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Posts with tag glitches

Shifting Perspectives: Fun with race choice

Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them. This week, we have absolutely no excuse for the column we've written.

I'll be honest; I wrote this week's column purely for brainless fun. You won't learn anything (not that you do normally), there are no insights to be gained (not that there are normally) and I don't have any new Cataclysm alpha information. I am very sorry to anyone who came here looking for a solid, informative column, and if you wish to excoriate me in the comments then I encourage you to do so.

Anyway. When it comes to druids, the deal with race choice is that you don't really have any. If you play Alliance, you have to play a night elf; if you play Horde, you have to play a tauren. We're the most race-restricted class in the game, and even in Cataclysm, that's not really going to change.

Some of you might recall a bug from a little while back that allowed you to model-swap between characters on the same realm by "choosing" two of them at once. I'm pretty sure it's been fixed now, so I wouldn't bother trying it if I were you, but I had lot of fun swapping non-druid races into our various tier sets and wondering what it might have been like to play them. I screenshotted like a maniac while doing so and then set them aside for a future column whenever I felt like doing something just for fun. That would be today.

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Filed under: Druid, Humor, (Druid) Shifting Perspectives

Client bug allows you to swap character models


We've been sitting on this one for a few days now to let people have their fun before we draw a little too much attention to it, but there's a rather interesting bug in the patch 3.2.2 client: you can glitch out the model being loaded for your character upon login, and switch it with that of another character. We don't know how long it's been around or how long it will stay, but watch the video above (which is pretty large, our apologies) for a demonstration.

The WoW.com staff has confirmed it works, though the timing required is very precise. You need to be quick, but being too fast hitting one or the other is just as bad as being too slow. A few of us found that we had to slow down our fingers to do it properly, because "fast" to a hardcore FPS gamer is very different than "fast" to a casual MMO gamer. Click first, hit enter second. Not the other way around.

Whether this falls into exploit territory or not, we don't really know. What we do know is that the model 'swap' is only visible for you on your client, nobody else sees it, so nobody else should be impacted by it. It's also only graphical, no benefits carry over from one character to the next. You might see your epic iLevel 258 shield on your level 1 rogue, but you won't have the stats. You can't be a Horde draenei to anybody but yourself, so no screwing with people in battlegrounds. You can't be a unique snowflake like an undead paladin to anybody but yourself.

It's a whole lot of fun to see what a draenei rogue would look like, or a gnome druid. Check out the gallery below to see what came out of WoW.com's experimentation, and a few from our friends, too.

Filed under: Bugs, Humor

Site updates around WoW Insider

There have been a few tweaks and updates the past few days around here at WoW Insider. First of all, you've probably noticed that our comments system has been upgraded a bit, and now in addition to signing in with your standard Weblogs, Inc. name and password (more information about how to do that here), you can choose to sign in with with your AOL or AIM screenname. Unfortunately, there is no way to link your Weblogs, Inc. profile (which you can see by clicking on your name in any of your comments) with your AIM screenname, so you'll have to recreate your profile (or just keep using your old signin). But if you're new to the comments section, you can now use your AOL SN to leave a comment. This is a fairly new system, so there are still a few glitches floating around -- if you have a problem with anything, let us know, and we'll try to fix it and/or get back to you.

Since we're talking about profiles, now might also be a good time to point out that you can change that default picture that goes with your profile. We've got lots of icons to choose from (and even more here), so if you're still using that boring gray question mark face (what are you, a low level questgiver?) spice it up a little bit by clicking on your profile page and putting a picture in there. The more colorful our comments section can get, the better.

And finally, some good news for iPhone and iPod touch users -- while you can always see the full version of our site on those devices by using MobileSafari to go to wow.com, you can now see an iPhone-formatted page at i.wow.com. And if we may say so, our designers did a really great job on it. They continue to work hard to make our site better all the time, so stay tuned for more updates to WoW Insider and the other sites in the Joystiq network.

Filed under: WoW Insider Business, Virtual selves, Odds and ends

Breakfast Topic: Buggy memories

Some of my fondest memories in WoW are things that never really should have ever happened. I don't mean random happenstance taking the wheel of life from me, nothing like that. I mean glitches, bugs and things that the Blizzard devs really never intended to happen. Sure, some bugs are not so fun, like losing equipment you worked hard for or getting blocked in a raid because a boss isn't working right, but there have been a lot of really awesome ones, too.

Take, for example, the screenshot above. It probably doesn't count because it happened on the Wrath beta and of course there are bugs there, but it was the beginning of a night that made me laugh for hours. If you can't tell what's going on... I'm piloting an airplane, my buddy tried to hop in with me but his chair is floating a few feet over my head for some reason, and someone decided to park their siege tank twenty feet up a wall, inside of the wall. That pretty much sums up the current state of Lake Wintergrasp, in case you were wondering.

If that doesn't count, there's the time a few years back when some friends and I ran Zul'Farrak, and a basilisk we aggro'd threw us twenty feet backwards for some reason, into another basilisk that threw us right back. We cried tears of laughter through about twenty minutes of the two basilisks playing catch with our flailing bodies before we were coherent enough to try and figure out what the heck was going on.

