning Crusade, Wrath of the Lich King, Cataclysm, Mists of Pandaria

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: Analysis / Opinion, Events, Blizzard, News items

Filed under: News items, Mists of Pandaria

Filed under: Events, Blizzard, Mists of Pandaria

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!Filed under: Events, Blizzard, News items, Mists of Pandaria
Filed under: Blizzard
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Massively's Gamescom coverage Gamescom is one of Europe's largest gaming events of the year. More news comes out of that event than we could ever hope to sum up in MMO Roundup, but Massively has it all. Head over to Massively's Gamescom hub for all of the event's MMO news. |
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NCsoft announces new MMO: WildStar Developed by Carbine studios, WildStar is a sci-fi/fantasy hybrid MMO of "high adventure" in which players "lay claim to a mysterious planet on the edge of known space" by playing as explorers, soldiers, scientists, or settlers. Hit Massively for concept art and the game's cinematic trailer. |
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Blizzard quashes speculation about a potential World of StarCraft Just in case all of Blizzard's previous indications of a StarCraft MMO not being in our future wasn't enough, here's another verification from Blizzard senior VP Frank Pearce: Blizzard currently has no plans to adapt the StarCraft setting to an MMO. |
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Guild Wars 2 shows off 40 minutes of gameplay On the Gamescom floor, ArenaNet's Chris Lye took time to walk Wartower.de through the full Guild Wars 2 demo for the event. During the tour, he shows us character customization, the Asura, and the Charr starting experience, capping it off with a giant dragon boss encounter. |
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Massively Speaking Episode 161 Massively Speaking, Massively's MMO podcast, is back this week to bring you all the latest MMO news with your hosts Shawn and Rubi. This time around, the focus is Gamescom 2011, which exploded with new game announcements, video trailers, and screenshots. |
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Massively's week in review Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer, in their own weekly roundup. |
Filed under: MMO Roundup

We've been able to do it in one sense, but not as much as I would like to in another sense. I would like for all patches to reliably have raid bosses. Our first Cataclysm patch didn't have raid bosses. From a raider's persepctive, it probably doesn't feel any faster than it did before. For us, where the biggest improvement is going to be in this cycle is in the actual expansion release. Traditionally we've only been able to do an expansion about every two years. We're really hoping to make a meaningful difference in that.
| Event | Date |
|---|---|
| Love Is In the Air | 2/2 - 2/15 |
| Blackrock Foundry Normal and Heroic open | 2/3 |
| Darkmoon Faire | 2/8 - 2/15 |
| Blackrock Foundry Mythic opens | 2/10 |
| Lunar Festival | 2/16 - 3/2 |
| Blackrock Foundry LFR wing 1 opens | 2/17 |
| Blackrock Foundry LFR wing 2 opens | 2/24 |
| Darkmoon Faire | 3/1 - 3/8 |
| Blackrock Foundry LFR wing 3 opens | 3/10 |
| Blackrock Foundry LFR wing 4 opens | 3/24 |
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At Blizzard, we believe that "Every Voice Matters." To that end, we'd like to extend an invitation to our community to join us at gamescom 2012 for round table meetings with members of the Blizzard Community team, where we'll sit down and talk about our games.
In these meetings, you'll be able to give direct feedback on certain topics, discuss these topics with us and other players, and get our views on points that matter to our community.
We're anticipating a huge demand for seats at these meetings, so unfortunately it won't be possible to accommodate everyone. Therefore, if you'd like to take part, you should apply by sending us an email in English. You can do so by clicking the link that corresponds to the meeting you'd like to attend, below. Please be sure to include the following details about yourself:
If you've written game guides, run an unofficial fan site or podcast, streamed your games, or engaged in any other way with the community, please mention it! While these are not requirements to attend one of the meetings, they would definitely be a plus. We're looking to gather a diverse group for each meeting – one that reflects the diversity of the Blizzard gaming community itself.
Please apply only if you're sure you'll be able to make it to the event in Cologne, Germany. It would be a shame to see an empty seat when someone else would have loved to fill it. Please be aware that travel to and entry into gamescom are entirely your own responsibility. Information on tickets can be found on the event's official site.
Round table meetings scheduled to take place at gamescom 2012:
Blizzard & eSports – 16.08.2012 – 10:00
Warcraft Experience – 16.08.2012 – 14:30
Artist Workshop – 17.08.2012 – 11:00 Please note: Only apply if you are an art student or art enthusiast!
Community Initiatives Ideas – 17.08.2012 – 11:00
Organising your eSports Tournament – 17.08.2012 – 16:00
MoP Features & Expectations – 18.08.2012 – 14:15
Community Initiatives Ideas – 19.08.2012 – 10:00
MoP Features & Expectations – 19.08.2012 – 14:00
SC II Voice of the players – 19.08.2012 – 15:00
Please be sure that the subject line of your email matches the meeting you would like to attend.
If you are interested in participating make sure to apply until Sunday, August 12. All selected applicants will be contacted via email one day before the start of gamescom.
For more information on Blizzard's activity at gamescom, visit our dedicated site. Good luck, and see you at gamescom 2012!