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Posts with tag gladiator-gear

Arcane Brilliance: Gearing your Mage for PvP



Each week Arcane Brilliance sits around, thinking of things to put in this opening paragraph. Arcane Brilliance considers many things. Then Arcane Brilliance usually ends up going for the easy Warlock joke, because let's face it, Warlocks are pretty low-hanging fruit, and Arcane Brilliance is lazy.

Of all the new stuff patch 3.1 brought us, perhaps this single most significant change was the addition of dual specs. Suddenly everybody and their second cousins can tank (or think they can tank), and every Druid/Paladin/Shaman has a resto/holy spec waiting in the wings. Everybody rolls on everything in every dungeon because they're "gearing up for their second spec"...or third spec...or whatever.

Mages don't have multiple roles to fill. We can't use our second talent spec slot for a tank or healer build. Our choices are and always have been DPS or DPS, just as God intended. And so, the advent of dual specs have instead opened up a different kind of door for a lot of Mages: PvP.

For the first time, we can keep our mana-efficient, DPS-maximized raiding build, and still have a second PvP-centric build on stand-by. A lot of Mages are taking advantage of this, and many are taking their first real steps into the strange and somewhat intimidating world of player-versus-player combat. For the Mage making that first foray into PvP, the culture shock can be very real, and the gear gap can seem insurmountable.

Fear not. Arcane Brilliance is here to tell you how to quickly and easily close that gap. Click the link below, and we'll have you mounting Warlock heads on your wall in no time.

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Filed under: Mage, Patches, Items, Analysis / Opinion, Tips, How-tos, PvP, Guides, Classes, (Mage) Arcane Brilliance, Battlegrounds, Arena

The fate of Season 1 gear in Season 4

So don't delay, act now, supplies are running outA lot of people -- including John, who asked us about this by email -- are a little confused about what's happening to Arena Season 1 gear when Season 4 goes live on June 24th. Season 1 gear for honor is being replaced by Season 2 gear, but at the same time, Eyonix has posted to say that they don't have plans to switch around the PvE tokens for PvP gear system implemented with patch 2.4.

So wait, is Season 1 gear available during Season 4 or not? The answer is yes, but only from Tier 4 PvE tokens.

When season 3 went live, as you will remember, Season 1 gear went over to Honor, and bumped the old level 70 High Warlord and Grand Marshal gear completely off the vendors. You could not longer get it. Likewise, when Season 2 gear moves to honor, it will completely knock off the Season 1 gear from the honor vendors, and you will no longer be able to purchase it for honor.

However, if you have Tier 4 tokens, you'll still be able to head to the Isle of Quel'danas and turn them in for Season 1 Gladiator gear. If you want Season 2 Gladiator gear from PvE, you'll still have to turn in Tier 5 tokens from Serpentshrine Cavern and Tempest Keep. This might be Blizzard's attempt to keep the balance, although it seems like anyone with the ability to go take down Magtheridon for a Chestguard of the Fallen Hero could get Season 2 much easier and faster by grinding honor. It seems in this case that the dev team either felt that it wasn't worth it to go in and switch up the gear vendors or wanted to keep the amount of balance and challenge they implemented for the PvE token to PvP gear conversion.

So is Season 1 gear going away? In short, no. You'll not be able to buy it for honor anymore, but you will be able to buy it with Tier 4 tokens.

Filed under: Blizzard, News items, PvP, Battlegrounds, Arena

Breakfast Topic: Brutal(lus) Gladiator gear

So I've been really excited about the coming of Arena season four. Unfortunately I'm not particularly thrilled about the gear models, and I am not alone. Perhaps the developers say reusing the tier 6.5 models from the Sunwell (Tier 6.5) as a good way to cut corners, but it just doesn't look like PvP gear. It seems to be the way the Arena gear is designed.

I'm pretty sure whoever recolored these skins probably has an issue with their visual perception. The Hunter gear looks like an armored clown suit and the Shaman set is reminiscent of a test for colorblindness. I'm not usually one to rant, but these sets are a visual disappointment. I'm not asking for pink and black (although that appeals to my inner girly girl), but for the love of Christopher Walken, at least make the set match itself.

To date my favorite set to look at is the Season Two gear, especially the Warrior set. I feel that they the designers really captured the uniqueness of the classes best with those sets.

What do you think of Season Four gear so far?

Filed under: Hunter, Shaman, Patches, Analysis / Opinion, Blizzard, PvP, Breakfast Topics, Arena

Forum Post of the Day: Rogue killed by an AFK Warlock

Hotlunch of Thunderlord has a bit of a problem - It seems she was out on the prowl recently, and found herself an AFK Warlock. However, despite the fact that she jumped out of hiding and wailed away at the poor Warlock, the Warlock's faithful Felguard came to his aid and killed her first.

To Hotlunch's credit, she didn't immediately chalk up the blame to overpowered Warlocks but, probably rightly, to her gear. It's pretty true that poorly geared Rogues aren't much trouble to your well geared Warlock. As long as you have the hp and armor to last through their barrage of stuns to get off a fear and trinket out of Crippling Poison, then kite them around while they burn through Cloak of Shadows and Cheat Death, they're pretty easy. It's when you get the well geared rogues with tons of armor penetration and resilience that you start feeling the sting of those blades.

Of course, some people in the thread rightfully pointed out that she should start looking at Opportunist's Battlegear for a quick leg up on PvP gear - it seems like her situation is exactly what it was implemented to help out with, and might have helped out a bit with the Felguard. Good luck to Hotlunch on getting geared up. With a little more preparation, I'm sure the next AFK Warlock won't be so lucky.

But thinking about the situation, I think it's also a good counter to those people who get caught in complaining about "welfare epics" and all that.

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Filed under: Rogue, Warlock, Items, Analysis / Opinion, PvP, Forums

Wherefore art thou faction PvP gear?

Hey, if it makes a Gnome look this badass, it's got to be awesome. Okay, so back when the old Grand Marshal and Warlord PvP sets were scrapped in favor of Gladiator gear for honor, I was actually pretty dismayed, but not for the same reason as most others. I wasn't really concerned about "Welfare Epics" or "AFKavers" simply standing at the entrance of AV and getting good gear because of it. I was sad because the look of the sets was going away!

Yeah, that my sound a bit crazy, but bear with me for a bit, let me explain myself.

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Filed under: Horde, Alliance, Items, Analysis / Opinion, PvP, Lore, Factions, Battlegrounds

Breakfast Topic: Skill or +resilience gear?

The calls go out through trade chat, "Premade AB, must have 250 resil." "Warlock looking for 5v5, have 400 resil, pst." It takes some doing but with Season 1 (soon to be Season 2) Arena gear available as PvP honor rewards, this is not outrageous. Changes on the public test realm that allow the purchase of Gladiator gear with Badges of Justice would make it still easier to acquire gear that is loaded with resilience.

Resilience was introduced along with the Burning Cruasde, and has had a massive impact on PvP gear. This combat statistic was designed to reduce the chance of being struck with a critical hit. It also reduces the damage caused by a critical strike. This stat was implemented in order to extend PvP combat.The presence of resilience is the main feature of PvP gear that sets it apart from PvE gear.

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Filed under: Items, PvP, Breakfast Topics, Forums, Battlegrounds, Arena

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