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Posts with tag garrosh-heirlooms

Garrosh Heirlooms have Bad Luck Protection

Garrosh has been killed captured many times over, thanks in part to the heirlooms that he drops. Everyone wants one, and players are frustrated at what is seen as a very low drop rate. I am among those players, so Lead Encounter Designer Ion "Watcher" Hazzikostas' tweets are music to my ears:


This is great news, and indeed, on my tenth kill of Garrosh on my shaman, my 14th kill across all characters on that account, my bad luck was finally protected, and I got my first heirloom. The message to keep at it is a good one, and maybe in time, as the expansion wears on, the game's tolerance for bad luck will be adjusted. Or people will have killed him so many times that they're drowning in heirlooms.

I'd love to know a little more about how bad luck protection works, too. How unlucky do you have to be, does getting one drop completely reset its count no matter how long that drop took to happen? How's your luck? For clarity, these heirlooms only drop from Flex and above.

Filed under: Raiding

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