Do you guys have any memories like this? Do you ever wish you could go out and do them again for the nostalgia of it all, or are you pretty content keeping it a one time thing?

Filed under: Analysis / Opinion, Bugs, Breakfast Topics

Level 80 legendary tabard spotted

Like Bigfoot, it's so elusive that photographs are rare, but some WoW players have caught a glimpse of what may be an upcoming PvP reward from Wrath. Or maybe it's just a bug. Or -- and I have a nickel bet on this one -- it's a nice little prank Blizzard's playing on us in return for our snooping around for information on the expansion. Whatever it is, though, it has left at least one footprint. We've gotten a few tips that upon inspecting a player's Tabard of Summer Flames, the Horde side reward from the Shards of Ahune quest, the tabard's tooltip describes a very different item called Tabard of the Victor. Even though the tabard's design matched the Midsummer quest reward, the description was quite different.

First of all, the Tabard of the Victor requires Level 80, which was our first clue that it was probably not meant for pre-Wrath eyes. The tabard binds on pick-up, provides 250 Armor, +20 Stamina, +10 to All Resistances. Upon equipping it, your resilience rating improves by 15 and it increases movement speed and life regeneration rate. The funniest part -- and what makes me think this could be a prank by our dear game designers -- is the tabard's use is described as: "Use: Show how heroic you are! (55 Secs Cooldown)" and the bottom line description is, "The Mark of a True Hero." It seems that perhaps the glitch was caused by an error in the cache because when it was cleared the tabard's description correctly matched the Summer Flames tabard.

[Thanks, Jagoex and James Vertovec!]

Filed under: Horde, Items, Polls, Bugs, News items, PvP, Quests, Expansions, Wrath of the Lich King, Rumors

Around Azeroth: Glitchstravaganza winner!

Well, you have voted, and the votes have been counted. (Note to Michigan and Florida residents: Your votes have not been counted because you tried to move your primary up too early. Sorry.) This blood elf with an undead face, courtesy of Rhodarr of <no way out> on Nera'thor-EU, is the winner of the first Glitchstravaganza. Rhodarr barely squeaked by Gnatt of <Vanquished> on Dath'Remar's glitched graphics card, winning by a plurality of 27.1% to 26.4%. Sorry, Gnatt -- there'll be no recount here. A pat on the back goes to Guydebord of <Suicidal Tendencies> on Gnomeregan, who somehow managed to place below "None" in the voting.

Welcome to the gallery, Rhodarr, and proudly proclaim yourself the victor!

Do you have any unusual World of Warcraft images that are just collecting dust in your screenshots folder? We'd love to see it on Around Azeroth! Sharing your screenshot is as simple as e-mailing aroundazeroth@wow.com with a copy of your shot and a brief explanation of the scene. You could be featured here next!

Remember to include your player name, server and/or guild if you want it mentioned. We prefer full screen shots without the UI showing. Thanks for participating in Glitchstravaganza, everyone!

Filed under: Bugs, Screenshots, Around Azeroth, Galleries

Around Azeroth: Glitchstravaganza

As you may recall, during yesterday's Around Azeroth, I requested submissions for today's Glitchstravaganza -- a celebration of all things glitchy in WoW. The response was so good that it was difficult picking out the top five. I gave consideration to UI placement, uniqueness of the bug, and overall visual impact of the picture. I cropped a couple, as we had some technical difficulties with the gallery on this one and had to rely on the smaller shots instead.

Finally, we had five photos that dealt with five different bugs. An honorable mention goes to Fulminate of Dragonmaw-US, who sent in the sixth-best bug: the arakkoa to the right of us, who appears to have mated with a member of the Consortium and gone into a sort of half-existence.

Ready to move on to the top five? Read on past the jump for the contenders, and the final poll, where you can pick your favorite of the featured glitches (including the first one.) Polling continues until April 24; the winner will be honored next Friday.

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Filed under: Bugs, Screenshots, Around Azeroth, Galleries

The end of the (patch) day

It's the end of the day (or nearly there) and, if you've logged on at all, you've patched WoW up to the latest version. Oftentimes, patch days are fraught with server instability and all sorts of other issues in game. On top of those problems, UI mods get thrown out of whack and usually must be updated in order to avoid screens filled with annoying error messages.

Personally, this patch day was one of the smoothest I can recall in recent memory. Once the servers came back up, I was able to log on right away with no queue and no apparent latency. As the afternoon wore on into evening, there were a few rough patches of lag, but they smoothed out after a little while, never to return. My most important mods were already updated and I can live without the rest for a couple of days. I purposefully try to avoid a reliance on UI mods, which is always helpful on patch days, so I'm not sure that my experience was shared by many other WoW players. Even so, my guildmates who rely on mods more than I do also seemed pretty happy with the transition to the new patch, so hopefully things went well for the majority of WoW fans. How did the patch treat you today? Did you bother logging on at all? If you did, have you had a good experience thus far?

Filed under: Patches, Analysis / Opinion, Add-Ons

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