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Posts with tag gearing-guide

Lichborne: Buy your death knight some patch 4.2 valor gear

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

Now that patch 4.2 has been out a few weeks, if you've been faithfully raiding or queuing up for your random dungeons, you should have a pretty good chunk of valor points ready for use. That means it's time to start thinking seriously about what you should buy. This week, we'll be taking a look at the new valor point gear from patch 4.2 and figuring out what each brings to the table for you.

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Filed under: Death Knight, (Death Knight) Lichborne

Arcane Brilliance: Level 80 mage gearing road map, part 2

The dawning of another Saturday brings with it another edition of Arcane Brilliance, the weekly mage column delivered direct to your driveway by a paperboy who blinks from house to house, fending off overprotective guard dogs with the occasional conjured ball of flame and constantly demanding his two dollars (I really, really wish I could have found an actual clip of that, but yet again, YouTube has failed me). It's all pretty impressive, especially when you consider that this paperboy is also wearing a dress.

Okay, after last week's part one of this topic, many of you disagreed with my assertion that a fresh level 80 mage should attempt to upgrade his gear prior to jumping into random heroics. I understand this point of view. Farming random heroics is by far the fastest way to gear up initially, and it is true that if you find the right groups, you and your pathetic new-80 DPS may be viewed less as a liability and more of a charity project. Thinking about it, I too secretly enjoy having someone in the group who's needing on blue drops because they're honest upgrades for him. As long as we have a decently geared tank (or a healer who's capable of keeping him up even if he isn't), even a dungeon run with terrible damage dealers can go relatively smoothly.

If you wish to gear up as rapidly as possible and you don't mind the idea that you won't quite be pulling your own weight at first, then by all means, skip my first few suggestions for gearing up and head directly for the random heroics. Better yet, get together with some better-geared guildies and queue together. That way you'll always be in a good group and one that doesn't absolutely require you to be up-to-par right away.

This week, regardless of the path you've taken to get there, I'm going to assume that you've been industrious and spent a significant amount of time gearing through drops and collecting emblems in those random heroics. Here's the general road you should be following ...

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Filed under: Mage, (Mage) Arcane Brilliance

Arcane Brilliance: Level 80 mage gearing roadmap, part 1


Welcome to another installment of Arcane Brilliance, the weekly mage column of choice for mages who hate warlocks, warlocks who secretly want to be mages, and everybody else who likes their mage discussion sprinkled lightly with random and inappropriate references to Lost, Flock of Seagulls, Lufia, and KFC's new "Double Down Sandwich," or as I like to call it, "population control." I mean, seriously? Who greenlit this? "I have an idea, guys. Let's offer a bacon and cheese sandwich where we remove the bun and replace it with two slabs of fried chicken! Ooh, and then, instead of offering drink sizes, let's work on a way to allow customers to hook themselves directly into our soda machines intravenously. They'll be mainlining Dr. Pepper! Because if there's anything America needs more than ever during these tough economic times, it's more ways for people to kill themselves via food!"

Lately, a lot of you have been asking for gearing advice for the new level 80 mage. It seems that a good number of people (myself included) have been making good use of this pre-Cataclysm lull to level their alts, and I'm proud to learn that many of you have chosen to level a mage as one of your alts. For many of you, the gearing landscape probably looks very alien when compared to the way it looked when you were gearing up your last character. New opportunities abound, with the promise of epic gear dangling around every bend. What path should you take?

Fear not, young magelings. This week, Arcane Brilliance has decided to draw you a roadmap. Now, a warning: Arcane Brilliance can't draw. Seriously, when Arcane Brilliance was 5, he drew a picture of a "horse" for his mother. As horse pictures go, it was apparently quite disturbing. Arcane Brilliance had to spend some time at a hospital for "special" children, and mom started drinking heavily. So, you're going to have to use your imaginations about the "map" part of the roadmap. It's mostly going to consist of words, something Arcane Brilliance can produce largely without upsetting medical professionals. Largely.

So you've hit level 80 with your mage. Your gear slots are likely filled with a random assortment of quest rewards, heirloom gear that suddenly doesn't look so good anymore, and stuff that dropped in normal Nexus ten levels ago. You'd like to start running some of the level 80 content, but your DPS still hasn't cracked a thousand. You're not geared enough for a trip to heroic Ramparts, let alone heroic Trial of the Champion. So what do you do? Where do you begin?

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Scattered Shots: What you see is not always what you get

I can't believe it either, WoW.com actually decided to bring me back for another week! I am Eddie "Brigwyn" Carrington from The Hunting Lodge and I'll be your tour guide each Thursday as we explore what makes our Hunters tick and how we can make them better.

what do you mean it's not an upgrade?Last week we talked about the many different resources are available for Hunters. This week I thought to build on that and talk about item level (iLevel) and what makes a good upgrade.

Yes, I'm sure you are already thinking, "Boring! How difficult can that be?" Maybe for some that would be true. But the changes that happened with Wrath of the Lich King have forced us to rethink some of the old standards. For example, Agility isn't always the king stat like it was in the past. Sometimes you might need to decide between adding Critical Strike Rating, Armor Penetration, or Attack Power all the while considering how much Hit you might be losing.

I do agree that determining your next piece of gear should be relatively simple process. And for the most part, it is. But as with everything, there seem to be exceptions to the rule. Sometimes choosing between two items on the fly or in the heat of the moment just isn't that simple.

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Filed under: Hunter, Items, Tips, Raiding, Guides, Classes, (Hunter) Scattered Shots

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