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Posts with tag germany

Blizzard looking for "meaningful difference" in expansion releases

World of Warcraft's expansion cycle is not the norm in the MMO genre. The Blizzard expansion cycle is a new boxed expansion every two years, on average. According to Gameinformer, which got to talk to Tom Chilton at the Gamescom show in Germany last week, Blizzard is on track for a more timely release schedule with World of Warcraft expansions.

Chilton told Gameinformer:
We've been able to do it in one sense, but not as much as I would like to in another sense. I would like for all patches to reliably have raid bosses. Our first Cataclysm patch didn't have raid bosses. From a raider's persepctive, it probably doesn't feel any faster than it did before. For us, where the biggest improvement is going to be in this cycle is in the actual expansion release. Traditionally we've only been able to do an expansion about every two years. We're really hoping to make a meaningful difference in that.

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Filed under: Blizzard, Cataclysm

Patch 4.3: Deathwing, cosmetic armor skins, and armor storage

European gaming convention Gamescom is in full swing this week in Cologne, Germany. German entertainment site Gamona.de sat down with both Tom Chilton and Chris Robinson to discuss the details of the upcoming patch 4.3, the patch where your dreams come true. It was revealed that the patch will include:
  • Deathwing's raid and three new 5-man dungeons
  • Cosmetic armor skins (!)
  • An armor closet to store old gear, freeing up bank space
As patch 4.3 will include Deathwing's raid, that probably means it will be the final patch in the expansion's overall narrative. If you doubted for a moment that Blizzard will announce the next expansion at this year's BlizzCon, doubt no more. We expect that these new 5-man dungeons will provide a new tier of heroics as well, pushing difficulty about Zul'Aman and Zul'Gurub.

Follow us past the cut below for details on cosmetic armor skins and more!

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Filed under: Cataclysm

Ensidia and Method to compete in Ulduar timed run

Live PvP competition is old hat. 2009 appears to be the year of PvE (if you ask me, every year should be that year). At the Games Convention Online, in Leipzig over the weekend of July 31 – August 2, two of the strongest PvE guilds in the world, Ensidia and Method, are competing in a timed run of Ulduar.

It's going to be on 10-man, which is kind of strange, given that most people (and especially hardcore raiders) seem to think of the 25-man version as the "real" version of the raid. Maybe they wanted it to be easier for spectators to follow the action.

Points will be awarded for killing end bosses of a "zone" faster than the other guild, with points increasing from zone to zone. I'm guessing that by "zone" the press release refers to the Siege, the Antechamber, the Keepers, and the Descent into Madness, but the translation is not perfect - I could be wrong.

The Ensidia/Method matchup is going to be on August 2nd; as a prelude, two German guilds (Irae AoD and For the Horde) are going to compete on the same event on August 1st. Apparently the raids will be streaming live on allvatar.com, although I can't really get very far on that site - WTB English translation. Does anyone know if it will be free to watch or not?

Filed under: Events, Guilds, Raiding, Europe

Electronic Sports League's Intel Extreme Masters going on this weekend


We haven't been paying much attention to the big Electronic Sports League WoW Arena tournament going on over in Europe this week, but World of Ming has been doing a great job covering the event and what's been happening over there. He's got predictions of the matches to come (ESL's site has all of the fights set up for this weekend), and a translated interview with a player from SK Gaming's Korean team.

All in all, the old RMP (Rogue-Mage-Priest) combination still seems to be the team to beat, as Ming has most of his predictions headed that way. But we'll see how it all pans out -- you can watch live results from the tournament come in on ESL's website all weekend, and we'll try to have a wrapup for you here when all is said and done.

Filed under: Analysis / Opinion, Events, PvP, Arena

ESL Arena tournament Finals kicks off in Germany


The Intel Extreme Masters World of Warcraft Arena tournament will be culminating at the CeBit in Hanover, Germany from March 3rd to 8th, featuring the European Continental Finals as well as the Global Finals, which will determine the overall winner of the 3v3 Arena tournament. The event closes the third season of a globe-hopping event that spanned Dubai to Chengdu to Los Angeles, and a total of $280,000 in prizes is ready for the taking.

The event in Hannover is significant in that it will be the first Level 80 tournament on the pro level, with special rules changes to reduce the effects of RNG. One example is banning speccing into talents like Hunters' T.N.T., Mages' Impact, or Priests' Blackout. ESL has also elected to exclude the new Arena maps -- the gimmicky Dalaran Sewer and Orgrimmar Arena -- from the tournament. This should make the competition notably different from live realms.

The Electronic Sports League will feature live streaming videos of the matches throughout the event, with live commentary from the ESL hosts. Archives of matches throughout the tournament can also be viewed on the site or on youtube, even including popular clips outside of matches such as Swarm's infamous nerdrage breakdown. The program can be viewed through the ESL TV, as well as the live stream of all the matches. All games will be broadcast in English.

Filed under: Events, News items, PvP, Arena

The Queue: Pandamonium


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

Welcome! You probably noticed I skipped yesterday. Why? Because I felt like it. Yeah, how do you like them apples? I sure showed you! You got owned, y'all.

Uh, anyway. Alexran asked...

Why exactly did Blizzard skip out on the Pandaren as a playable race? I remember hearing something about racism or that the Chinese government would invade Blizzard's HQ. Whats the deal?

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Filed under: Analysis / Opinion, Wrath of the Lich King, The Queue

Creating an open source WoW database

This is an interesting idea -- Daniel over at Marenkay.com is the creator of phpArmory, which is the closest thing we have to an official API for Blizzard's Armory site, and he's now turning his eye towards unofficial databases. Sites like Wowhead and Thottbot are extremely informative, but the one thing they don't allow is player access directly to their own data -- obviously they have a monetary interest in keeping their information on their site. But an open source site, as Daniel says, would allow players to get at that information whenever and for whatever purpose they wanted.

Very interesting idea, and it sounds like he's got the coding chops to do it -- he's already got a working prototype together, apparently, and he's taking suggestions on where to go next. We'll keep a curious eye on this one. Competition is always good for customers, and while the current database sites might not be interested in an up-and-coming open source version of themselves (actually, the great WoWWiki is pretty open already, though they don't really collect as much numerical information), having widespread open data on drops, kills, and gear would be very beneficial for players. This could turn out to be a very important and helpful project.

Filed under: Items, Analysis / Opinion, News items

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