Businesses look to games for leadership development strategy

A recent Forbes article outlines the way a specific organization, NTT Data, is using gaming strategies to implement management training courses. Their "global head of gamification," Naureen Meraj, had the idea to make a game that put the trainees into a series of simulated leadership scenarios, and track their progress. Similarly, Deloitte's Leadership Academy tracks its participants' progress using a mission or quest format, awarding badges (achievements), and maintains leaderboards so that "players" can compare their own achievements to others.
According to their own metrics, the programs have been wildly successful so far, which seems to signify a promising outlook for the gamification of certain business strategies. What do you think? Would you be more interested in professional training if it adopted certain features of your favorite games, such as WoW? Or do you want to keep your work and hobbies firmly separated?
Filed under: News items






